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271 lines
9.8 KiB
C#
271 lines
9.8 KiB
C#
//! \file AudioOGG.cs
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//! \date Fri Nov 07 00:32:15 2014
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//! \brief NVorbis wrapper for GameRes.
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//
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// Copyright (C) 2014 by morkt
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to
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// deal in the Software without restriction, including without limitation the
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// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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// sell copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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//
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using System;
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using System.ComponentModel.Composition;
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using System.IO;
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using System.Linq;
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using GameRes.Utility;
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using NVorbis;
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namespace GameRes.Formats
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{
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public class OggInput : SoundInput
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{
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VorbisReader m_reader;
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public override long Position
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{
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get
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{
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return (long)(m_reader.DecodedTime.TotalSeconds * m_reader.SampleRate * m_reader.Channels * sizeof(float));
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}
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set
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{
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if (value < 0 || value > Length) throw new ArgumentOutOfRangeException("value");
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m_reader.DecodedTime = TimeSpan.FromSeconds((double)value / m_reader.SampleRate / m_reader.Channels / sizeof(float));
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}
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}
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public override bool CanSeek { get { return Source.CanSeek; } }
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public override int SourceBitrate
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{
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get { return m_reader.NominalBitrate; }
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}
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public override string SourceFormat { get { return "ogg"; } }
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public OggInput (Stream file) : base (file)
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{
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m_reader = new VorbisReader (Source, false);
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var format = new GameRes.WaveFormat();
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format.FormatTag = 3; // WAVE_FORMAT_IEEE_FLOAT
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format.Channels = (ushort)m_reader.Channels;
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format.SamplesPerSecond = (uint)m_reader.SampleRate;
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format.BitsPerSample = 32;
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format.BlockAlign = (ushort)(4 * format.Channels);
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format.AverageBytesPerSecond = format.SamplesPerSecond * format.BlockAlign;
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this.Format = format;
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this.PcmSize = (long)(m_reader.TotalTime.TotalSeconds * format.SamplesPerSecond * format.Channels * sizeof(float));
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}
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public override void Reset ()
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{
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m_reader.DecodedTime = TimeSpan.FromSeconds (0);
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}
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// This buffer can be static because it can only be used by 1 instance per thread
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[ThreadStatic]
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static float[] _conversionBuffer = null;
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public override int Read(byte[] buffer, int offset, int count)
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{
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// adjust count so it is in floats instead of bytes
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count /= sizeof(float);
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// make sure we don't have an odd count
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count -= count % m_reader.Channels;
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// get the buffer, creating a new one if none exists or the existing one is too small
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var cb = _conversionBuffer ?? (_conversionBuffer = new float[count]);
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if (cb.Length < count)
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{
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cb = (_conversionBuffer = new float[count]);
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}
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// let ReadSamples(float[], int, int) do the actual reading; adjust count back to bytes
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int cnt = m_reader.ReadSamples (cb, 0, count) * sizeof(float);
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// move the data back to the request buffer
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Buffer.BlockCopy (cb, 0, buffer, offset, cnt);
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// done!
