mirror of
https://github.com/crskycode/GARbro.git
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419a5f4e31
(GSX): K5 archives + K4 images. (HyperWorks): G images. (IDA): better support packed entries. (Logg): ARF, MBM archives, FRM images. (Omi): DAT archives. (Rare): X archives. (RHSS): 'CRG' archives. (SplushWave): better SWG images support.
524 lines
19 KiB
C#
524 lines
19 KiB
C#
//! \file ImageI24.cs
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//! \date 2019 Jun 22
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//! \brief HyperWorks image format.
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//
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// Copyright (C) 2019 by morkt
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to
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// deal in the Software without restriction, including without limitation the
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// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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// sell copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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//
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using System;
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using System.ComponentModel.Composition;
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using System.IO;
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using System.Windows.Media;
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// [970905][Ucom] Winter Kiss
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// [980626][Love Gun] ACE OF SPADES 2
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namespace GameRes.Formats.HyperWorks
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{
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internal class I24MetaData : ImageMetaData
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{
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public byte Version;
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}
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[Export(typeof(ImageFormat))]
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public class I24Format : ImageFormat
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{
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public override string Tag => "I24";
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public override string Description => "HyperWorks RGB image format";
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public override uint Signature => 0x41343249; // 'I24A'
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public I24Format ()
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{
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Signatures = new[] { 0x41343249u, 0x20343249u };
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}
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public override ImageMetaData ReadMetaData (IBinaryStream file)
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{
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var header = file.ReadHeader (0x18);
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int bpp = header.ToInt16 (0x10);
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if (bpp != 24)
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return null;
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return new I24MetaData {
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Width = header.ToUInt16 (0xC),
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Height = header.ToUInt16 (0xE),
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BPP = bpp,
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Version = header[3],
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};
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}
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public override ImageData Read (IBinaryStream file, ImageMetaData info)
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{
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var reader = new I24Decoder (file, (I24MetaData)info);
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return reader.Unpack();
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}
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public override void Write (Stream file, ImageData image)
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{
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throw new System.NotImplementedException ("I24Format.Write not implemented");
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}
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}
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internal class I24Decoder
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{
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IBinaryStream m_input;
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I24MetaData m_info;
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public I24Decoder (IBinaryStream input, I24MetaData info)
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{
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m_input = input;
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m_info = info;
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}
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static readonly short[] shiftTable = new short[] {
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-1, 0, 0, 1, 1, 1, -1, 1, 2, 1, -2, 1, -2, 0, 0, 2, 1, 2, -1, 2, -3, 0
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};
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bool cacheEmpty = true;
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int byteCount = 0;
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int bits = 0;
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int bitCount = 0;
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class Node
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{
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public Node next;
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public int depth;
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public int token;
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}
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struct DictRec
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{
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public Link link;
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public int bitSize;
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public int token;
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}
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class Link
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{
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public Link[] children = new Link[2];
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public int token;
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}
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DictRec[] dTable_1 = new DictRec[256];
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DictRec[] dTable_2 = new DictRec[256];
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DictRec[] dTable_3 = new DictRec[256];
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Link[] tBuffer_1 = InitNodeList<Link> (684);
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Link[] tBuffer_2 = InitNodeList<Link> (22);
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Link[] tBuffer_3 = InitNodeList<Link> (502);
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Node[] bTable_1 = InitNodeList<Node> (342);
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Node[] bTable_2 = InitNodeList<Node> (11);
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Node[] bTable_3 = InitNodeList<Node> (251);
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static T[] InitNodeList<T>(int count) where T : new()
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{
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var list = new T[count];
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for (int i = 0; i < count; ++i)
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list[i] = new T();
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return list;
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}
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public ImageData Unpack ()
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{
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m_input.Position = 0x18;
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int stride = m_info.iWidth * 4;
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var pixels = new byte[stride * m_info.iHeight];
