mirror of
https://github.com/crskycode/GARbro.git
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374 lines
15 KiB
C#
374 lines
15 KiB
C#
//! \file FormatCatalog.cs
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//! \date Wed Sep 16 22:51:11 2015
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//! \brief game resources formats catalog class.
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//
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// Copyright (C) 2014-2015 by morkt
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to
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// deal in the Software without restriction, including without limitation the
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// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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// sell copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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//
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using System;
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using System.Collections.Generic;
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using System.ComponentModel.Composition;
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using System.ComponentModel.Composition.Hosting;
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using System.IO;
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using System.Linq;
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using GameRes.Collections;
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using System.Runtime.Serialization.Formatters.Binary;
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using GameRes.Compression;
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using System.Threading;
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namespace GameRes
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{
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public sealed class FormatCatalog
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{
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private static readonly FormatCatalog m_instance = new FormatCatalog();
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#pragma warning disable 649
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[ImportMany(typeof(ArchiveFormat))]
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private IEnumerable<ArchiveFormat> m_arc_formats;
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[ImportMany(typeof(ImageFormat))]
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private IEnumerable<ImageFormat> m_image_formats;
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[ImportMany(typeof(AudioFormat))]
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private IEnumerable<AudioFormat> m_audio_formats;
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[ImportMany(typeof(ScriptFormat))]
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private IEnumerable<ScriptFormat> m_script_formats;
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#pragma warning restore 649
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private MultiValueDictionary<string, IResource> m_extension_map = new MultiValueDictionary<string, IResource>();
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private MultiValueDictionary<uint, IResource> m_signature_map = new MultiValueDictionary<uint, IResource>();
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private Dictionary<string, string> m_game_map = new Dictionary<string, string>();
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/// <summary> The only instance of this class.</summary>
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public static FormatCatalog Instance { get { return m_instance; } }
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public IEnumerable<ArchiveFormat> ArcFormats { get { return m_arc_formats; } }
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public IEnumerable<ImageFormat> ImageFormats { get { return m_image_formats; } }
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public IEnumerable<AudioFormat> AudioFormats { get { return m_audio_formats; } }
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public IEnumerable<ScriptFormat> ScriptFormats { get { return m_script_formats; } }
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public IEnumerable<IResource> Formats
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{
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get
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{
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return ((IEnumerable<IResource>)ArcFormats).Concat (ImageFormats).Concat (AudioFormats).Concat (ScriptFormats);
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}
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}
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public int CurrentSchemeVersion { get; private set; }
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public string SchemeID { get { return "GARbroDB"; } }
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public string AssemblyLocation { get; private set; }
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public string DataDirectory { get { return m_gamedata_dir.Value; } }
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public Exception LastError { get; set; }
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public event ParametersRequestEventHandler ParametersRequest;
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private Lazy<string> m_gamedata_dir;
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private FormatCatalog ()
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{
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AssemblyLocation = Path.GetDirectoryName (System.Reflection.Assembly.GetExecutingAssembly().Location);
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m_gamedata_dir = new Lazy<string> (() => Path.Combine (AssemblyLocation, "GameData"));
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//An aggregate catalog that combines multiple catalogs
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var catalog = new AggregateCatalog();
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//Adds all the parts found in the same assembly as the Program class
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catalog.Catalogs.Add (new AssemblyCatalog (typeof(FormatCatalog).Assembly));
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//Adds parts matching pattern found in the directory of the assembly
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catalog.Catalogs.Add (new DirectoryCatalog (AssemblyLocation, "Arc*.dll"));
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//Create the CompositionContainer with the parts in the catalog
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using (var container = new CompositionContainer (catalog))
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{
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//Fill the imports of this object
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container.ComposeParts (this);
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AddResourceImpl (m_image_formats, container);
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AddResourceImpl (m_arc_formats, container);
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AddResourceImpl (m_audio_formats, container);
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AddResourceImpl (m_script_formats, container);
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}
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}
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private void AddResourceImpl (IEnumerable<IResource> formats, CompositionContainer container)
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{
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foreach (var impl in formats)
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{
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try
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{
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var part = AttributedModelServices.CreatePart (impl);
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if (part.ImportDefinitions.Any())
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container.SatisfyImportsOnce (part);
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}
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catch (Exception X)
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{
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System.Diagnostics.Trace.WriteLine (X.Message, impl.Tag);
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}
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foreach (var ext in impl.Extensions)
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{
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m_extension_map.Add (ext.ToUpperInvariant(), impl);
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}
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foreach (var signature in impl.Signatures)
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{
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m_signature_map.Add (signature, impl);
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}
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}
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}
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/// <summary>
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/// Look up filename in format registry by filename extension and return corresponding interfaces.
