GARbro-mirror/ArcFormats/ArcFormats.csproj

389 lines
15 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="12.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{A8865685-27CC-427B-AC38-E48D2AD05DF4}</ProjectGuid>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>GameRes.Formats</RootNamespace>
<AssemblyName>ArcFormats</AssemblyName>
<TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<TargetFrameworkProfile />
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>..\bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<Prefer32Bit>false</Prefer32Bit>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<BaseAddress>6291456</BaseAddress>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>none</DebugType>
<Optimize>true</Optimize>
<OutputPath>..\bin\Release\</OutputPath>
<DefineConstants>
</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<Prefer32Bit>false</Prefer32Bit>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<BaseAddress>6291456</BaseAddress>
</PropertyGroup>
<ItemGroup>
<Reference Include="NAudio, Version=1.7.2.19, Culture=neutral, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>..\packages\NAudio.1.7.2\lib\net35\NAudio.dll</HintPath>
</Reference>
<Reference Include="NVorbis, Version=0.8.4.0, Culture=neutral, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>..\packages\NVorbis.0.8.4.0\lib\NVorbis.dll</HintPath>
</Reference>
<Reference Include="PresentationCore" />
<Reference Include="PresentationFramework" />
<Reference Include="System" />
<Reference Include="System.ComponentModel.Composition" />
<Reference Include="System.Core" />
<Reference Include="System.Xaml" />
<Reference Include="System.Xml.Linq" />
<Reference Include="System.Data.DataSetExtensions" />
<Reference Include="Microsoft.CSharp" />
<Reference Include="System.Data" />
<Reference Include="System.Xml" />
<Reference Include="WindowsBase" />
<Reference Include="zlibnet, Version=1.3.0.0, Culture=neutral, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>..\zlib\zlibnet.dll</HintPath>
</Reference>
</ItemGroup>
<ItemGroup>
<Compile Include="ArcADPACK.cs" />
<Compile Include="ArcAFS.cs" />
<Compile Include="ArcAil.cs" />
<Compile Include="ArcALD.cs" />
<Compile Include="ArcAMI.cs" />
<Compile Include="ArcAST.cs" />
<Compile Include="ArcAVC.cs" />
<Compile Include="ArcAZSys.cs" />
<Compile Include="ArcBGI.cs" />
<Compile Include="ArcBlackPackage.cs" />
<Compile Include="ArcCircus.cs" />
<Compile Include="ArcCommon.cs" />
<Compile Include="ArcDPK.cs" />
<Compile Include="ArcDRS.cs" />
<Compile Include="ArcEAGLS.cs" />
<Compile Include="ArcEGO.cs" />
<Compile Include="ArcFFA.cs" />
<Compile Include="ArcFPK.cs" />
<Compile Include="ArcFVP.cs" />
<Compile Include="ArcGameDat.cs" />
<Compile Include="ArcGSP.cs" />
<Compile Include="ArcGsPack.cs" />
<Compile Include="ArcInnGrey.cs" />
<Compile Include="ArcINT.cs" />
<Compile Include="ArcISA.cs" />
<Compile Include="ArcKAAS.cs" />
<Compile Include="ArcKaguya.cs" />
<Compile Include="ArcKCAP.cs" />
<Compile Include="ArcKogado.cs" />
<Compile Include="ArcLPK.cs" />
