2019-03-31 17:23:08 +04:00

190 lines
7.3 KiB
C#

//! \file ArcDPM.cs
//! \date Sun Jan 22 22:17:21 2017
//! \brief Hot Soup Processor engine resource archive.
//
// Copyright (C) 2017 by morkt
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//
using System;
using System.Collections.Generic;
using System.ComponentModel.Composition;
using System.IO;
using System.Text;
namespace GameRes.Formats.HSP
{
[Export(typeof(ArchiveFormat))]
public class DpmOpener : ArchiveFormat
{
public override string Tag { get { return "DPM"; } }
public override string Description { get { return "Hot Soup Processor resource archive"; } }
public override uint Signature { get { return 0x584D5044; } } // 'DPMX'
public override bool IsHierarchic { get { return false; } }
public override bool CanWrite { get { return false; } }
public DpmOpener ()
{
Extensions = new string[] { "dpm", "bin" };
Signatures = new uint[] { 0x584D5044, 0 };
}
static readonly uint DefaultKey = 0xAC52AE58; // 0x24B70413
public override ArcFile TryOpen (ArcView file)
{
uint signature = file.View.ReadUInt32 (0);
bool is_inside_exe = false;
long base_offset = 0;
uint arc_key = 0;
if (0x5A4D == (signature & 0xFFFF)) // 'MZ'
{
var exe = new ExeFile (file);
if (exe.Overlay.Size <= 4 || !file.View.AsciiEqual (exe.Overlay.Offset, "DPMX"))
return null;
base_offset = exe.Overlay.Offset;
arc_key = FindExeKey (exe, base_offset);
is_inside_exe = true;
}
else if (0x584D5044 != signature)
return null;
int count = file.View.ReadInt32 (base_offset+8);
if (!IsSaneCount (count))
return null;
long index_offset = base_offset + 0x10 + file.View.ReadUInt32 (base_offset+0xC);
uint data_size = (uint)(file.MaxOffset - (index_offset + 32 * count));
base_offset += file.View.ReadUInt32 (base_offset+4);
var dir = new List<Entry> (count);
for (int i = 0; i < count; ++i)
{
var name = file.View.ReadString (index_offset, 0x10);
index_offset += 0x14;
var entry = Create<DpmEntry> (name);
entry.Key = file.View.ReadUInt32 (index_offset);
entry.Offset = file.View.ReadUInt32 (index_offset+4) + base_offset;
entry.Size = file.View.ReadUInt32 (index_offset+8);
if (!entry.CheckPlacement (file.MaxOffset))
return null;
dir.Add (entry);
index_offset += 0xC;
}
if (is_inside_exe)
return new DpmArchive (file, this, dir, arc_key, data_size);
else
return new DpmArchive (file, this, dir);
}
public override Stream OpenEntry (ArcFile arc, Entry entry)
{
var dent = entry as DpmEntry;
var darc = arc as DpmArchive;
if (null == dent || null == darc || 0 == dent.Key)
return base.OpenEntry (arc, entry);
var data = arc.File.View.ReadBytes (entry.Offset, entry.Size);
darc.DecryptEntry2 (data, dent.Key);
return new BinMemoryStream (data, entry.Name);
}
static uint FindExeKey (ExeFile exe, long dpm_offset)
{
uint base_offset = (uint)(dpm_offset - 0x10000);
var offset_str = base_offset.ToString() + '\0';
var offset_bytes = Encoding.ASCII.GetBytes (offset_str);
long key_pos = -1;
if (exe.ContainsSection (".rdata"))
key_pos = exe.FindString (exe.Sections[".rdata"], offset_bytes);
if (-1 == key_pos && exe.ContainsSection (".data"))
key_pos = exe.FindString (exe.Sections[".data"], offset_bytes);
if (-1 == key_pos)
return DefaultKey;
return exe.View.ReadUInt32 (key_pos+0x17);
}
DpmxScheme DefaultScheme = new DpmxScheme { KnownKeys = new Dictionary<string, uint>() };
public IDictionary<string, uint> KnownKeys { get { return DefaultScheme.KnownKeys; } }
public override ResourceScheme Scheme
{
get { return DefaultScheme; }
set { DefaultScheme = (DpmxScheme)value; }
}
}
internal class DpmEntry : Entry
{
public uint Key;
}
internal class DpmArchive : ArcFile
{
readonly byte Seed1;
readonly byte Seed2;
public DpmArchive (ArcView arc, ArchiveFormat impl, ICollection<Entry> dir)
: base (arc, impl, dir)
{
Seed1 = 0xAA;
Seed2 = 0x55;
}
public DpmArchive (ArcView arc, ArchiveFormat impl, ICollection<Entry> dir, uint arc_key, uint dpm_size)
: base (arc, impl, dir)
{
Seed1 = (byte)((((arc_key >> 16) & 0xFF) * (arc_key & 0xFF) / 3) ^ dpm_size);
Seed2 = (byte)((((arc_key >> 8) & 0xFF) * ((arc_key >> 24) & 0xFF) / 5) ^ dpm_size ^ 0xAA);
}
internal void DecryptEntry (byte[] data, uint entry_key)
{
byte s1 = 0xA5; // FIXME these constants seem to vary across games
byte s2 = 0x5A; // but this engine is rare, can't confirm for sure.
s1 = (byte)(Seed1 + ((entry_key >> 16) ^ (entry_key + s1)));
s2 = (byte)(Seed2 + ((entry_key >> 24) ^ ((entry_key >> 8) + s2)));
byte val = 0;
for (int i = 0; i < data.Length; ++i)
{
val += (byte)(s1 ^ (data[i] - s2));
data[i] = val;
}
}
internal void DecryptEntry2 (byte[] data, uint entry_key)
{
byte s1 = 0x5A;
byte s2 = 0xA5;
s1 = (byte)(Seed1 + ((entry_key >> 16) ^ (entry_key + s1)));
s2 = (byte)(Seed2 + ((entry_key >> 24) ^ ((entry_key >> 8) + s2)));
byte val = 0;
for (int i = 0; i < data.Length; ++i)
{
val += (byte)((s1 ^ data[i]) - s2);
data[i] = val;
}
}
}
[Serializable]
public class DpmxScheme : ResourceScheme
{
public IDictionary<string, uint> KnownKeys;
}
}