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/// if no formats available, return empty range.
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/// </summary>
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public IEnumerable<IResource> LookupFileName (string filename)
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{
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string ext = Path.GetExtension (filename);
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if (string.IsNullOrEmpty (ext))
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return Enumerable.Empty<IResource>();
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return LookupExtension (ext.TrimStart ('.'));
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}
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public IEnumerable<IResource> LookupExtension (string ext)
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{
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return m_extension_map.GetValues (ext.ToUpperInvariant(), true);
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}
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public IEnumerable<Type> LookupExtension<Type> (string ext) where Type : IResource
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{
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return LookupExtension (ext).OfType<Type>();
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}
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public IEnumerable<IResource> LookupSignature (uint signature)
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{
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return m_signature_map.GetValues (signature, true);
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}
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public IEnumerable<Type> LookupSignature<Type> (uint signature) where Type : IResource
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{
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return LookupSignature (signature).OfType<Type>();
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}
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/// <summary>
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/// Enumerate resources matching specified <paramref name="signature"/> and filename extension.
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/// </summary>
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internal IEnumerable<ResourceType> FindFormats<ResourceType> (string filename, uint signature) where ResourceType : IResource
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{
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var ext = new Lazy<string> (() => Path.GetExtension (filename).TrimStart ('.').ToLowerInvariant(), false);
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var tried = Enumerable.Empty<ResourceType>();
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for (;;)
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{
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var range = LookupSignature<ResourceType> (signature);
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if (tried.Any())
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range = range.Except (tried);
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// check formats that match filename extension first
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if (range.Skip (1).Any()) // if range.Count() > 1
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range = range.OrderByDescending (f => f.Extensions.Any (e => e == ext.Value));
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foreach (var impl in range)
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{
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yield return impl;
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}
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if (0 == signature)
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break;
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signature = 0;
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tried = range;
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}
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}
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/// <summary>
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/// Create GameRes.Entry corresponding to <paramref name="filename"/> extension.
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/// </summary>
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/// <exception cref="System.ArgumentException">May be thrown if filename contains invalid
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/// characters.</exception>
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public EntryType Create<EntryType> (string filename) where EntryType : Entry, new()
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{
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EntryType entry = null;
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var formats = LookupFileName (filename);
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if (formats.Any())
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entry = formats.First().Create<EntryType>();
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if (null == entry)
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entry = new EntryType();
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entry.Name = filename;
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return entry;
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}
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public string GetTypeFromName (string filename)
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{
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var formats = LookupFileName (filename);
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if (formats.Any())
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return formats.First().Type;
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return "";
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}
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public void InvokeParametersRequest (object source, ParametersRequestEventArgs args)
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{
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if (null != ParametersRequest)
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ParametersRequest (source, args);
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}
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/// <summary>
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/// Read first 4 bytes from stream and return them as 32-bit signature.
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/// </summary>
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public static uint ReadSignature (Stream file)
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{
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file.Position = 0;
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uint signature = (byte)file.ReadByte();
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signature |= (uint)file.ReadByte() << 8;
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signature |= (uint)file.ReadByte() << 16;
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signature |= (uint)file.ReadByte() << 24;
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return signature;
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}
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/// <summary>
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/// Look up game title based on archive <paramref name="arc_name"/> and files matching
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/// <paramref name="pattern"/> in the same directory as archive.
