2018-12-02 19:39:58 +04:00

150 lines
6.0 KiB
C#

//! \file ArcALF.cs
//! \date Sun Sep 20 13:58:52 2015
//! \brief Eushully and its subsidiaries resource archives.
//
// Copyright (C) 2015-2018 by morkt
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//
using System;
using System.Collections.Generic;
using System.ComponentModel.Composition;
using System.IO;
using GameRes.Utility;
using GameRes.Compression;
namespace GameRes.Formats.Eushully
{
[Export(typeof(ArchiveFormat))]
public class AlfOpener : ArchiveFormat
{
public override string Tag { get { return "ALF"; } }
public override string Description { get { return "Eushully resource archive"; } }
public override uint Signature { get { return 0; } }
public override bool IsHierarchic { get { return false; } }
public override bool CanWrite { get { return false; } }
public AlfOpener ()
{
ContainedFormats = new[] { "AGF", "WAV", "AOG/SYS3", "SCR" };
}
public override ArcFile TryOpen (ArcView file)
{
string dir_name = Path.GetDirectoryName (file.Name);
string file_name = Path.GetFileName (file.Name);
foreach (var ini_name in GetIndexNames (file_name))
{
string ini_path = VFS.CombinePath (dir_name, ini_name);
if (VFS.FileExists (ini_path))
{
var dir = ReadIndex (ini_path, file_name);
if (null != dir)
return new ArcFile (file, this, dir);
}
}
return null;
}
internal IEnumerable<string> GetIndexNames (string alf_name)
{
yield return "sys4ini.bin";
yield return "sys3ini.bin";
yield return Path.ChangeExtension (alf_name, "AAI");
}
Tuple<string, Dictionary<string, List<Entry>>> LastAccessedIndex;
List<Entry> ReadIndex (string ini_file, string arc_name)
{
if (null == LastAccessedIndex
|| !LastAccessedIndex.Item1.Equals (ini_file, StringComparison.OrdinalIgnoreCase))
{
LastAccessedIndex = null;
using (var ini = VFS.OpenView (ini_file))
{
IBinaryStream index;
bool is_append = ini.View.AsciiEqual (0, "S4AC");
if (is_append || ini.View.AsciiEqual (0, "S4IC") || ini.View.AsciiEqual (0, "S3IC"))
{
uint offset = is_append ? 0x114u : 0x134u;
uint packed_size = ini.View.ReadUInt32 (offset);
var packed = ini.CreateStream (offset+4, packed_size);
var unpacked = new LzssStream (packed);
index = new BinaryStream (unpacked, ini_file);
}
else if (ini.View.AsciiEqual (0, "S3IN"))
{
index = ini.CreateStream (0x12C);
}
else
return null;
using (index)
{
var file_table = ReadSysIni (index);
if (null == file_table)
return null;
LastAccessedIndex = Tuple.Create (ini_file, file_table);
}
}
}
List<Entry> dir = null;
LastAccessedIndex.Item2.TryGetValue (arc_name, out dir);
return dir;
}
internal Dictionary<string, List<Entry>> ReadSysIni (IBinaryStream index)
{
int arc_count = index.ReadInt32();
if (!IsSaneCount (arc_count))
return null;
var file_table = new Dictionary<string, List<Entry>> (arc_count, StringComparer.OrdinalIgnoreCase);
var arc_list = new List<Entry>[arc_count];
for (int i = 0; i < arc_count; ++i)
{
var name = index.ReadCString (0x100);
var file_list = new List<Entry>();
file_table.Add (name, file_list);
arc_list[i] = file_list;
}
int file_count = index.ReadInt32();
if (!IsSaneCount (file_count))
return null;
for (int i = 0; i < file_count; ++i)
{
var name = index.ReadCString (0x40);
int arc_id = index.ReadInt32();
if (arc_id < 0 || arc_id >= arc_list.Length)
return null;
index.ReadInt32(); // file number
uint offset = index.ReadUInt32();
uint size = index.ReadUInt32();
if ("@" == name)
continue;
var entry = Create<Entry> (name);
entry.Offset = offset;
entry.Size = size;
arc_list[arc_id].Add (entry);
}
return file_table;
}
}
}