mirror of
https://github.com/crskycode/GARbro.git
synced 2024-11-24 06:05:35 +08:00
57 lines
2.2 KiB
C#
57 lines
2.2 KiB
C#
//! \file AudioEOG.cs
|
|
//! \date Thu Jun 11 12:46:35 2015
|
|
//! \brief Crowd engine audio file.
|
|
//
|
|
// Copyright (C) 2015 by morkt
|
|
//
|
|
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
// of this software and associated documentation files (the "Software"), to
|
|
// deal in the Software without restriction, including without limitation the
|
|
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
|
|
// sell copies of the Software, and to permit persons to whom the Software is
|
|
// furnished to do so, subject to the following conditions:
|
|
//
|
|
// The above copyright notice and this permission notice shall be included in
|
|
// all copies or substantial portions of the Software.
|
|
//
|
|
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
|
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
|
|
// IN THE SOFTWARE.
|
|
//
|
|
|
|
using System;
|
|
using System.ComponentModel.Composition;
|
|
using System.IO;
|
|
|
|
namespace GameRes.Formats.Crowd
|
|
{
|
|
[Export(typeof(AudioFormat))]
|
|
public class EogAudio : AudioFormat
|
|
{
|
|
public override string Tag { get { return "EOG"; } }
|
|
public override string Description { get { return "Crowd engine audio format (Ogg/Vorbis)"; } }
|
|
public override uint Signature { get { return 0x004D5243; } } // 'CRM'
|
|
|
|
public EogAudio ()
|
|
{
|
|
Extensions = new string[] { "eog", "amb" };
|
|
}
|
|
|
|
public override SoundInput TryOpen (IBinaryStream file)
|
|
{
|
|
var ogg = new StreamRegion (file.AsStream, 8);
|
|
return new OggInput (ogg);
|
|
// in case of exception ogg stream is left undisposed
|
|
}
|
|
|
|
public override void Write (SoundInput source, Stream output)
|
|
{
|
|
throw new System.NotImplementedException ("EogFormat.Write not implemenented");
|
|
}
|
|
}
|
|
}
|