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return cnt;
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}
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#region IDisposable Members
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bool _ogg_disposed = false;
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protected override void Dispose (bool disposing)
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{
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if (!_ogg_disposed)
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{
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if (disposing)
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{
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m_reader.Dispose();
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}
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_ogg_disposed = true;
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base.Dispose (disposing);
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}
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}
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#endregion
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}
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[Export(typeof(AudioFormat))]
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public sealed class OggAudio : AudioFormat
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{
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public override string Tag { get { return "OGG"; } }
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public override string Description { get { return "Ogg/Vorbis audio format"; } }
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public override uint Signature { get { return 0x5367674f; } } // 'OggS'
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public override bool CanWrite { get { return false; } }
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LocalResourceSetting FixCrc = new LocalResourceSetting ("OGGFixCrc");
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public OggAudio ()
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{
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Signatures = new uint[] { 0x5367674F, 0 };
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Settings = new[] { FixCrc };
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}
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public override SoundInput TryOpen (IBinaryStream file)
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{
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Stream input = file.AsStream;
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if (file.Signature == Wav.Signature)
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{
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var header = file.ReadHeader (0x14);
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if (!header.AsciiEqual (8, "WAVEfmt "))
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return null;
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uint fmt_size = header.ToUInt32 (0x10);
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long fmt_pos = file.Position;
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ushort format = file.ReadUInt16();
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if (format != 0x676F && format != 0x6770 && format != 0x6771)
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return null;
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// interpret WAVE 'data' section as Ogg stream
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file.Position = fmt_pos + ((fmt_size + 1) & ~1);
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for (;;) // ended by end-of-stream exception
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{
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uint section_id = file.ReadUInt32();
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uint section_size = file.ReadUInt32();
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if (section_id == 0x61746164) // 'data'
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{
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long ogg_pos = file.Position;
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uint id = file.ReadUInt32();
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if (id != Signature)
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return null;
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input = new StreamRegion (input, ogg_pos, section_size);
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break;
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}
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file.Seek ((section_size + 1) & ~1u, SeekOrigin.Current);
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}
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}
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else if (file.Signature != this.Signature)
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return null;
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if (FixCrc.Get<bool>())
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input = new SeekableStream (new OggRestoreStream (input));
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return new OggInput (input);
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}
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public static AudioFormat Instance { get { return s_OggFormat.Value; } }
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static readonly ResourceInstance<AudioFormat> s_OggFormat = new ResourceInstance<AudioFormat> ("OGG");
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}
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/// <summary>
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/// Restore CRC checksums of the OGG stream pages.
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/// </summary>
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internal class OggRestoreStream : InputProxyStream
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{
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bool m_eof;
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bool m_ogg_ended;
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byte[] m_page = new byte[0x10000];
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int m_page_pos = 0;
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int m_page_length = 0;
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public override bool CanSeek { get { return false; } }
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public OggRestoreStream (Stream input) : base (input)
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{
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}
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public override int Read (byte[] buffer, int offset, int count)
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{
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int total_read = 0;
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while (count > 0 && !m_eof)
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{
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if (m_page_pos == m_page_length)
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{
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if (m_ogg_ended)
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{
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int read = BaseStream.Read (buffer, offset, count);
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total_read += read;
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m_eof = 0 == read;
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break;
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}
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NextPage();
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}
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if (m_eof)
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break;
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int available = Math.Min (m_page_length - m_page_pos, count);
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Buffer.BlockCopy (m_page, m_page_pos, buffer, offset, available);
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m_page_pos += available;
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offset += available;
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count -= available;
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total_read += available;
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}
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return total_read;
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}
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void NextPage ()
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{
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m_page_pos = 0;
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m_page_length = BaseStream.Read (m_page, 0, 0x1B);
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if (0 == m_page_length)
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{
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m_eof = true;
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return;
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}
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if (m_page_length < 0x1B || !m_page.AsciiEqual ("OggS"))
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{
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m_ogg_ended = true;
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return;
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}
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int segment_count = m_page[0x1A];
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m_page[0x16] = 0;
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m_page[0x17] = 0;
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m_page[0x18] = 0;
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m_page[0x19] = 0;
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if (segment_count != 0)
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{
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int table_length = BaseStream.Read (m_page, 0x1B, segment_count);
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m_page_length += table_length;
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if (table_length != segment_count)
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{
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m_ogg_ended = true;
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return;
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}
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int segments_length = 0;
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int segment_table = 0x1B;
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for (int i = 0; i < segment_count; ++i)
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segments_length += m_page[segment_table++];
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m_page_length += BaseStream.Read (m_page, 0x1B+segment_count, segments_length);
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}
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uint crc = Crc32Normal.UpdateCrc (0, m_page, 0, m_page_length);
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LittleEndian.Pack (crc, m_page, 0x16);
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}
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}
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}
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