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45 lines
1.7 KiB
C#
45 lines
1.7 KiB
C#
using GameRes.Compression;
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using System;
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using System.Collections.Generic;
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using System.ComponentModel.Composition;
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using System.IO;
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namespace GameRes.Formats.Kid
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{
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[Export(typeof(ImageFormat))]
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public class BipArkFormat: BipFormat
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{
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public override string Tag { get { return "BIP/PS2 compressed"; } }
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public override string Description { get { return "PS2 tiled bitmap format with lzss compress"; } }
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public override uint Signature { get { return 0; } }
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public BipArkFormat()
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{
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Extensions = new string[] { "bip" };
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}
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public override ImageMetaData ReadMetaData(IBinaryStream stream)
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{
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uint unpacked_size = stream.Signature;
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if (unpacked_size <= 0x20 || unpacked_size > 0x5000000) // ~83MB
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return null;
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stream.Position = 4;
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using (var lzss = new LzssStream(stream.AsStream, LzssMode.Decompress, true))
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using (var input = new SeekableStream(lzss))
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using (var bip = new BinaryStream(input, stream.Name))
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return base.ReadMetaData(bip);
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}
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public override ImageData Read(IBinaryStream stream, ImageMetaData info)
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{
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stream.Position = 4;
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using (var lzss = new LzssStream(stream.AsStream, LzssMode.Decompress, true))
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using (var input = new SeekableStream(lzss))
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using (var bip = new BinaryStream(input, stream.Name))
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return base.Read(bip, info);
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}
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public override void Write(Stream file, ImageData image)
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{
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throw new System.NotImplementedException("BipFormat.Write not implemented");
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}
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}
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}
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