mirror of
https://github.com/crskycode/GARbro.git
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74 lines
3.0 KiB
C#
74 lines
3.0 KiB
C#
//! \file AudioVZY.cs
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//! \date 2017 Oct 22
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//! \brief Obfuscated WAVE file.
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//
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// Copyright (C) 2017 by morkt
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to
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// deal in the Software without restriction, including without limitation the
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// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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// sell copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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//
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using System.ComponentModel.Composition;
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using System.IO;
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namespace GameRes.Formats.BeF
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{
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[Export(typeof(AudioFormat))]
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public class VzyAudio : AudioFormat
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{
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public override string Tag { get { return "VZY"; } }
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public override string Description { get { return "Obfuscated WAVE audio"; } }
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public override uint Signature { get { return 0; } }
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public override bool CanWrite { get { return false; } }
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public override SoundInput TryOpen (IBinaryStream file)
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{
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var header = file.ReadHeader (0x12);
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if (!header.AsciiEqual ("\0\0\0\0"))
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return null;
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int riff_length = header.ToInt32 (4);
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if (file.Length != riff_length+8)
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return null;
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if (!header.AsciiEqual (8, "\0\0\0\0\0\0\0\0"))
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return null;
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int header_length = header.ToUInt16 (0x10);
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if (header_length < 0x10 || header_length > riff_length)
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return null;
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header = file.ReadHeader (0x18+header_length);
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if (!header.AsciiEqual (0x14+header_length, "data"))
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return null;
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var header_bytes = new byte[0x10] {
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(byte)'R', (byte)'I', (byte)'F', (byte)'F', header[4], header[5], header[6], header[7],
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(byte)'W', (byte)'A', (byte)'V', (byte)'E', (byte)'f', (byte)'m', (byte)'t', (byte)' '
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};
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Stream riff = new StreamRegion (file.AsStream, 0x10);
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riff = new PrefixStream (header_bytes, riff);
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var wav = new BinaryStream (riff, file.Name);
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try
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{
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return Wav.TryOpen (wav);
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}
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catch
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{
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wav.Dispose();
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throw;
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}
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}
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}
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}
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