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85 lines
3.5 KiB
C#
85 lines
3.5 KiB
C#
//! \file AudioWAF.cs
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//! \date 2018 Nov 18
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//! \brief KID ADPCM audio format.
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//
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// Copyright (C) 2018 by morkt
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to
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// deal in the Software without restriction, including without limitation the
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// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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// sell copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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//
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using System;
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using System.ComponentModel.Composition;
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using System.IO;
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using System.Linq;
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using System.Text;
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using GameRes.Utility;
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namespace GameRes.Formats.Kid
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{
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[Export(typeof(AudioFormat))]
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public class WafAudio : AudioFormat
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{
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public override string Tag { get { return "WAF"; } }
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public override string Description { get { return "KID ADPCM audio file"; } }
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public override uint Signature { get { return 0x464157; } } // 'WAF'
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public override bool CanWrite { get { return false; } }
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public override SoundInput TryOpen (IBinaryStream file)
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{
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var header = file.ReadHeader (0x38);
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var format = new WaveFormat {
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FormatTag = 2,
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Channels = header.ToUInt16 (6),
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SamplesPerSecond = header.ToUInt32 (8),
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AverageBytesPerSecond = header.ToUInt32 (0xC),
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BlockAlign = header.ToUInt16 (0x10),
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BitsPerSample = header.ToUInt16 (0x12),
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ExtraSize = 0x20,
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};
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var codec_data = header.Skip (0x14).Take (format.ExtraSize).ToArray();
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int adpcm_length = header.ToInt32 (0x34);
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byte[] wav_header;
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using (var wav = new MemoryStream())
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using (var buffer = new BinaryWriter (wav, Encoding.ASCII, true))
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{
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buffer.Write (Wav.Signature);
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buffer.Write (adpcm_length + 0x46);
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buffer.Write (0x45564157); // 'WAVE'
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buffer.Write (0x20746d66); // 'fmt '
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buffer.Write (0x32);
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buffer.Write (format.FormatTag);
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buffer.Write (format.Channels);
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buffer.Write (format.SamplesPerSecond);
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buffer.Write (format.AverageBytesPerSecond);
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buffer.Write (format.BlockAlign);
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buffer.Write (format.BitsPerSample);
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buffer.Write (format.ExtraSize);
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buffer.Write (codec_data);
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buffer.Write (0x61746164); // 'data'
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buffer.Write (adpcm_length);
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buffer.Flush();
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wav_header = wav.ToArray();
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}
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Stream input = new StreamRegion (file.AsStream, file.Position);
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input = new PrefixStream (wav_header, input);
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return new WaveInput (input);
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}
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}
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}
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