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106 lines
3.8 KiB
C#
106 lines
3.8 KiB
C#
//! \file AudioPWV.cs
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//! \date 2019 Jan 10
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//! \brief Mermaid compressed WAVE file.
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//
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// Copyright (C) 2019 by morkt
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to
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// deal in the Software without restriction, including without limitation the
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// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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// sell copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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//
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using System.ComponentModel.Composition;
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using System.IO;
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namespace GameRes.Formats.Mermaid
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{
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[Export(typeof(AudioFormat))]
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public class PwvAudio : AudioFormat
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{
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public override string Tag { get { return "PWV"; } }
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public override string Description { get { return "Mermaid compressed audio"; } }
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public override uint Signature { get { return 0x46495200; } } // '\0RIF'
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public override bool CanWrite { get { return false; } }
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public override SoundInput TryOpen (IBinaryStream file)
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{
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if (!file.Name.HasExtension ("PWV"))
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return null;
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var header = file.ReadHeader (0x10);
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if (!header.AsciiEqual (9, "WAVE"))
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return null;
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var output = new MemoryStream ((int)file.Length);
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try
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{
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file.Position = 0;
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Unpack (file, output);
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output.Position = 0;
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var wave = new WaveInput (output);
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file.Dispose();
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return wave;
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}
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catch
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{
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output.Dispose();
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throw;
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}
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}
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void Unpack (IBinaryStream input, Stream output)
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{
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var buffer = new byte[16];
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int ctl;
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while ((ctl = input.ReadByte()) != -1)
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{
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if (0 == ctl)
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{
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input.Read (buffer, 0, 16);
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output.Write (buffer, 0, 16);
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}
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else if (1 == ctl)
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{
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for (int i = 0; i < 16; i += 2)
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{
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buffer[i] = input.ReadUInt8();
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buffer[i+1] = 0;
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}
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output.Write (buffer, 0, 16);
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}
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else if (8 == ctl)
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{
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for (int i = 0; i < 16; i += 2)
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{
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buffer[i] = input.ReadUInt8();
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buffer[i+1] = 0xFF;
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}
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output.Write (buffer, 0, 16);
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}
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else if (15 == ctl)
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{
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int count = input.ReadUInt8();
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if (count > buffer.Length)
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buffer = new byte[count];
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input.Read (buffer, 0, count);
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output.Write (buffer, 0, count);
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}
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else if (input.PeekByte() != -1)
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throw new InvalidFormatException();
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}
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}
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}
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}
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