mirror of
https://github.com/crskycode/GARbro.git
synced 2024-12-24 20:04:13 +08:00
419a5f4e31
(GSX): K5 archives + K4 images. (HyperWorks): G images. (IDA): better support packed entries. (Logg): ARF, MBM archives, FRM images. (Omi): DAT archives. (Rare): X archives. (RHSS): 'CRG' archives. (SplushWave): better SWG images support.
524 lines
19 KiB
C#
524 lines
19 KiB
C#
//! \file ImageI24.cs
|
|
//! \date 2019 Jun 22
|
|
//! \brief HyperWorks image format.
|
|
//
|
|
// Copyright (C) 2019 by morkt
|
|
//
|
|
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
// of this software and associated documentation files (the "Software"), to
|
|
// deal in the Software without restriction, including without limitation the
|
|
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
|
|
// sell copies of the Software, and to permit persons to whom the Software is
|
|
// furnished to do so, subject to the following conditions:
|
|
//
|
|
// The above copyright notice and this permission notice shall be included in
|
|
// all copies or substantial portions of the Software.
|
|
//
|
|
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
|
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
|
|
// IN THE SOFTWARE.
|
|
//
|
|
|
|
using System;
|
|
using System.ComponentModel.Composition;
|
|
using System.IO;
|
|
using System.Windows.Media;
|
|
|
|
// [970905][Ucom] Winter Kiss
|
|
// [980626][Love Gun] ACE OF SPADES 2
|
|
|
|
namespace GameRes.Formats.HyperWorks
|
|
{
|
|
internal class I24MetaData : ImageMetaData
|
|
{
|
|
public byte Version;
|
|
}
|
|
|
|
[Export(typeof(ImageFormat))]
|
|
public class I24Format : ImageFormat
|
|
{
|
|
public override string Tag => "I24";
|
|
public override string Description => "HyperWorks RGB image format";
|
|
public override uint Signature => 0x41343249; // 'I24A'
|
|
|
|
public I24Format ()
|
|
{
|
|
Signatures = new[] { 0x41343249u, 0x20343249u };
|
|
}
|
|
|
|
public override ImageMetaData ReadMetaData (IBinaryStream file)
|
|
{
|
|
var header = file.ReadHeader (0x18);
|
|
int bpp = header.ToInt16 (0x10);
|
|
if (bpp != 24)
|
|
return null;
|
|
return new I24MetaData {
|
|
Width = header.ToUInt16 (0xC),
|
|
Height = header.ToUInt16 (0xE),
|
|
BPP = bpp,
|
|
Version = header[3],
|
|
};
|
|
}
|
|
|
|
public override ImageData Read (IBinaryStream file, ImageMetaData info)
|
|
{
|
|
var reader = new I24Decoder (file, (I24MetaData)info);
|
|
return reader.Unpack();
|
|
}
|
|
|
|
public override void Write (Stream file, ImageData image)
|
|
{
|
|
throw new System.NotImplementedException ("I24Format.Write not implemented");
|
|
}
|
|
}
|
|
|
|
internal class I24Decoder
|
|
{
|
|
IBinaryStream m_input;
|
|
I24MetaData m_info;
|
|
|
|
public I24Decoder (IBinaryStream input, I24MetaData info)
|
|
{
|
|
m_input = input;
|
|
m_info = info;
|
|
}
|
|
|
|
static readonly short[] shiftTable = new short[] {
|
|
-1, 0, 0, 1, 1, 1, -1, 1, 2, 1, -2, 1, -2, 0, 0, 2, 1, 2, -1, 2, -3, 0
|
|
};
|
|
|
|
bool cacheEmpty = true;
|
|
int byteCount = 0;
|
|
int bits = 0;
|
|
int bitCount = 0;
|
|
|
|
class Node
|
|
{
|
|
public Node next;
|
|
public int depth;
|
|
public int token;
|
|
}
|
|
|
|
struct DictRec
|
|
{
|
|
public Link link;
|
|
public int bitSize;
|
|
public int token;
|
|
}
|
|
|
|
class Link
|
|
{
|
|
public Link[] children = new Link[2];
|
|
public int token;
|
|
}
|
|
|
|
DictRec[] dTable_1 = new DictRec[256];
|
|
DictRec[] dTable_2 = new DictRec[256];
|
|
DictRec[] dTable_3 = new DictRec[256];
|
|
|
|
Link[] tBuffer_1 = InitNodeList<Link> (684);
|
|
Link[] tBuffer_2 = InitNodeList<Link> (22);
|
|
Link[] tBuffer_3 = InitNodeList<Link> (502);
|
|
|
|
Node[] bTable_1 = InitNodeList<Node> (342);
|
|
Node[] bTable_2 = InitNodeList<Node> (11);
|
|
Node[] bTable_3 = InitNodeList<Node> (251);
|
|
|
|
static T[] InitNodeList<T>(int count) where T : new()
|
|
{
|
|
var list = new T[count];
|
|
for (int i = 0; i < count; ++i)
|
|
list[i] = new T();
|
|
return list;
|
|
}
|
|
|
|
public ImageData Unpack ()
|
|
{
|
|
m_input.Position = 0x18;
|
|
int stride = m_info.iWidth * 4;
|
|
var pixels = new byte[stride * m_info.iHeight];
|
|
byte[][] line_buffer = new[] { new byte[stride], new byte[stride], new byte[stride] };
|
|
int dst = 0;
|
|
var shift_table = shiftTable.Clone() as short[];
|
|
for (int y = 0; y < m_info.iHeight; ++y)
|
|
{
|
|
var line = line_buffer[2];
|
|
line_buffer[2] = line_buffer[1];
|
|
line_buffer[1] = line_buffer[0];
|
|
line_buffer[0] = line;
|
|
int x = 0;
|
|
int p = 0;
|
|
while (x < m_info.iWidth)
|
|
{
|
|
if (byteCount-- == 0)
|
|
{
|
|
if (cacheEmpty)
|
|
{
|
|
cacheEmpty = false;
|
|
int val = ReadUInt8() << 8;
|
|
val |= ReadUInt8();
|
|
bits = val;
|
|
bitCount = 8;
|
|
}
|
|
InitTree (bTable_1, 342);
|
|
InitTree (bTable_2, 11);
|
|
InitTree (bTable_3, 251);
|
|
|
|
RebuildTree(bTable_1, dTable_1, tBuffer_1, 342);
|
|
RebuildTree(bTable_2, dTable_2, tBuffer_2, 11);
|
|
RebuildTree(bTable_3, dTable_3, tBuffer_3, 251);
|
|
byteCount = 0x3FFF;
|
|
}
|
|
int color_token = GetToken (dTable_1);
|
|
int shift_token = GetToken (dTable_2);
|
|
|
|
int shift_idx = 2 * shift_token;
|
|
short s1 = shift_table[shift_idx];
|
|
short s2 = shift_table[shift_idx + 1];
|
|
if (shift_token != 0)
|
|
{
|
|
if (m_info.Version == 'A')
|
|
{
|
|
while (shift_idx > 0)
|
|
{
|
|
shift_table[shift_idx] = shift_table[shift_idx - 2];
|
|
shift_table[shift_idx+1] = shift_table[shift_idx - 1];
|
|
shift_idx -= 2;
|
|
}
|
|
shift_table[0] = s1;
|
|
shift_table[1] = s2;
|
|
}
|
|
else
|
|
{
|
|
shift_table[shift_idx ] = shift_table[shift_idx - 2];
|
|
shift_table[shift_idx + 1] = shift_table[shift_idx - 1];
|
|
shift_table[shift_idx - 2] = s1;
