mirror of
https://github.com/crskycode/GARbro.git
synced 2024-12-24 20:04:13 +08:00
167 lines
5.9 KiB
C#
167 lines
5.9 KiB
C#
//! \file ImageIMGX.cs
|
|
//! \date 2019 Mar 12
|
|
//! \brief NGS engine compressed bitmap decoder.
|
|
//
|
|
// Copyright (C) 2019 by morkt
|
|
//
|
|
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
// of this software and associated documentation files (the "Software"), to
|
|
// deal in the Software without restriction, including without limitation the
|
|
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
|
|
// sell copies of the Software, and to permit persons to whom the Software is
|
|
// furnished to do so, subject to the following conditions:
|
|
//
|
|
// The above copyright notice and this permission notice shall be included in
|
|
// all copies or substantial portions of the Software.
|
|
//
|
|
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
|
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
|
|
// IN THE SOFTWARE.
|
|
//
|
|
|
|
using System.IO;
|
|
using System.Windows.Media;
|
|
using System.Windows.Media.Imaging;
|
|
|
|
namespace GameRes.Formats.Nonono
|
|
{
|
|
internal class ImgXDecoder : IImageDecoder
|
|
{
|
|
LsbBitStream m_input;
|
|
uint m_unpacked_size;
|
|
ImageMetaData m_info;
|
|
ImageData m_image;
|
|
|
|
public Stream Source { get { return m_input.Input; } }
|
|
public ImageFormat SourceFormat { get { return null; } }
|
|
public ImageMetaData Info { get { return m_info ?? GetImageInfo(); } }
|
|
public ImageData Image { get { return m_image ?? (m_image = GetImage()); } }
|
|
|
|
public ImgXDecoder (IBinaryStream input)
|
|
{
|
|
input.Position = 4;
|
|
uint unpacked_size = ~input.ReadUInt32();
|
|
m_unpacked_size = unpacked_size >> 16 | unpacked_size << 16;
|
|
m_input = new LsbBitStream (input.AsStream);
|
|
}
|
|
|
|
ImageData GetImage ()
|
|
{
|
|
var bitmap = Unpack();
|
|
m_info = new ImageMetaData {
|
|
Width = bitmap.ToUInt32 (4),
|
|
Height = bitmap.ToUInt32 (8),
|
|
BPP = bitmap.ToUInt16 (0xE),
|
|
};
|
|
int header_size = bitmap.ToInt32 (0);
|
|
BitmapPalette palette = null;
|
|
int stride = m_info.iWidth * m_info.BPP / 8;
|
|
var pixels = new byte[stride * m_info.iHeight];
|
|
using (var input = new MemoryStream (bitmap, header_size, bitmap.Length - header_size))
|
|
{
|
|
if (8 == m_info.BPP)
|
|
{
|
|
int num_colors = bitmap.ToInt32 (0x20);
|
|
if (0 == num_colors)
|
|
num_colors = 0x100;
|
|
palette = ImageFormat.ReadPalette (input, num_colors);
|
|
}
|
|
input.Read (pixels, 0, pixels.Length);
|
|
}
|
|
PixelFormat format = 8 == m_info.BPP ? PixelFormats.Indexed8
|
|
: 24 == m_info.BPP ? PixelFormats.Bgr24
|
|
: PixelFormats.Bgr32;
|
|
return ImageData.Create (m_info, format, palette, pixels, stride);
|
|
}
|
|
|
|
ImageMetaData GetImageInfo ()
|
|
{
|
|
GetImage();
|
|
return m_info;
|
|
}
|
|
|
|
struct Node
|
|
{
|
|
public int Child;
|
|
public byte Value;
|
|
}
|
|
|
|
public byte[] Unpack ()
|
|
{
|
|
var output = new byte[m_unpacked_size];
|
|
m_input.Input.Position = 8;
|
|
var tree = new Node[0x88CF];
|
|
var buffer = new byte[0x88CF];
|
|
int out_pos = 0;
|
|
|
|
int root_node = 259;
|
|
int code_length = 9;
|
|
int last_code = m_input.GetBits (code_length);
|
|
if (-1 == last_code || 256 == last_code)
|
|
return output;
|
|
byte last_symbol = output[out_pos++] = (byte)last_code;
|
|
while (out_pos < output.Length)
|
|
{
|
|
int code;
|
|
for (;;)
|
|
{
|
|
code = m_input.GetBits (code_length);
|
|
if (-1 == code)
|
|
return output;
|
|
if (code != 257)
|
|
break;
|
|
++code_length;
|
|
}
|
|
if (code == 256)
|
|
break;
|
|
if (code == 258)
|
|
{
|
|
root_node = 259;
|
|
code_length = 9;
|
|
last_code = m_input.GetBits (code_length);
|
|
if (-1 == last_code || 256 == last_code)
|
|
return output;
|
|
last_symbol = output[out_pos++] = (byte)last_code;
|
|
continue;
|
|
}
|
|
int symbol = code;
|
|
int ptr = 0;
|
|
if (code >= root_node)
|
|
{
|
|
symbol = last_code;
|
|
buffer[ptr++] = last_symbol;
|
|
}
|
|
while (symbol > 255)
|
|
{
|
|
buffer[ptr++] = tree[symbol].Value;
|
|
symbol = tree[symbol].Child;
|
|
}
|
|
last_symbol = buffer[ptr] = (byte)symbol;
|
|
while (ptr >= 0)
|
|
{
|
|
output[out_pos++] = buffer[ptr--];
|
|
}
|
|
tree[root_node].Child = last_code;
|
|
tree[root_node].Value = last_symbol;
|
|
++root_node;
|
|
last_code = code;
|
|
}
|
|
return output;
|
|
}
|
|
|
|
bool m_disposed = false;
|
|
public void Dispose ()
|
|
{
|
|
if (!m_disposed)
|
|
{
|
|
m_input.Dispose();
|
|
m_disposed = true;
|
|
}
|
|
}
|
|
}
|
|
}
|