<Compile Include="ArcLST.cs" />
<Compile Include="ArcMAI.cs" />
<Compile Include="ArcMajiro.cs" />
<Compile Include="ArcMBL.cs" />
<Compile Include="ArcMFG.cs" />
<Compile Include="ArcMGD.cs" />
<Compile Include="ArcMGPK.cs" />
<Compile Include="ArcMnoViolet.cs" />
<Compile Include="ArcNEKO.cs" />
<Compile Include="ArcNexas.cs" />
<Compile Include="ArcNitro.cs" />
<Compile Include="ArcNOA.cs" />
<Compile Include="ArcNPA.cs" />
<Compile Include="ArcNSA.cs" />
<Compile Include="ArcPAC.cs" />
<Compile Include="ArcPCK.cs" />
<Compile Include="ArcPD.cs" />
<Compile Include="ArcQLIE.cs" />
<Compile Include="ArcRPA.cs" />
<Compile Include="ArcS25.cs" />
<Compile Include="ArcSAF.cs" />
<Compile Include="ArcSPack.cs" />
<Compile Include="ArcSteinsGate.cs" />
<Compile Include="ArcWARC.cs" />
<Compile Include="ArcWILL.cs" />
<Compile Include="ArcXFL.cs" />
<Compile Include="ArcXP3.cs" />
<Compile Include="ArcYPF.cs" />
<Compile Include="AudioEOG.cs" />
<Compile Include="AudioMIO.cs" />
<Compile Include="AudioMP3.cs" />
<Compile Include="AudioOGV.cs" />
<Compile Include="AudioPAD.cs" />
<Compile Include="AudioPCM.cs" />
<Compile Include="AudioPMW.cs" />
<Compile Include="AudioWA1.cs" />
<Compile Include="AudioWADY.cs" />
<Compile Include="Blowfish.cs" />
<Compile Include="CreateAMIWidget.xaml.cs">
<DependentUpon>CreateAMIWidget.xaml</DependentUpon>
</Compile>
<Compile Include="CreateINTWidget.xaml.cs">
<DependentUpon>CreateINTWidget.xaml</DependentUpon>
</Compile>
<Compile Include="CreateNPAWidget.xaml.cs">
<DependentUpon>CreateNPAWidget.xaml</DependentUpon>
</Compile>
<Compile Include="CreateONSWidget.xaml.cs">
<DependentUpon>CreateONSWidget.xaml</DependentUpon>
</Compile>
<Compile Include="CreatePDWidget.xaml.cs">
<DependentUpon>CreatePDWidget.xaml</DependentUpon>
</Compile>
<Compile Include="CreateRPAWidget.xaml.cs">
<DependentUpon>CreateRPAWidget.xaml</DependentUpon>
</Compile>
<Compile Include="CreateSGWidget.xaml.cs">
<DependentUpon>CreateSGWidget.xaml</DependentUpon>
</Compile>
<Compile Include="CreateARCWidget.xaml.cs">
<DependentUpon>CreateARCWidget.xaml</DependentUpon>
</Compile>
<Compile Include="CreateXP3Widget.xaml.cs">
<DependentUpon>CreateXP3Widget.xaml</DependentUpon>
</Compile>
<Compile Include="CreateYPFWidget.xaml.cs">
<DependentUpon>CreateYPFWidget.xaml</DependentUpon>
</Compile>
<Compile Include="ImageAG.cs" />
<Compile Include="ImageAinos.cs" />
<Compile Include="ImageAP.cs" />
<Compile Include="ImageBGI.cs" />
<Compile Include="ImageBIP.cs" />
<Compile Include="ImageBMD.cs" />
<Compile Include="ImageBMZ.cs" />
<Compile Include="ImageCPB.cs" />
<Compile Include="ImageCRX.cs" />
<Compile Include="ImageCWL.cs" />
<Compile Include="ImageCWP.cs" />
<Compile Include="ImageDGC.cs" />
<Compile Include="ImageDRG.cs" />
<Compile Include="ImageEDT.cs" />
<Compile Include="ImageEGN.cs" />
<Compile Include="ImageELG.cs" />
<Compile Include="ImageEPA.cs" />
<Compile Include="ImageERI.cs" />
<Compile Include="ImageGCP.cs" />
<Compile Include="ImageGGP.cs" />
<Compile Include="ImageGR.cs" />
<Compile Include="ImageHG3.cs" />