|
|
shift_table[shift_idx - 1] = s2;
|
|
}
|
|
}
|
|
int src = 4 * (x + s1);
|
|
if (color_token >= 216)
|
|
{
|
|
int count = color_token - 214;
|
|
x += count;
|
|
while (count --> 0)
|
|
{
|
|
line[p++] = line_buffer[s2][src++];
|
|
line[p++] = line_buffer[s2][src++];
|
|
line[p++] = line_buffer[s2][src++];
|
|
line[p++] = line_buffer[s2][src++];
|
|
}
|
|
}
|
|
else
|
|
{
|
|
sbyte r = shift_R[color_token];
|
|
if (r == -3)
|
|
r = (sbyte)(GetToken (dTable_3) + 3);
|
|
line[p+2] = (byte)(line_buffer[s2][src+2] - r);
|
|
|
|
sbyte g = shift_G[color_token];
|
|
if (g == -3)
|
|
g = (sbyte)(GetToken(dTable_3) + 3);
|
|
line[p+1] = (byte)(line_buffer[s2][src+1] - g);
|
|
|
|
sbyte b = shift_B[color_token];
|
|
if (b == -3)
|
|
b = (sbyte)(GetToken(dTable_3) + 3);
|
|
line[p] = (byte)(line_buffer[s2][src] - b);
|
|
line[p+3] = 0;
|
|
p += 4;
|
|
++x;
|
|
}
|
|
}
|
|
Buffer.BlockCopy (line_buffer[0], 0, pixels, dst, stride);
|
|
dst += stride;
|
|
}
|
|
return ImageData.Create (m_info, PixelFormats.Bgr32, null, pixels, stride);
|
|
}
|
|
|
|
private void InitTree (Node[] tree, int count) // sub_408FB0
|
|
{
|
|
for (int i = 0; i < count; ++i)
|
|
{
|
|
tree[i].next = null;
|
|
tree[i].depth = 0;
|
|
tree[i].token = i;
|
|
}
|
|
int length = GetBitLength();
|
|
if (length <= 1)
|
|
return;
|
|
length -= 1;
|
|
int fieldWidth = GetBits (3);
|
|
int tIdx = 0;
|
|
while (length > 0)
|
|
{
|
|
if (GetNextBit() != 0)
|
|
{
|
|
tree[tIdx++].depth = GetBits (fieldWidth);
|
|
--length;
|
|
}
|
|
else
|
|
{
|
|
int step = GetBitLength();
|
|
if (0 == step)
|
|
tIdx++;
|
|
else
|
|
tIdx += step;
|
|
}
|
|
}
|
|
}
|
|
|
|
private void RebuildTree (Node[] tree, DictRec[] dict, Link[] links, int count)
|
|
{
|
|
for (int i = 0; i < 256; ++i)
|
|
{
|
|
dict[i].token = 0;
|
|
dict[i].link = null;
|
|
}
|
|
int next_idx = 0; // var node = tree;
|
|
count -= 1;
|
|
while (0 == tree[next_idx].depth)
|
|
{
|
|
if (--count <= 0)
|
|
break;
|
|
++next_idx;
|
|
}
|
|
if (0 == count)
|
|
return;
|
|
|
|
var node = tree[next_idx++];
|
|
while (count --> 0)
|
|
{
|
|
int depth = tree[next_idx].depth;
|
|
if (depth != 0)
|
|
{
|
|
if (node != null)
|
|
{
|
|
if (node.depth <= depth)
|
|
{
|
|
var prev = node;
|
|
var ptr = node.next;
|
|
while (ptr != null)
|
|
{
|
|
if (ptr.depth > depth)
|
|
break;
|
|
prev = ptr;
|
|
ptr = ptr.next;
|
|
}
|
|
prev.next = tree[next_idx];
|
|
tree[next_idx].next = ptr;
|
|
}
|
|
else
|
|
{
|
|
tree[next_idx].next = node;
|
|
node = tree[next_idx];
|
|
}
|
|
}
|
|
}
|
|
++next_idx;
|
|
}
|
|
|
|
int bit_size = 0;
|
|
int t3_i = 0;
|
|
int dict_idx = 0;
|
|
while (node != null)
|
|
{
|
|
if (node.depth > bit_size)
|
|
{
|
|
dict_idx <<= node.depth - bit_size;
|
|
bit_size = node.depth;
|
|
}
|
|
if (bit_size >= 8)
|
|
{
|
|
if (bit_size == 8)
|
|
{
|
|
