271 lines
10 KiB
C#

//! \file ExeFile.cs
//! \date Mon Jan 23 05:12:50 2017
//! \brief Win32 EXE file parser/accessor.
//
// Copyright (C) 2017 by morkt
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Runtime.InteropServices;
using System.Text;
using GameRes.Utility;
namespace GameRes.Formats
{
public class ExeFile
{
ArcView m_file;
Dictionary<string, Section> m_section_table;
Section m_overlay;
public ExeFile (ArcView file)
{
if (!file.View.AsciiEqual (0, "MZ"))
throw new InvalidFormatException ("File is not a valid win32 executable.");
m_file = file;
Whole = new Section { