GARbro-mirror/Legacy/Adviz/ImageGIZ2.cs
morkt f90e2e851c updated legacy formats.
(BIZ): moved to Adviz folder.
(GIZ, GIZ2, BIZ2, PR1): new PC-98 image formats.
(DATA, BGM, SED): MyHarvest resource formats.
(HTF): compressed image format.
(PAK): Mina resource archives.
(GCmp): read palette from external resource.
(NCG): Nekotaro image format.
(BND, TCZ, TSZ): Ponytail Soft PC-98 formats.
(NOR): Sophia resource archive.
(SDA, PLA): Squadra D resource archives.
(UCA): added checks to avoid false positives.
2023-10-11 19:03:45 +04:00

232 lines
8.1 KiB
C#

//! \file ImageGIZ2.cs
//! \date 2023 Oct 02
//! \brief ADVIZ engine image format (PC-98).
//
// Copyright (C) 2023 by morkt
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//
using GameRes.Utility;
using System.ComponentModel.Composition;
using System.IO;
using System.Windows.Media;
using System.Windows.Media.Imaging;
// [951027][Ange] Leap Toki ni Sarawareta Shoujo
namespace GameRes.Formats.Adviz
{
[Export(typeof(ImageFormat))]
public class GizFormat : ImageFormat
{
public override string Tag => "GIZ/2";
public override string Description => "ADVIZ engine image format";
public override uint Signature => 0x325A4947; // 'GIZ2'
public override ImageMetaData ReadMetaData (IBinaryStream file)
{
var header = file.ReadHeader (0x10);
int xy = header.ToUInt16 (4);
return new GizMetaData {
Width = (uint)header.ToUInt16 (6) << 3,
Height = header.ToUInt16 (8),
OffsetX = (xy % 0x50) << 3,
OffsetY = xy / 0x50,
RleCode = header[0xC],
PlaneMap = header[0xE],
BPP = 4,
};
}
public override ImageData Read (IBinaryStream file, ImageMetaData info)
{
var reader = new Giz2Reader (file, (GizMetaData)info);
return reader.Unpack();
}
public override void Write (Stream file, ImageData image)
{
throw new System.NotImplementedException ("GizFormat.Write not implemented");
}
}
internal class Giz2Reader
{
IBinaryStream m_input;
GizMetaData m_info;
BitmapPalette m_palette;
public BitmapPalette Palette => m_palette;
public Giz2Reader (IBinaryStream input, GizMetaData info)
{
m_input = input;
m_info = info;
}
int m_stride;
byte[][] m_planes;
int m_output_stride;
byte[] m_output;
public ImageData Unpack ()
{
m_palette = BizFormat.ReadPalette (m_input.Name, 0x30, (pal, off) => ReadPalette (pal, off));
if (null == m_palette)
{
// m_palette = BitmapPalettes.Gray16;
throw new FileNotFoundException ("Unable to retrieve palette.");
}
m_input.Position = 0x10;
m_stride = m_info.iWidth >> 3;
int plane_size = m_info.iHeight;
m_planes = new byte[][] {
new byte[plane_size], new byte[plane_size], new byte[plane_size], new byte[plane_size],
};
m_output_stride = m_info.iWidth >> 1;
m_output = new byte[m_output_stride * m_info.iHeight];
int dst = 0;
for (int x = 0; x < m_stride; ++x)
{
int plane_mask = 1;
for (int i = 0; i < 4; ++i)
{
if ((m_info.PlaneMap & plane_mask) == 0)
UnpackPlane (m_planes[i], 0);
plane_mask <<= 1;
}
CopyPlanes (dst);
dst += 4;
}
return ImageData.Create (m_info, PixelFormats.Indexed4, Palette, m_output, m_output_stride);
}
bool UnpackPlane (byte[] output, int dst)
{
for (int y = 0; y < m_info.iHeight; )
{
byte b = m_input.ReadUInt8();
int ctl = (b - m_info.RleCode) & 0xFF;
if (2 == ctl)
{
output[dst++] = m_input.ReadUInt8();
}
else if (ctl < 4)
{
if (0 == ctl)
b = 0;
else if (1 == ctl)
b = 0xFF;
else
b = m_input.ReadUInt8();
int count = ((m_input.ReadUInt8() - 1) & 0xFF) + 1;
y += count;
while (count --> 0)
{
output[dst++] = b;
}
continue;
}
else if (ctl < 7)
{
byte b0 = m_input.ReadUInt8();
byte b1 = m_input.ReadUInt8();
int count;
if (4 == ctl)
{
count = ((b1 - 1) & 0x7F) + 1;
if (b1 < 0x80)
b1 = Binary.RotByteL (b0, 1);
else
b1 = Binary.RotByteR (b0, 1);
}
else if (5 == ctl)
{
count = ((b1 - 1) & 0x7F) + 1;
if (b1 < 0x80)
b1 = Binary.RotByteL (b0, 2);
else
b1 = Binary.RotByteR (b0, 2);
}
else
{
count = ((m_input.ReadUInt8() - 1) & 0xFF) + 1;
count *= 2;
}
y += count;
do
{
output[dst++] = b0;
if (--count <= 0)
break;
output[dst++] = b1;
}
while (--count > 0);
continue;
}
else
{
output[dst++] = b;
}
++y;
}
return true;
}
void CopyPlanes (int dst)
{
for (int y = 0; y < m_info.iHeight; ++y)
{
int b0 = m_planes[0][y];
int b1 = m_planes[1][y];
int b2 = m_planes[2][y];
int b3 = m_planes[3][y];
for (int j = 0; j < 8; j += 2)
{
byte px = (byte)((((b0 << j) & 0x80) >> 3)
| (((b1 << j) & 0x80) >> 2)
| (((b2 << j) & 0x80) >> 1)
| (((b3 << j) & 0x80) ));
px |= (byte)((((b0 << j) & 0x40) >> 6)
| (((b1 << j) & 0x40) >> 5)
| (((b2 << j) & 0x40) >> 4)
| (((b3 << j) & 0x40) >> 3));
m_output[dst+j/2] = px;
}
dst += m_output_stride;
}
}
BitmapPalette ReadPalette (ArcView file, int offset)
{
const int count = 16;
var colors = new Color[count];
for (int i = 0; i < count; ++i)
{
byte b = file.View.ReadByte (offset++);
byte r = file.View.ReadByte (offset++);
byte g = file.View.ReadByte (offset++);
colors[i] = Color.FromRgb ((byte)(r * 0x11), (byte)(g * 0x11), (byte)(b * 0x11));
}
return new BitmapPalette (colors);
}
}
}