mirror of
https://github.com/crskycode/GARbro.git
synced 2024-12-24 03:44:13 +08:00
161 lines
5.3 KiB
C#
161 lines
5.3 KiB
C#
//! \file ImageCGD.cs
|
|
//! \date Mon Jan 16 05:22:43 2017
|
|
//! \brief 'Game System' CG image format.
|
|
//
|
|
// Copyright (C) 2017 by morkt
|
|
//
|
|
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
// of this software and associated documentation files (the "Software"), to
|
|
// deal in the Software without restriction, including without limitation the
|
|
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
|
|
// sell copies of the Software, and to permit persons to whom the Software is
|
|
// furnished to do so, subject to the following conditions:
|
|
//
|
|
// The above copyright notice and this permission notice shall be included in
|
|
// all copies or substantial portions of the Software.
|
|
//
|
|
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
|
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
|
|
// IN THE SOFTWARE.
|
|
//
|
|
|
|
using System.ComponentModel.Composition;
|
|
using System.IO;
|
|
using System.Windows.Media;
|
|
|
|
namespace GameRes.Formats.GameSystem
|
|
{
|
|
[Export(typeof(ImageFormat))]
|
|
public class CgdFormat : ImageFormat
|
|
{
|
|
public override string Tag { get { return "CGD"; } }
|
|
public override string Description { get { return "'GameSystem' CG image format"; } }
|
|
public override uint Signature { get { return 0; } }
|
|
|
|
public CgdFormat ()
|
|
{
|
|
Extensions = new string[] { "cgd", "crgb" };
|
|
}
|
|
|
|
public override ImageMetaData ReadMetaData (IBinaryStream file)
|
|
{
|
|
if (file.Signature != file.Length)
|
|
return null;
|
|
var header = file.ReadHeader (0x10);
|
|
uint width = header.ToUInt32 (4);
|
|
uint height = header.ToUInt32 (8);
|
|
if (0 == width || width > 0x8000 || 0 == height || height > 0x8000)
|
|
return null;
|
|
return new ImageMetaData
|
|
{
|
|
Width = width,
|
|
Height = height,
|
|
BPP = 24,
|
|
};
|
|
}
|
|
|
|
public override ImageData Read (IBinaryStream file, ImageMetaData info)
|
|
{
|
|
file.Position = 0x10;
|
|
var reader = new CgdReader (file, info);
|
|
return reader.Image;
|
|
}
|
|
|
|
public override void Write (Stream file, ImageData image)
|
|
{
|
|
throw new System.NotImplementedException ("CgdFormat.Write not implemented");
|
|
}
|
|
}
|
|
|
|
internal sealed class CgdReader : BinaryImageDecoder
|
|
{
|
|
byte[] m_output;
|
|
|
|
public int Stride { get; private set; }
|
|
public PixelFormat Format { get { return PixelFormats.Bgr24; } }
|
|
|
|
public CgdReader (IBinaryStream input, ImageMetaData info) : base (input, info)
|
|
{
|
|
Stride = 3 * (int)info.Width;
|
|
m_output = new byte[Stride * (int)info.Height];
|
|
}
|
|
|
|
protected override ImageData GetImageData ()
|
|
{
|
|
var pixels = Unpack();
|
|
return ImageData.CreateFlipped (Info, Format, null, pixels, Stride);
|
|
}
|
|
|
|
byte[] Unpack ()
|
|
{
|
|
int dst = 0;
|
|
byte r = 0, g = 0, b = 0;
|
|
while (dst < m_output.Length)
|
|
{
|
|
int ctl = m_input.ReadUInt8();
|
|
if (ctl < 0x80)
|
|
{
|
|
int src = m_input.ReadUInt8() | ctl << 8;
|
|
b += ColorTable[src,0];
|
|
g += ColorTable[src,1];
|
|
r += ColorTable[src,2];
|
|
m_output[dst++] = b;
|
|
m_output[dst++] = g;
|
|
m_output[dst++] = r;
|
|
}
|
|
else if (ctl < 0xC0)
|
|
{
|
|
int count = ctl - 0x7F;
|
|
while (count --> 0)
|
|
{
|
|
m_output[dst++] = b;
|
|
m_output[dst++] = g;
|
|
m_output[dst++] = r;
|
|
}
|
|
}
|
|
else if (0xFF == ctl)
|
|
{
|
|
break;
|
|
}
|
|
else
|
|
{
|
|
int count = (ctl - 0xBF) * 3;
|
|
m_input.Read (m_output, dst, count);
|
|
dst += count;
|
|
b = m_output[dst-3];
|
|
g = m_output[dst-2];
|
|
r = m_output[dst-1];
|
|
}
|
|
}
|
|
return m_output;
|
|
}
|
|
|
|
internal static readonly byte[,] ColorTable = InitColorTable();
|
|
|
|
private static byte[,] InitColorTable ()
|
|
{
|
|
var table = new byte[0x8000,3];
|
|
for (int i = 0; i < 0x8000; ++i)
|
|
{
|
|
int r = (i >> 10) & 0x1F;
|
|
int g = (i >> 5) & 0x1F;
|
|
int b = i & 0x1F;
|
|
if (r > 15)
|
|
r -= 32;
|
|
if (g > 15)
|
|
g -= 32;
|
|
if ( b > 15 )
|
|
b -= 32;
|
|
table[i,0] = (byte)b;
|
|
table[i,1] = (byte)g;
|
|
table[i,2] = (byte)r;
|
|
}
|
|
return table;
|
|
}
|
|
}
|
|
}
|