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byte[][] line_buffer = new[] { new byte[stride], new byte[stride], new byte[stride] };
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int dst = 0;
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var shift_table = shiftTable.Clone() as short[];
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for (int y = 0; y < m_info.iHeight; ++y)
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{
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var line = line_buffer[2];
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line_buffer[2] = line_buffer[1];
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line_buffer[1] = line_buffer[0];
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line_buffer[0] = line;
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int x = 0;
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int p = 0;
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while (x < m_info.iWidth)
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{
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if (byteCount-- == 0)
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{
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if (cacheEmpty)
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{
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cacheEmpty = false;
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int val = ReadUInt8() << 8;
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val |= ReadUInt8();
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bits = val;
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bitCount = 8;
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}
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InitTree (bTable_1, 342);
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InitTree (bTable_2, 11);
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InitTree (bTable_3, 251);
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RebuildTree(bTable_1, dTable_1, tBuffer_1, 342);
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RebuildTree(bTable_2, dTable_2, tBuffer_2, 11);
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RebuildTree(bTable_3, dTable_3, tBuffer_3, 251);
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byteCount = 0x3FFF;
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}
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int color_token = GetToken (dTable_1);
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int shift_token = GetToken (dTable_2);
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int shift_idx = 2 * shift_token;
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short s1 = shift_table[shift_idx];
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short s2 = shift_table[shift_idx + 1];
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if (shift_token != 0)
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{
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if (m_info.Version == 'A')
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{
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while (shift_idx > 0)
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{
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shift_table[shift_idx] = shift_table[shift_idx - 2];
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shift_table[shift_idx+1] = shift_table[shift_idx - 1];
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shift_idx -= 2;
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}
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shift_table[0] = s1;
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shift_table[1] = s2;
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}
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else
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{
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shift_table[shift_idx ] = shift_table[shift_idx - 2];
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shift_table[shift_idx + 1] = shift_table[shift_idx - 1];
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shift_table[shift_idx - 2] = s1;
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shift_table[shift_idx - 1] = s2;
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}
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}
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int src = 4 * (x + s1);
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if (color_token >= 216)
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{
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int count = color_token - 214;
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x += count;
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while (count --> 0)
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{
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line[p++] = line_buffer[s2][src++];
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line[p++] = line_buffer[s2][src++];
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line[p++] = line_buffer[s2][src++];
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line[p++] = line_buffer[s2][src++];
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}
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}
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else
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{
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sbyte r = shift_R[color_token];
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if (r == -3)
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r = (sbyte)(GetToken (dTable_3) + 3);
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line[p+2] = (byte)(line_buffer[s2][src+2] - r);
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sbyte g = shift_G[color_token];
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if (g == -3)
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g = (sbyte)(GetToken(dTable_3) + 3);
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line[p+1] = (byte)(line_buffer[s2][src+1] - g);
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sbyte b = shift_B[color_token];
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if (b == -3)
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b = (sbyte)(GetToken(dTable_3) + 3);
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line[p] = (byte)(line_buffer[s2][src] - b);
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line[p+3] = 0;
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p += 4;
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++x;
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}
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}
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Buffer.BlockCopy (line_buffer[0], 0, pixels, dst, stride);
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dst += stride;
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}
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return ImageData.Create (m_info, PixelFormats.Bgr32, null, pixels, stride);
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}
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private void InitTree (Node[] tree, int count) // sub_408FB0
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{
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for (int i = 0; i < count; ++i)
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{
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tree[i].next = null;
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tree[i].depth = 0;
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tree[i].token = i;
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}
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int length = GetBitLength();
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if (length <= 1)
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return;
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length -= 1;
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int fieldWidth = GetBits (3);
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int tIdx = 0;
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while (length > 0)
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{
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if (GetNextBit() != 0)
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{
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tree[tIdx++].depth = GetBits (fieldWidth);
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--length;
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}
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else
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{
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int step = GetBitLength();
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if (0 == step)
