mirror of
https://github.com/crskycode/GARbro.git
synced 2024-11-27 23:54:02 +08:00
96 lines
3.3 KiB
C#
96 lines
3.3 KiB
C#
//! \file AudioVAW.cs
|
|
//! \date Sat Aug 01 12:28:22 2015
|
|
//! \brief Black Cyc audio file.
|
|
//
|
|
// Copyright (C) 2015 by morkt
|
|
//
|
|
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
// of this software and associated documentation files (the "Software"), to
|
|
// deal in the Software without restriction, including without limitation the
|
|
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
|
|
// sell copies of the Software, and to permit persons to whom the Software is
|
|
// furnished to do so, subject to the following conditions:
|
|
//
|
|
// The above copyright notice and this permission notice shall be included in
|
|
// all copies or substantial portions of the Software.
|
|
//
|
|
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
|
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
|
|
// IN THE SOFTWARE.
|
|
//
|
|
|
|
using System;
|
|
using System.ComponentModel.Composition;
|
|
using System.IO;
|
|
using System.Linq;
|
|
using System.Text;
|
|
using GameRes.Utility;
|
|
|
|
namespace GameRes.Formats.BlackCyc
|
|
{
|
|
[Export(typeof(AudioFormat))]
|
|
public class VawAudio : AudioFormat
|
|
{
|
|
public override string Tag { get { return "VAW"; } }
|
|
public override string Description { get { return "Black Cyc audio format"; } }
|
|
public override uint Signature { get { return 0; } }
|
|
|
|
public VawAudio ()
|
|
{
|
|
Extensions = new string[] { "vaw", "wgq" };
|
|
}
|
|
|
|
static readonly Lazy<AudioFormat> OggFormat = new Lazy<AudioFormat> (() => FormatCatalog.Instance.AudioFormats.FirstOrDefault (x => x.Tag == "OGG"));
|
|
|
|
public override SoundInput TryOpen (Stream file)
|
|
{
|
|
var header = ResourceHeader.Read (file);
|
|
if (null == header)
|
|
return null;
|
|
AudioFormat format;
|
|
int offset;
|
|
if (0 == header.PackType)
|
|
{
|
|
if (4 != file.Read (header.Bytes, 0, 4))
|
|
return null;
|
|
if (!Binary.AsciiEqual (header.Bytes, "RIFF"))
|
|
return null;
|
|
format = Wav;
|
|
offset = 0x40;
|
|
}
|
|
else if (2 == header.PackType)
|
|
{
|
|
format = OggFormat.Value;
|
|
offset = 0x6C;
|
|
}
|
|
else if (6 == header.PackType && Binary.AsciiEqual (header.Bytes, 0x10, "OGG "))
|
|
{
|
|
format = OggFormat.Value;
|
|
offset = 0x40;
|
|
}
|
|
else
|
|
return null;
|
|
var input = new StreamRegion (file, offset, file.Length-offset, true);
|
|
try
|
|
{
|
|
return format.TryOpen (input);
|
|
// FIXME file will be left undisposed
|
|
}
|
|
catch
|
|
{
|
|
input.Dispose();
|
|
throw;
|
|
}
|
|
}
|
|
|
|
public override void Write (SoundInput source, Stream output)
|
|
{
|
|
throw new System.NotImplementedException ("EdimFormat.Write not implemenented");
|
|
}
|
|
}
|
|
}
|