mirror of
https://github.com/crskycode/GARbro.git
synced 2024-11-24 06:05:35 +08:00
163 lines
5.6 KiB
C#
163 lines
5.6 KiB
C#
//! \file ImageC24.cs
|
|
//! \date Sun Feb 19 13:13:16 2017
|
|
//! \brief Foster game engine image format.
|
|
//
|
|
// Copyright (C) 2017 by morkt
|
|
//
|
|
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
// of this software and associated documentation files (the "Software"), to
|
|
// deal in the Software without restriction, including without limitation the
|
|
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
|
|
// sell copies of the Software, and to permit persons to whom the Software is
|
|
// furnished to do so, subject to the following conditions:
|
|
//
|
|
// The above copyright notice and this permission notice shall be included in
|
|
// all copies or substantial portions of the Software.
|
|
//
|
|
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
|
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
|
|
// IN THE SOFTWARE.
|
|
//
|
|
|
|
using System.ComponentModel.Composition;
|
|
using System.IO;
|
|
using System.Windows.Media;
|
|
|
|
namespace GameRes.Formats.Foster
|
|
{
|
|
internal class C24MetaData : ImageMetaData
|
|
{
|
|
public uint DataOffset;
|
|
}
|
|
|
|
/// <summary>
|
|
/// ShiinaRio S25 predecessor.
|
|
/// </summary>
|
|
[Export(typeof(ImageFormat))]
|
|
public class C24Format : ImageFormat
|
|
{
|
|
public override string Tag { get { return "C24"; } }
|
|
public override string Description { get { return "Foster game engine image format"; } }
|
|
public override uint Signature { get { return 0x00343243; } } // 'C24'
|
|
|
|
public override ImageMetaData ReadMetaData (IBinaryStream file)
|
|
{
|
|
var header = file.ReadHeader (12);
|
|
int count = header.ToInt32 (4);
|
|
if (count <= 0)
|
|
return null;
|
|
file.Position = header.ToUInt32 (8);
|
|
var info = new C24MetaData { BPP = 24 };
|
|
info.Width = file.ReadUInt32();
|
|
info.Height = file.ReadUInt32();
|
|
info.OffsetX = file.ReadInt32();
|
|
info.OffsetY = file.ReadInt32();
|
|
info.DataOffset = (uint)file.Position;
|
|
return info;
|
|
}
|
|
|
|
public override ImageData Read (IBinaryStream file, ImageMetaData info)
|
|
{
|
|
using (var reader = new C24Decoder (file, (C24MetaData)info, true))
|
|
return reader.Image;
|
|
}
|
|
|
|
public override void Write (Stream file, ImageData image)
|
|
{
|
|
throw new System.NotImplementedException ("C24Format.Write not implemented");
|
|
}
|
|
}
|
|
|
|
internal sealed class C24Decoder : IImageDecoder
|
|
{
|
|
IBinaryStream m_input;
|
|
C24MetaData m_info;
|
|
byte[] m_output;
|
|
bool m_should_dispose;
|
|
ImageData m_image;
|
|
|
|
public Stream Source { get { m_input.Position = 0; return m_input.AsStream; } }
|
|
public ImageFormat SourceFormat { get { return null; } }
|
|
public ImageMetaData Info { get { return m_info; } }
|
|
|
|
public ImageData Image
|
|
{
|
|
get
|
|
{
|
|
if (null == m_image)
|
|
{
|
|
var pixels = Unpack();
|
|
m_image = ImageData.Create (m_info, PixelFormats.Bgr24, null, pixels);
|
|
}
|
|
return m_image;
|
|
}
|
|
}
|
|
|
|
public C24Decoder (IBinaryStream file, C24MetaData info, bool leave_open = false)
|
|
{
|
|
m_input = file;
|
|
m_info = info;
|
|
m_output = new byte[3 * m_info.Width * m_info.Height];
|
|
m_should_dispose = !leave_open;
|
|
}
|
|
|
|
public byte[] Unpack ()
|
|
{
|
|
m_input.Position = m_info.DataOffset;
|
|
var rows = new uint[m_info.Height];
|
|
for (int i = 0; i < rows.Length; ++i)
|
|
rows[i] = m_input.ReadUInt32();
|
|
int dst = 0;
|
|
int width = (int)m_info.Width;
|
|
foreach (uint row_offset in rows)
|
|
{
|
|
m_input.Position = row_offset;
|
|
bool rle = false;
|
|
for (int x = 0; x < width; )
|
|
{
|
|
int count = m_input.ReadUInt8();
|
|
if (!rle)
|
|
{
|
|
if (0xFF == count)
|
|
count = m_input.ReadUInt16();
|
|
int byte_count = count * 3;
|
|
for (int i = 0; i < byte_count; ++i)
|
|
m_output[dst++] = 0xFF;
|
|
}
|
|
else
|
|
{
|
|
if (0 == count)
|
|
count = m_input.ReadUInt16();
|
|
int byte_count = count * 3;
|
|
m_input.Read (m_output, dst, byte_count);
|
|
dst += byte_count;
|
|
}
|
|
x += count;
|
|
rle = !rle;
|
|
}
|
|
}
|
|
return m_output;
|
|
}
|
|
|
|
#region IDisposable Members
|
|
bool m_disposed = false;
|
|
public void Dispose ()
|
|
{
|
|
if (!m_disposed)
|
|
{
|
|
if (m_should_dispose)
|
|
{
|
|
m_input.Dispose();
|
|
}
|
|
m_disposed = true;
|
|
}
|
|
System.GC.SuppressFinalize (this);
|
|
}
|
|
#endregion
|
|
}
|
|
}
|