dict[dict_idx].bitSize = 8;
|
|
dict[dict_idx].token = node.token;
|
|
dict[dict_idx].link = null;
|
|
}
|
|
else
|
|
{
|
|
int d1 = bit_size - 8;
|
|
int d2 = dict_idx >> d1;
|
|
int d3 = dict_idx << (32 - (bit_size - 8));
|
|
dict[d2].bitSize = 0;
|
|
var ptr_t2 = d2; // &dict[d2];
|
|
var link = dict[ptr_t2].link;
|
|
if (null == link)
|
|
{
|
|
var t3_ptr = links[t3_i];
|
|
t3_ptr.children[0] = null;
|
|
t3_ptr.children[1] = null;
|
|
t3_ptr.token = 0;
|
|
link = t3_ptr;
|
|
dict[ptr_t2].link = t3_ptr;
|
|
t3_i++;
|
|
}
|
|
while (d1 --> 0)
|
|
{
|
|
int v26 = (d3 >> 31) & 1;
|
|
d3 <<= 1;
|
|
if (null == link.children[v26])
|
|
{
|
|
var t3_ptr = links[t3_i];
|
|
t3_ptr.children[0] = null;
|
|
t3_ptr.children[1] = null;
|
|
t3_ptr.token = 0;
|
|
link.children[v26] = t3_ptr;
|
|
t3_i++;
|
|
}
|
|
link = link.children[v26];
|
|
}
|
|
link.token = node.token;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
int d1 = dict_idx << (8 - bit_size);
|
|
int d2 = 1 << (8 - bit_size);
|
|
while (d2 --> 0)
|
|
{
|
|
dict[d1].bitSize = bit_size;
|
|
dict[d1].token = node.token;
|
|
d1++;
|
|
}
|
|
}
|
|
++dict_idx;
|
|
node = node.next;
|
|
}
|
|
}
|
|
|
|
int GetToken (DictRec[] table)
|
|
{
|
|
var table_ptr = table[(bits >> 8) & 0xFF];
|
|
int count = table_ptr.bitSize;
|
|
if (count != 0)
|
|
{
|
|
if (count >= bitCount)
|
|
{
|
|
bits <<= bitCount;
|
|
count -= bitCount;
|
|
bits |= ReadUInt8();
|
|
bitCount = 8;
|
|
}
|
|
bits <<= count;
|
|
bitCount -= count;
|
|
return table_ptr.token;
|
|
}
|
|
else
|
|
{
|
|
bits = ReadUInt8() | bits << bitCount;
|
|
bits <<= 8 - bitCount;
|
|
Link link = table_ptr.link;
|
|
do
|
|
{
|
|
int path = GetNextBit() & 1;
|
|
link = link.children[path];
|
|
if (null == link)
|
|
throw new InvalidFormatException ("Invalid tree path");
|
|
}
|
|
while (link.children[0] != null);
|
|
return link.token;
|
|
}
|
|
}
|
|
|
|
private byte ReadUInt8()
|
|
{
|
|
return (byte)m_input.ReadByte();
|
|
}
|
|
|
|
private int GetNextBit ()
|
|
{
|
|
bits <<= 1;
|
|
if (0 == --bitCount)
|
|
{
|
|
bits |= ReadUInt8();
|
|
bitCount = 8;
|
|
}
|
|
return (bits >> 16) & 1;
|
|
}
|
|
|
|
private int GetBitLength ()
|
|
{
|
|
if (GetNextBit() != 0)
|
|
return 0;
|
|
int i = 0;
|
|
do
|
|
{
|
|
++i;
|
|
}
|
|
while (0 == GetNextBit());
|
|
return (1 << i) | GetBits (i);
|
|
}
|
|
|
|
private int GetBits (int count)
|
|
{
|
|
int n = count;
|
|
if (count >= bitCount)
|
|
{
|
|
bits <<= bitCount;
|
|
n = count - bitCount;
|
|
bits |= ReadUInt8();
|
|
bitCount = 8;
|
|
}
|
|
if (n >= 8)
|
|
{
|
|
bits <<= 8;
|
|
bits |= ReadUInt8();
|
|
n -= 8;
|
|
}
|
|
bits <<= n;
|
|
bitCount -= n;
|
|
return (bits >> 16) & bitMask[count];
|
|
}
|
|
|
|
static readonly int[] bitMask = new[] {
|
|
0x00000000, 0x00000001, 0x00000003, 0x00000007, 0x0000000F, 0x0000001F, 0x0000003F, 0x0000007F,