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tIdx++;
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else
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tIdx += step;
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}
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}
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}
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private void RebuildTree (Node[] tree, DictRec[] dict, Link[] links, int count)
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{
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for (int i = 0; i < 256; ++i)
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{
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dict[i].token = 0;
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dict[i].link = null;
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}
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int next_idx = 0; // var node = tree;
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count -= 1;
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while (0 == tree[next_idx].depth)
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{
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if (--count <= 0)
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break;
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++next_idx;
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}
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if (0 == count)
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return;
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var node = tree[next_idx++];
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while (count --> 0)
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{
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int depth = tree[next_idx].depth;
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if (depth != 0)
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{
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if (node != null)
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{
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if (node.depth <= depth)
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{
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var prev = node;
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var ptr = node.next;
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while (ptr != null)
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{
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if (ptr.depth > depth)
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break;
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prev = ptr;
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ptr = ptr.next;
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}
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prev.next = tree[next_idx];
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tree[next_idx].next = ptr;
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}
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else
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{
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tree[next_idx].next = node;
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node = tree[next_idx];
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}
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}
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}
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++next_idx;
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}
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int bit_size = 0;
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int t3_i = 0;
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int dict_idx = 0;
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while (node != null)
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{
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if (node.depth > bit_size)
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{
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dict_idx <<= node.depth - bit_size;
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bit_size = node.depth;
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}
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if (bit_size >= 8)
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{
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if (bit_size == 8)
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{
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dict[dict_idx].bitSize = 8;
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dict[dict_idx].token = node.token;
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dict[dict_idx].link = null;
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}
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else
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{
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int d1 = bit_size - 8;
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int d2 = dict_idx >> d1;
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int d3 = dict_idx << (32 - (bit_size - 8));
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dict[d2].bitSize = 0;
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var ptr_t2 = d2; // &dict[d2];
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var link = dict[ptr_t2].link;
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if (null == link)
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{
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var t3_ptr = links[t3_i];
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t3_ptr.children[0] = null;
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t3_ptr.children[1] = null;
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t3_ptr.token = 0;
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link = t3_ptr;
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dict[ptr_t2].link = t3_ptr;
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t3_i++;
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}
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while (d1 --> 0)
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{
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int v26 = (d3 >> 31) & 1;
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d3 <<= 1;
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if (null == link.children[v26])
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{
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var t3_ptr = links[t3_i];
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t3_ptr.children[0] = null;
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t3_ptr.children[1] = null;
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t3_ptr.token = 0;
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link.children[v26] = t3_ptr;
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t3_i++;
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}
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link = link.children[v26];
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}
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link.token = node.token;
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}
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}
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else
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{
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int d1 = dict_idx << (8 - bit_size);
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int d2 = 1 << (8 - bit_size);
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while (d2 --> 0)
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{
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dict[d1].bitSize = bit_size;
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dict[d1].token = node.token;
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d1++;
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}
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}
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++dict_idx;
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node = node.next;
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}
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}
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int GetToken (DictRec[] table)
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{
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var table_ptr = table[(bits >> 8) & 0xFF];
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int count = table_ptr.bitSize;
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if (count != 0)
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{
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if (count >= bitCount)
