mirror of
https://github.com/crskycode/GARbro.git
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150 lines
6.0 KiB
C#
150 lines
6.0 KiB
C#
//! \file ArcALF.cs
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//! \date Sun Sep 20 13:58:52 2015
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//! \brief Eushully and its subsidiaries resource archives.
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//
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// Copyright (C) 2015-2018 by morkt
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to
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// deal in the Software without restriction, including without limitation the
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// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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// sell copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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//
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using System;
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using System.Collections.Generic;
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using System.ComponentModel.Composition;
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using System.IO;
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using GameRes.Utility;
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using GameRes.Compression;
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namespace GameRes.Formats.Eushully
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{
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[Export(typeof(ArchiveFormat))]
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public class AlfOpener : ArchiveFormat
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{
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public override string Tag { get { return "ALF"; } }
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public override string Description { get { return "Eushully resource archive"; } }
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public override uint Signature { get { return 0; } }
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public override bool IsHierarchic { get { return false; } }
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public override bool CanWrite { get { return false; } }
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public AlfOpener ()
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{
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ContainedFormats = new[] { "AGF", "WAV", "AOG/SYS3", "SCR" };
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}
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public override ArcFile TryOpen (ArcView file)
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{
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string dir_name = Path.GetDirectoryName (file.Name);
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string file_name = Path.GetFileName (file.Name);
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foreach (var ini_name in GetIndexNames (file_name))
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{
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string ini_path = VFS.CombinePath (dir_name, ini_name);
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if (VFS.FileExists (ini_path))
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{
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var dir = ReadIndex (ini_path, file_name);
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if (null != dir)
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return new ArcFile (file, this, dir);
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}
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}
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return null;
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}
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internal IEnumerable<string> GetIndexNames (string alf_name)
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{
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yield return "sys4ini.bin";
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yield return "sys3ini.bin";
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yield return Path.ChangeExtension (alf_name, "AAI");
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}
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Tuple<string, Dictionary<string, List<Entry>>> LastAccessedIndex;
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List<Entry> ReadIndex (string ini_file, string arc_name)
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{
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if (null == LastAccessedIndex
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|| !LastAccessedIndex.Item1.Equals (ini_file, StringComparison.OrdinalIgnoreCase))
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{
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LastAccessedIndex = null;
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using (var ini = VFS.OpenView (ini_file))
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{
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IBinaryStream index;
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bool is_append = ini.View.AsciiEqual (0, "S4AC");
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if (is_append || ini.View.AsciiEqual (0, "S4IC") || ini.View.AsciiEqual (0, "S3IC"))
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{
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uint offset = is_append ? 0x114u : 0x134u;
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uint packed_size = ini.View.ReadUInt32 (offset);
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var packed = ini.CreateStream (offset+4, packed_size);
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var unpacked = new LzssStream (packed);
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index = new BinaryStream (unpacked, ini_file);
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}
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else if (ini.View.AsciiEqual (0, "S3IN"))
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{
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index = ini.CreateStream (0x12C);
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}
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else
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return null;
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using (index)
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{
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var file_table = ReadSysIni (index);
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if (null == file_table)
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return null;
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LastAccessedIndex = Tuple.Create (ini_file, file_table);
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}
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}
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}
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List<Entry> dir = null;
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LastAccessedIndex.Item2.TryGetValue (arc_name, out dir);
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return dir;
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}
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internal Dictionary<string, List<Entry>> ReadSysIni (IBinaryStream index)
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{
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int arc_count = index.ReadInt32();
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if (!IsSaneCount (arc_count))
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return null;
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var file_table = new Dictionary<string, List<Entry>> (arc_count, StringComparer.OrdinalIgnoreCase);
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var arc_list = new List<Entry>[arc_count];
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for (int i = 0; i < arc_count; ++i)
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{
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var name = index.ReadCString (0x100);
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var file_list = new List<Entry>();
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file_table.Add (name, file_list);
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arc_list[i] = file_list;
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}
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int file_count = index.ReadInt32();
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if (!IsSaneCount (file_count))
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return null;
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for (int i = 0; i < file_count; ++i)
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{
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var name = index.ReadCString (0x40);
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int arc_id = index.ReadInt32();
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if (arc_id < 0 || arc_id >= arc_list.Length)
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return null;
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index.ReadInt32(); // file number
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uint offset = index.ReadUInt32();
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uint size = index.ReadUInt32();
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if ("@" == name)
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continue;
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var entry = Create<Entry> (name);
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entry.Offset = offset;
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entry.Size = size;
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arc_list[arc_id].Add (entry);
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}
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return file_table;
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}
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}
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}
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