|
|
0x000000FF, 0x000001FF, 0x000003FF, 0x000007FF, 0x00000FFF, 0x00001FFF, 0x00003FFF, 0x00007FFF,
|
|
0x0000FFFF, 0x0001FFFF, 0x0003FFFF, 0x0007FFFF, 0x000FFFFF, 0x001FFFFF, 0x003FFFFF, 0x007FFFFF,
|
|
0x00FFFFFF, 0x01FFFFFF, 0x03FFFFFF, 0x07FFFFFF, 0x0FFFFFFF, 0x1FFFFFFF, 0x3FFFFFFF, 0x7FFFFFFF
|
|
};
|
|
|
|
static readonly sbyte[] shift_R = new sbyte[] {
|
|
-3, -3, -3, -3, -3, -3, -3, -3, -3, -3, -3, -3, -3, -3, -3, -3, -3, -3, -3, -3, -3,
|
|
-3, -3, -3, -3, -3, -3, -3, -3, -3, -3, -3, -3, -3, -3, -3, -2, -2, -2, -2,
|
|
-2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2,
|
|
-2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -1, -1, -1, -1, -1, -1,
|
|
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
|
|
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
|
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1,
|
|
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
|
|
1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
|
|
2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
|
|
};
|
|
static readonly sbyte[] shift_G = new sbyte[] {
|
|
-3, -3, -3, -3, -3, -3, -2, -2, -2, -2, -2, -2, -1, -1, -1, -1, -1, -1, 0, 0, 0, 0,
|
|
0, 0, 1, 1, 1, 1, 1, 1, 2, 2, 2, 2, 2, 2, -3, -3, -3, -3, -3, -3, -2, -2, -2,
|
|
-2, -2, -2, -1, -1, -1, -1, -1, -1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 2, 2,
|
|
2, 2, 2, 2, -3, -3, -3, -3, -3, -3, -2, -2, -2, -2, -2, -2, -1, -1, -1, -1,
|
|
-1, -1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 2, 2, 2, 2, 2, 2, -3, -3, -3, -3,
|
|
-3, -3, -2, -2, -2, -2, -2, -2, -1, -1, -1, -1, -1, -1, 0, 0, 0, 0, 0, 0, 1,
|
|
1, 1, 1, 1, 1, 2, 2, 2, 2, 2, 2, -3, -3, -3, -3, -3, -3, -2, -2, -2, -2, -2,
|
|
-2, -1, -1, -1, -1, -1, -1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 2, 2, 2, 2,
|
|
2, 2, -3, -3, -3, -3, -3, -3, -2, -2, -2, -2, -2, -2, -1, -1, -1, -1, -1, -1,
|
|
0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 2, 2, 2, 2, 2, 2,
|
|
};
|
|
static readonly sbyte[] shift_B = new sbyte[] {
|
|
-3, -2, -1, 0, 1, 2, -3, -2, -1, 0, 1, 2, -3, -2, -1, 0, 1, 2, -3, -2, -1, 0, 1, 2,
|
|
-3, -2, -1, 0, 1, 2, -3, -2, -1, 0, 1, 2, -3, -2, -1, 0, 1, 2, -3, -2, -1, 0,
|
|
1, 2, -3, -2, -1, 0, 1, 2, -3, -2, -1, 0, 1, 2, -3, -2, -1, 0, 1, 2, -3, -2,
|
|
-1, 0, 1, 2, -3, -2, -1, 0, 1, 2, -3, -2, -1, 0, 1, 2, -3, -2, -1, 0, 1, 2,
|
|
-3, -2, -1, 0, 1, 2, -3, -2, -1, 0, 1, 2, -3, -2, -1, 0, 1, 2, -3, -2, -1, 0,
|
|
1, 2, -3, -2, -1, 0, 1, 2, -3, -2, -1, 0, 1, 2, -3, -2, -1, 0, 1, 2, -3, -2,
|
|
-1, 0, 1, 2, -3, -2, -1, 0, 1, 2, -3, -2, -1, 0, 1, 2, -3, -2, -1, 0, 1, 2,
|
|
-3, -2, -1, 0, 1, 2, -3, -2, -1, 0, 1, 2, -3, -2, -1, 0, 1, 2, -3, -2, -1, 0,
|
|
1, 2, -3, -2, -1, 0, 1, 2, -3, -2, -1, 0, 1, 2, -3, -2, -1, 0, 1, 2, -3, -2,
|
|
-1, 0, 1, 2, -3, -2, -1, 0, 1, 2, -3, -2, -1, 0, 1, 2,
|
|
};
|
|
}
|
|
}
|