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141 lines
5.4 KiB
C#
141 lines
5.4 KiB
C#
//! \file ArcCHR.cs
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//! \date Mon Jan 16 20:15:54 2017
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//! \brief 'Game System' character image format.
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//
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// Copyright (C) 2017 by morkt
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to
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// deal in the Software without restriction, including without limitation the
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// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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// sell copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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//
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using System;
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using System.Collections.Generic;
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using System.ComponentModel.Composition;
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using System.IO;
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using System.Windows.Media;
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namespace GameRes.Formats.GameSystem
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{
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[Export(typeof(ArchiveFormat))]
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public class ChrOpener : ArchiveFormat
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{
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public override string Tag { get { return "CHR/GAMESYSTEM"; } }
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public override string Description { get { return "'Game System' character frames"; } }
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public override uint Signature { get { return 0; } }
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public override bool IsHierarchic { get { return false; } }
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public override bool CanWrite { get { return false; } }
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static readonly Lazy<ImageFormat> s_ChrFormat = new Lazy<ImageFormat> (() => ImageFormat.FindByTag ("CHR"));
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public override ArcFile TryOpen (ArcView file)
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{
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if (!file.Name.EndsWith (".CHR", StringComparison.InvariantCultureIgnoreCase)
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|| file.View.ReadUInt32 (0) != file.MaxOffset)
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return null;
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using (var input = file.CreateStream())
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{
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var info = s_ChrFormat.Value.ReadMetaData (input) as ChrMetaData;
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if (null == info)
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return null;
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input.Position = info.RgbSize;
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uint overlay_size = input.ReadUInt32();
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if (0 == overlay_size)
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return null;
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input.ReadInt32();
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int count = input.ReadInt32();
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if (!IsSaneCount (count))
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return null;
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int x = input.ReadInt16();
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int y = input.ReadInt16();
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int w = input.ReadInt16();
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int h = input.ReadInt16() * count;
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var frame_info = new ImageMetaData
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{
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Width = (uint)w, Height = (uint)h, OffsetX = x, OffsetY = y, BPP = 32
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};
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var base_name = Path.GetFileNameWithoutExtension (file.Name);
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var dir = new List<Entry> (2);
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var entry = new ChrEntry
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{
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Name = string.Format ("{0}#00", base_name),
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Offset = 0,
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Size = (uint)info.RgbSize,
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Info = info,
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};
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dir.Add (entry);
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entry = new ChrEntry
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{
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Name = string.Format ("{0}#01", base_name),
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Offset = info.RgbSize+4,
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Size = overlay_size,
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Info = frame_info,
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};
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dir.Add (entry);
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return new ArcFile (file, this, dir);
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}
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}
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public override IImageDecoder OpenImage (ArcFile arc, Entry entry)
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{
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var cent = (ChrEntry)entry;
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var input = arc.File.CreateStream (entry.Offset, entry.Size);
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if (cent.Info is ChrMetaData)
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return new ChrDecoder (input, cent.Info as ChrMetaData);
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else
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return new ChrFrameDecoder (input, cent.Info);
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}
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}
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internal class ChrEntry : Entry
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{
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public override string Type { get { return "image"; } }
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public ImageMetaData Info;
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}
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internal class ChrDecoder : ChrReader
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{
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public ChrDecoder (IBinaryStream input, ChrMetaData info) : base (input, info)
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{ }
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protected override ImageData GetImageData ()
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{
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var pixels = UnpackBaseline();
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return ImageData.CreateFlipped (Info, PixelFormats.Bgra32, null, pixels, Stride);
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}
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}
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internal class ChrFrameDecoder : BinaryImageDecoder
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{
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public ChrFrameDecoder (IBinaryStream input, ImageMetaData info) : base (input, info)
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{ }
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protected override ImageData GetImageData ()
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{
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m_input.Position = 0x10;
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int stride = (int)Info.Width * 4;
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var pixels = new byte[stride * (int)Info.Height];
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m_input.Read (pixels, 0, pixels.Length);
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for (int i = 3; i < pixels.Length; i += 4)
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pixels[i] = (byte)(pixels[i] * 0xFF / 0x80);
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return ImageData.CreateFlipped (Info, PixelFormats.Bgra32, null, pixels, stride);
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}
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}
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}
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