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/// </summary>
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/// <returns>Game title, or null if no match was found.</returns>
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public string LookupGame (string arc_name, string pattern = "*.exe")
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{
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string title;
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if (m_game_map.TryGetValue (Path.GetFileName (arc_name), out title))
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return title;
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pattern = VFS.CombinePath (VFS.GetDirectoryName (arc_name), pattern);
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foreach (var file in VFS.GetFiles (pattern).Select (e => Path.GetFileName (e.Name)))
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{
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if (m_game_map.TryGetValue (file, out title))
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return title;
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}
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return null;
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}
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public void DeserializeScheme (Stream input)
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{
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int version = GetSerializedSchemeVersion (input);
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if (version <= CurrentSchemeVersion)
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return;
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using (var zs = new ZLibStream (input, CompressionMode.Decompress, true))
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{
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var bin = new BinaryFormatter();
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var db = (SchemeDataBase)bin.Deserialize (zs);
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foreach (var format in Formats)
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{
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ResourceScheme scheme;
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if (db.SchemeMap.TryGetValue (format.Tag, out scheme))
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format.Scheme = scheme;
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}
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CurrentSchemeVersion = db.Version;
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if (db.GameMap != null)
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m_game_map = db.GameMap;
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}
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}
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public void SerializeScheme (Stream output)
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{
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var db = new SchemeDataBase {
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Version = CurrentSchemeVersion,
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SchemeMap = new Dictionary<string, ResourceScheme>(),
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GameMap = m_game_map,
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};
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foreach (var format in Formats)
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{
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var scheme = format.Scheme;
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if (null != scheme)
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db.SchemeMap[format.Tag] = scheme;
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}
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SerializeScheme (output, db);
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}
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public void SerializeScheme (Stream output, SchemeDataBase db)
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{
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using (var writer = new BinaryWriter (output, System.Text.Encoding.UTF8, true))
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{
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writer.Write (SchemeID.ToCharArray());
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writer.Write (db.Version);
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}
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var bin = new BinaryFormatter();
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using (var zs = new ZLibStream (output, CompressionMode.Compress, true))
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bin.Serialize (zs, db);
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}
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public int GetSerializedSchemeVersion (Stream input)
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{
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using (var reader = new BinaryReader (input, System.Text.Encoding.UTF8, true))
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{
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var header = reader.ReadChars (SchemeID.Length);
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if (!header.SequenceEqual (SchemeID))
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throw new FormatException ("Invalid serialization file");
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return reader.ReadInt32();
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}
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}
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/// <summary>
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/// Read text file <paramref name="filename"/> from data directory, performing <paramref name="process_line"/> action on each line.
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/// </summary>
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public void ReadFileList (string filename, Action<string> process_line)
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{
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var lst_file = Path.Combine (DataDirectory, filename);
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if (!File.Exists (lst_file))
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return;
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using (var input = new StreamReader (lst_file))
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{
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string line;
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while ((line = input.ReadLine()) != null)
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{
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if (line.Length > 0)
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{
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process_line (line);
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}
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}
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}
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}
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}
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/// <summary>
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/// Lazily initialized wrapper for resource instances.
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/// </summary>
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public class ResourceInstance<T> where T : IResource
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{
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T m_format;
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Func<T> m_resolver;
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public ResourceInstance (string tag)
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{
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var t = typeof(T);
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if (typeof(ImageFormat) == t || t.IsSubclassOf (typeof(ImageFormat)))
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m_resolver = () => ImageFormat.FindByTag (tag) as T;
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else if (typeof(ArchiveFormat) == t || t.IsSubclassOf (typeof(ArchiveFormat)))
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m_resolver = () => FormatCatalog.Instance.ArcFormats.FirstOrDefault (f => f.Tag == tag) as T;
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else if (typeof(AudioFormat) == t || t.IsSubclassOf (typeof(AudioFormat)))
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m_resolver = () => FormatCatalog.Instance.AudioFormats.FirstOrDefault (f => f.Tag == tag) as T;
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else if (typeof(ScriptFormat) == t || t. IsSubclassOf (typeof(ScriptFormat)))
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m_resolver = () => FormatCatalog.Instance.ScriptFormats.FirstOrDefault (f => f.Tag == tag) as T;
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else
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throw new ApplicationException ("Invalid resource type specified for ResourceInstance<T>");
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}
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public T Value { get { return LazyInitializer.EnsureInitialized (ref m_format, m_resolver); } }
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}
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[Serializable]
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public class SchemeDataBase
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{
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public int Version;
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public Dictionary<string, ResourceScheme> SchemeMap;
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public Dictionary<string, string> GameMap;
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}
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}
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