mirror of
https://github.com/crskycode/GARbro.git
synced 2024-11-27 23:54:02 +08:00
80 lines
3.1 KiB
C#
80 lines
3.1 KiB
C#
//! \file ArcCG.cs
|
|
//! \date 2018 Jan 09
|
|
//! \brief ACTGS engine encrypted archive.
|
|
//
|
|
// Copyright (C) 2018 by morkt
|
|
//
|
|
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
// of this software and associated documentation files (the "Software"), to
|
|
// deal in the Software without restriction, including without limitation the
|
|
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
|
|
// sell copies of the Software, and to permit persons to whom the Software is
|
|
// furnished to do so, subject to the following conditions:
|
|
//
|
|
// The above copyright notice and this permission notice shall be included in
|
|
// all copies or substantial portions of the Software.
|
|
//
|
|
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
|
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
|
|
// IN THE SOFTWARE.
|
|
//
|
|
|
|
using System;
|
|
using System.Collections.Generic;
|
|
using System.ComponentModel.Composition;
|
|
using System.Linq;
|
|
|
|
namespace GameRes.Formats.Actgs
|
|
{
|
|
[Export(typeof(ArchiveFormat))]
|
|
public class CgOpener : DatOpener
|
|
{
|
|
public override string Tag { get { return "CG/ACTGS"; } }
|
|
public override string Description { get { return "ACTGS engine resource archive"; } }
|
|
public override uint Signature { get { return 0; } }
|
|
public override bool IsHierarchic { get { return false; } }
|
|
public override bool CanWrite { get { return false; } }
|
|
|
|
public override ArcFile TryOpen (ArcView file)
|
|
{
|
|
var key = FindKey (file);
|
|
if (null == key)
|
|
return null;
|
|
uint signature_key = key.ToUInt32 (0);
|
|
int count = (int)(file.View.ReadUInt32 (0) ^ signature_key);
|
|
if (!IsSaneCount (count))
|
|
return null;
|
|
uint index_size = 32 * (uint)count;
|
|
using (var enc = file.CreateStream (0x10, index_size))
|
|
using (var input = new ByteStringEncryptedStream (enc, key))
|
|
using (var index = new BinaryStream (input, file.Name))
|
|
{
|
|
var reader = new IndexReader (file.MaxOffset);
|
|
var dir = reader.Read (index, count);
|
|
if (null == dir)
|
|
return null;
|
|
return new ActressArchive (file, this, dir, key);
|
|
}
|
|
}
|
|
|
|
byte[] FindKey (ArcView file)
|
|
{
|
|
var pattern = file.View.ReadBytes (4, 8);
|
|
return Array.Find (KnownKeys, k => KeySequence (k).Skip (4).Take (8).SequenceEqual (pattern));
|
|
}
|
|
|
|
internal static IEnumerable<byte> KeySequence (byte[] key)
|
|
{
|
|
for (;;)
|
|
{
|
|
for (int i = 0; i < key.Length; ++i)
|
|
yield return key[i];
|
|
}
|
|
}
|
|
}
|
|
}
|