<Compile Include="ImageIAF.cs" />
<Compile Include="ImageISG.cs" />
<Compile Include="ImageKAAS.cs" />
<Compile Include="ImageMAI.cs" />
<Compile Include="ImageMFG.cs" />
<Compile Include="ImageMNV.cs" />
<Compile Include="ImagePMP.cs" />
<Compile Include="ImagePRS.cs" />
<Compile Include="ImagePT1.cs" />
<Compile Include="ImageQNT.cs" />
<Compile Include="ImageRCT.cs" />
<Compile Include="ImageS25.cs" />
<Compile Include="ImageTGF.cs" />
<Compile Include="ImageTLG.cs" />
<Compile Include="ImageWCG.cs" />
<Compile Include="ImageWIP.cs" />
<Compile Include="ImageZBM.cs" />
<Compile Include="KiriKiriCx.cs" />
<Compile Include="KogadoCocotte.cs" />
<Compile Include="AudioOGG.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="Properties\Settings.Designer.cs">
<AutoGen>True</AutoGen>
<DesignTimeSharedInput>True</DesignTimeSharedInput>
<DependentUpon>Settings.settings</DependentUpon>
</Compile>
<Compile Include="Settings.cs" />
<Compile Include="Strings\arcStrings.Designer.cs">
<AutoGen>True</AutoGen>
<DesignTime>True</DesignTime>
<DependentUpon>arcStrings.resx</DependentUpon>
</Compile>
<Compile Include="WidgetDPK.xaml.cs">
<DependentUpon>WidgetDPK.xaml</DependentUpon>
</Compile>
<Compile Include="WidgetINT.xaml.cs">
<DependentUpon>WidgetINT.xaml</DependentUpon>
</Compile>
<Compile Include="WidgetISF.xaml.cs">
<DependentUpon>WidgetISF.xaml</DependentUpon>
</Compile>
<Compile Include="WidgetKCAP.xaml.cs">
<DependentUpon>WidgetKCAP.xaml</DependentUpon>
</Compile>
<Compile Include="WidgetLPK.xaml.cs">
<SubType>Code</SubType>
<DependentUpon>WidgetLPK.xaml</DependentUpon>
</Compile>
<Compile Include="WidgetMBL.xaml.cs">
<DependentUpon>WidgetMBL.xaml</DependentUpon>
</Compile>
<Compile Include="WidgetNOA.xaml.cs">
<DependentUpon>WidgetNOA.xaml</DependentUpon>
</Compile>
<Compile Include="WidgetNPA.xaml.cs">
<DependentUpon>WidgetNPA.xaml</DependentUpon>
</Compile>
<Compile Include="WidgetWARC.xaml.cs">
<DependentUpon>WidgetWARC.xaml</DependentUpon>
</Compile>
<Compile Include="WidgetXP3.xaml.cs">
<DependentUpon>WidgetXP3.xaml</DependentUpon>
</Compile>
<Compile Include="WidgetYPF.xaml.cs">
<DependentUpon>WidgetYPF.xaml</DependentUpon>
</Compile>
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\GameRes\GameRes.csproj">
<Project>{453c087f-e416-4ae9-8c03-d8760da0574b}</Project>
<Name>GameRes</Name>
</ProjectReference>
</ItemGroup>
<ItemGroup>
<Content Include="..\zlib\zlib32.dll">
<Link>zlib32.dll</Link>
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</Content>
<Content Include="..\zlib\zlib64.dll">
<Link>zlib64.dll</Link>
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</Content>
<EmbeddedResource Include="Resources\ShiinaRio4.jpg" />
<EmbeddedResource Include="Resources\ShiinaRio1.png" />
<EmbeddedResource Include="Resources\ShiinaRio2.png" />
<EmbeddedResource Include="Resources\ShiinaRio3.jpg" />
</ItemGroup>
<ItemGroup>
<None Include="app.config" />
<None Include="packages.config" />
<None Include="Properties\Settings.settings">
<Generator>PublicSettingsSingleFileGenerator</Generator>
<LastGenOutput>Settings.Designer.cs</LastGenOutput>
</None>
<EmbeddedResource Include="Resources\DecodeV1.bin" />
<EmbeddedResource Include="Resources\DecodeV241.bin" />
<EmbeddedResource Include="Resources\DecodeV249.bin" />
</ItemGroup>
<ItemGroup>
<Page Include="CreateAMIWidget.xaml">
<SubType>Designer</SubType>
<Generator>MSBuild:Compile</Generator>
</Page>
<Page Include="CreateINTWidget.xaml">
<SubType>Designer</SubType>
<Generator>MSBuild:Compile</Generator>
</Page>
<Page Include="CreateNPAWidget.xaml">
<SubType>Designer</SubType>
<Generator>MSBuild:Compile</Generator>
</Page>
<Page Include="CreateONSWidget.xaml">
<SubType>Designer</SubType>
<Generator>MSBuild:Compile</Generator>
</Page>
<Page Include="CreatePDWidget.xaml">
<SubType>Designer</SubType>
<Generator>MSBuild:Compile</Generator>
</Page>
<Page Include="CreateRPAWidget.xaml">
<SubType>Designer</SubType>
<Generator>MSBuild:Compile</Generator>
</Page>
<Page Include="CreateSGWidget.xaml">
<SubType>Designer</SubType>
<Generator>MSBuild:Compile</Generator>
</Page>
<Page Include="CreateARCWidget.xaml">
<SubType>Designer</SubType>
<Generator>MSBuild:Compile</Generator>
</Page>
<Page Include="CreateXP3Widget.xaml">
<SubType>Designer</SubType>
<Generator>MSBuild:Compile</Generator>
</Page>
<Page Include="CreateYPFWidget.xaml">
<SubType>Designer</SubType>
<Generator>MSBuild:Compile</Generator>
</Page>
<Page Include="WidgetDPK.xaml">
<SubType>Designer</SubType>
<Generator>MSBuild:Compile</Generator>
</Page>
<Page Include="WidgetINT.xaml">
<Generator>MSBuild:Compile</Generator>
<SubType>Designer</SubType>
</Page>
<Page Include="WidgetISF.xaml">
<SubType>Designer</SubType>
<Generator>MSBuild:Compile</Generator>
</Page>
<Page Include="WidgetKCAP.xaml">
<SubType>Designer</SubType>
<Generator>MSBuild:Compile</Generator>
</Page>
<Page Include="WidgetLPK.xaml">
<Generator>MSBuild:Compile</Generator>
<SubType>Designer</SubType>
</Page>
<Page Include="WidgetMBL.xaml">
<SubType>Designer</SubType>
<Generator>MSBuild:Compile</Generator>
</Page>
<Page Include="WidgetNOA.xaml">
<SubType>Designer</SubType>
<Generator>MSBuild:Compile</Generator>
</Page>
<Page Include="WidgetNPA.xaml">
<SubType>Designer</SubType>
<Generator>MSBuild:Compile</Generator>
</Page>
<Page Include="WidgetWARC.xaml">
<Generator>MSBuild:Compile</Generator>
<SubType>Designer</SubType>
</Page>
<Page Include="WidgetXP3.xaml">
<SubType>Designer</SubType>
<Generator>MSBuild:Compile</Generator>
</Page>
<Page Include="WidgetYPF.xaml">
<SubType>Designer</SubType>
<Generator>MSBuild:Compile</Generator>
</Page>
</ItemGroup>
<ItemGroup>
<EmbeddedResource Include="Strings\arcStrings.resx">
<Generator>PublicResXFileCodeGenerator</Generator>
<LastGenOutput>arcStrings.Designer.cs</LastGenOutput>
</EmbeddedResource>
<EmbeddedResource Include="Strings\arcStrings.ru-RU.resx" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<PropertyGroup>
<PreBuildEvent>perl "$(SolutionDir)inc-revision.pl" "$(ProjectPath)" $(ConfigurationName)</PreBuildEvent>
</PropertyGroup>
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>