mirror of
https://github.com/crskycode/GARbro.git
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169 lines
6.4 KiB
C#
169 lines
6.4 KiB
C#
//! \file ArcAi5Win.cs
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//! \date Mon Jun 29 04:41:29 2015
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//! \brief Ai5Win engine resource archive.
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//
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// Copyright (C) 2015 by morkt
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to
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// deal in the Software without restriction, including without limitation the
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// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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// sell copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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//
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using System;
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using System.Collections.Generic;
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using System.ComponentModel.Composition;
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using System.IO;
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using System.Linq;
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using GameRes.Utility;
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namespace GameRes.Formats.Elf
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{
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public class ArcIndexScheme
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{
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public int NameLength;
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public byte NameKey;
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public uint SizeKey;
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public uint OffsetKey;
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}
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[Export(typeof(ArchiveFormat))]
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public class ArcOpener : ArchiveFormat
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{
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public override string Tag { get { return "ARC/AI5WIN"; } }
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public override string Description { get { return "AI5WIN engine resource archive"; } }
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public override uint Signature { get { return 0; } }
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public override bool IsHierarchic { get { return false; } }
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public override bool CanCreate { get { return false; } }
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public static readonly Dictionary<string, ArcIndexScheme> KnownSchemes = new Dictionary<string, ArcIndexScheme> {
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{ "Jokei Kazoku ~Inbou~", new ArcIndexScheme
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{ NameLength = 0x1E, NameKey = 0x73, SizeKey = 0xAF5789BC, OffsetKey = 0x59FACB45 } },
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};
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public ArcOpener ()
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{
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Extensions = new string[] { "arc" };
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}
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public override ArcFile TryOpen (ArcView file)
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{
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int count = file.View.ReadInt32 (0);
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if (count <= 0 || count > 0xfffff)
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return null;
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long index_offset = 4;
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var scheme = KnownSchemes.First().Value;
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uint index_size = (uint)(count * (scheme.NameLength + 8));
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if (index_size > file.View.Reserve (index_offset, index_size))
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return null;
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var name_buf = new byte[scheme.NameLength];
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var dir = new List<Entry>();
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for (int i = 0; i < count; ++i)
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{
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file.View.Read (index_offset, name_buf, 0, (uint)scheme.NameLength);
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for (int n = 0; n < name_buf.Length; ++n)
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{
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name_buf[n] ^= scheme.NameKey;
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if (0 == name_buf[n])
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break;
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}
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string name = Binary.GetCString (name_buf, 0, name_buf.Length);
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if (0 == name.Length)
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return null;
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index_offset += scheme.NameLength;
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var entry = FormatCatalog.Instance.CreateEntry (name);
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entry.Size = file.View.ReadUInt32 (index_offset) ^ scheme.SizeKey;
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entry.Offset = file.View.ReadUInt32 (index_offset+4) ^ scheme.OffsetKey;
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if (entry.Offset < index_size+4 || !entry.CheckPlacement (file.MaxOffset))
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return null;
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dir.Add (entry);
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index_offset += 8;
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}
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return new ArcFile (file, this, dir);
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}
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/*
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internal class IndexReader
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{
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ArcView m_file;
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int m_count;
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byte[] m_first = new byte[0x108];
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public const int MinNameLength = 0x10;
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public const int MaxNameLength = 0x100;
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public IndexReader (ArcView file)
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{
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m_file = file;
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m_count = m_file.View.ReadInt32 (0);
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m_file.View.Read (4, m_first, 0, m_first.Length);
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}
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ArcIndexScheme m_scheme = new ArcIndexScheme();
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public ArcIndexScheme Parse ()
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{
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if (m_count <= 0 || m_count > 0xfffff)
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return null;
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uint supposed_first_offset = (uint)(m_count * (name_length + 8));
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uint first_size = LittleEndian.ToUInt32 (first_entry, name_length);
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uint first_offset = LittleEndian.ToUInt32 (first_entry, name_length+4);
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uint supposed_offset_key = first_offset ^ supposed_first_offset;
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int last_index_offset = 4 + (m_count - 1) * (name_length + 8);
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uint last_size = m_file.View.ReadUInt32 (last_index_offset + name_length);
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uint last_offset = m_file.View.ReadUInt32 (last_index_offset + name_length + 4);
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last_offset ^= supposed_offset_key;
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}
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bool ParseFirstEntry (int name_length)
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{
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int index_offset = 4;
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}
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public byte NameKey { get; private set; }
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int GuessNameLength (int initial)
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{
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int name_pos = initial;
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byte sym;
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do
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{
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do
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{
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sym = first_entry[name_pos++];
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}
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while (name_pos < MaxNameLength && sym != first_entry[name_pos]);
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if (MaxNameLength == name_pos)
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return 0;
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while (name_pos < MaxNameLength && sym == first_entry[name_pos])
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{
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++name_pos;
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}
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if (MaxNameLength == name_pos && sym == first_entry[name_pos] && sym == first_entry[name_pos+1])
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return 0;
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}
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while (name_pos < MinNameLength || 0 != (name_pos & 1));
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NameKey = sym;
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return name_pos;
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}
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}
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*/
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}
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}
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