mirror of
https://github.com/crskycode/GARbro.git
synced 2024-12-29 22:34:13 +08:00
334 lines
13 KiB
XML
334 lines
13 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="12.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
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<PropertyGroup>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
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<ProjectGuid>{A8865685-27CC-427B-AC38-E48D2AD05DF4}</ProjectGuid>
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<OutputType>Library</OutputType>
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<AppDesignerFolder>Properties</AppDesignerFolder>
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<RootNamespace>GameRes.Formats</RootNamespace>
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<AssemblyName>ArcFormats</AssemblyName>
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<DefineConstants>DEBUG;TRACE</DefineConstants>
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<Optimize>true</Optimize>
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</Reference>
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<Reference Include="PresentationCore" />
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<Reference Include="PresentationFramework" />
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<Reference Include="System" />
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<Reference Include="System.ComponentModel.Composition" />
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<Reference Include="System.Core" />
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<Reference Include="System.Xaml" />
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<Compile Include="CreateONSWidget.xaml.cs">
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<Compile Include="CreatePDWidget.xaml.cs">
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<DependentUpon>CreatePDWidget.xaml</DependentUpon>
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<Compile Include="CreateRPAWidget.xaml.cs">
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<DependentUpon>CreateRPAWidget.xaml</DependentUpon>
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<Compile Include="CreateSGWidget.xaml.cs">
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<DependentUpon>CreateSGWidget.xaml</DependentUpon>
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</Compile>
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<Compile Include="CreateARCWidget.xaml.cs">
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<DependentUpon>CreateARCWidget.xaml</DependentUpon>
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</Compile>
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<Compile Include="CreateXP3Widget.xaml.cs">
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<DependentUpon>CreateXP3Widget.xaml</DependentUpon>
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<Compile Include="CreateYPFWidget.xaml.cs">
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<DependentUpon>CreateYPFWidget.xaml</DependentUpon>
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<Compile Include="ImageAG.cs" />
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<Compile Include="ImageAinos.cs" />
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<Compile Include="ImageBGI.cs" />
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<Compile Include="ImageBIP.cs" />
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<Compile Include="ImageBMD.cs" />
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<Compile Include="ImageBMZ.cs" />
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<Compile Include="ImageCPB.cs" />
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<Compile Include="ImageDRG.cs" />
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<Compile Include="ImageEDT.cs" />
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<Compile Include="ImageELG.cs" />
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<Compile Include="ImageEPA.cs" />
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<Compile Include="ImageGCP.cs" />
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<Compile Include="ImageHG3.cs" />
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<Compile Include="ImageISG.cs" />
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<Compile Include="ImageKAAS.cs" />
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<Compile Include="ImageMAI.cs" />
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<Compile Include="ImageMFG.cs" />
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<Compile Include="ImageMNV.cs" />
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<Compile Include="ImagePMP.cs" />
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<Compile Include="ImagePRS.cs" />
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<Compile Include="ImagePT1.cs" />
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<Compile Include="ImageQNT.cs" />
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<Compile Include="ImageRCT.cs" />
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<Compile Include="ImageS25.cs" />
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<Compile Include="ImageWCG.cs" />
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<Compile Include="ImageWIP.cs" />
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<Compile Include="KiriKiriCx.cs" />
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<Compile Include="KogadoCocotte.cs" />
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<Compile Include="AudioOGG.cs" />
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<Compile Include="Properties\AssemblyInfo.cs" />
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<Compile Include="Properties\Settings.Designer.cs">
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</Compile>
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<Compile Include="Settings.cs" />
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<Compile Include="Strings\arcStrings.Designer.cs">
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<Compile Include="WidgetINT.xaml.cs">
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<Compile Include="WidgetKCAP.xaml.cs">
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<Compile Include="WidgetLPK.xaml.cs">
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<SubType>Code</SubType>
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<Compile Include="WidgetNPA.xaml.cs">
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<DependentUpon>WidgetNPA.xaml</DependentUpon>
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</Compile>
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<Compile Include="WidgetWARC.xaml.cs">
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<DependentUpon>WidgetWARC.xaml</DependentUpon>
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</Compile>
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<Compile Include="WidgetXP3.xaml.cs">
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<Compile Include="WidgetYPF.xaml.cs">
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<ItemGroup>
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<Name>GameRes</Name>
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<Link>zlib32.dll</Link>
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<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
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Other similar extension points exist, see Microsoft.Common.targets.
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<Target Name="BeforeBuild">
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</Target>
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<Target Name="AfterBuild">
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</Target>
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-->
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</Project> |