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{
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bits <<= bitCount;
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count -= bitCount;
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bits |= ReadUInt8();
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bitCount = 8;
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}
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bits <<= count;
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bitCount -= count;
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return table_ptr.token;
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}
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else
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{
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bits = ReadUInt8() | bits << bitCount;
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bits <<= 8 - bitCount;
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Link link = table_ptr.link;
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do
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{
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int path = GetNextBit() & 1;
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link = link.children[path];
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if (null == link)
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throw new InvalidFormatException ("Invalid tree path");
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}
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while (link.children[0] != null);
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return link.token;
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}
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}
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private byte ReadUInt8()
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{
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return (byte)m_input.ReadByte();
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}
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private int GetNextBit ()
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{
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bits <<= 1;
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if (0 == --bitCount)
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{
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bits |= ReadUInt8();
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bitCount = 8;
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}
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return (bits >> 16) & 1;
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}
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private int GetBitLength ()
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{
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if (GetNextBit() != 0)
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return 0;
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int i = 0;
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do
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{
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++i;
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}
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while (0 == GetNextBit());
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return (1 << i) | GetBits (i);
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}
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private int GetBits (int count)
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{
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int n = count;
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if (count >= bitCount)
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{
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bits <<= bitCount;
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n = count - bitCount;
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bits |= ReadUInt8();
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bitCount = 8;
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}
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if (n >= 8)
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{
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bits <<= 8;
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bits |= ReadUInt8();
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n -= 8;
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}
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bits <<= n;
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bitCount -= n;
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return (bits >> 16) & bitMask[count];
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}
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static readonly int[] bitMask = new[] {
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0x00000000, 0x00000001, 0x00000003, 0x00000007, 0x0000000F, 0x0000001F, 0x0000003F, 0x0000007F,
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0x000000FF, 0x000001FF, 0x000003FF, 0x000007FF, 0x00000FFF, 0x00001FFF, 0x00003FFF, 0x00007FFF,
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0x0000FFFF, 0x0001FFFF, 0x0003FFFF, 0x0007FFFF, 0x000FFFFF, 0x001FFFFF, 0x003FFFFF, 0x007FFFFF,
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0x00FFFFFF, 0x01FFFFFF, 0x03FFFFFF, 0x07FFFFFF, 0x0FFFFFFF, 0x1FFFFFFF, 0x3FFFFFFF, 0x7FFFFFFF
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};
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static readonly sbyte[] shift_R = new sbyte[] {
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-3, -3, -3, -3, -3, -3, -3, -3, -3, -3, -3, -3, -3, -3, -3, -3, -3, -3, -3, -3, -3,
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-3, -3, -3, -3, -3, -3, -3, -3, -3, -3, -3, -3, -3, -3, -3, -2, -2, -2, -2,
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-2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2,
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-2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -1, -1, -1, -1, -1, -1,
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-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
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-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1,
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1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
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1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
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2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
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};
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static readonly sbyte[] shift_G = new sbyte[] {
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-3, -3, -3, -3, -3, -3, -2, -2, -2, -2, -2, -2, -1, -1, -1, -1, -1, -1, 0, 0, 0, 0,
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0, 0, 1, 1, 1, 1, 1, 1, 2, 2, 2, 2, 2, 2, -3, -3, -3, -3, -3, -3, -2, -2, -2,
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-2, -2, -2, -1, -1, -1, -1, -1, -1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 2, 2,
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2, 2, 2, 2, -3, -3, -3, -3, -3, -3, -2, -2, -2, -2, -2, -2, -1, -1, -1, -1,
|
|
-1, -1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 2, 2, 2, 2, 2, 2, -3, -3, -3, -3,
|
|
-3, -3, -2, -2, -2, -2, -2, -2, -1, -1, -1, -1, -1, -1, 0, 0, 0, 0, 0, 0, 1,
|
|
1, 1, 1, 1, 1, 2, 2, 2, 2, 2, 2, -3, -3, -3, -3, -3, -3, -2, -2, -2, -2, -2,
|
|
-2, -1, -1, -1, -1, -1, -1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 2, 2, 2, 2,
|
|
2, 2, -3, -3, -3, -3, -3, -3, -2, -2, -2, -2, -2, -2, -1, -1, -1, -1, -1, -1,
|
|
0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 2, 2, 2, 2, 2, 2,
|
|
};
|
|
static readonly sbyte[] shift_B = new sbyte[] {
|
|
-3, -2, -1, 0, 1, 2, -3, -2, -1, 0, 1, 2, -3, -2, -1, 0, 1, 2, -3, -2, -1, 0, 1, 2,
|
|
-3, -2, -1, 0, 1, 2, -3, -2, -1, 0, 1, 2, -3, -2, -1, 0, 1, 2, -3, -2, -1, 0,
|
|
1, 2, -3, -2, -1, 0, 1, 2, -3, -2, -1, 0, 1, 2, -3, -2, -1, 0, 1, 2, -3, -2,
|
|
-1, 0, 1, 2, -3, -2, -1, 0, 1, 2, -3, -2, -1, 0, 1, 2, -3, -2, -1, 0, 1, 2,
|
|
-3, -2, -1, 0, 1, 2, -3, -2, -1, 0, 1, 2, -3, -2, -1, 0, 1, 2, -3, -2, -1, 0,
|
|
1, 2, -3, -2, -1, 0, 1, 2, -3, -2, -1, 0, 1, 2, -3, -2, -1, 0, 1, 2, -3, -2,
|
|
-1, 0, 1, 2, -3, -2, -1, 0, 1, 2, -3, -2, -1, 0, 1, 2, -3, -2, -1, 0, 1, 2,
|
|
-3, -2, -1, 0, 1, 2, -3, -2, -1, 0, 1, 2, -3, -2, -1, 0, 1, 2, -3, -2, -1, 0,
|
|
1, 2, -3, -2, -1, 0, 1, 2, -3, -2, -1, 0, 1, 2, -3, -2, -1, 0, 1, 2, -3, -2,
|
|
-1, 0, 1, 2, -3, -2, -1, 0, 1, 2, -3, -2, -1, 0, 1, 2,
|
|
};
|
|
}
|
|
}
|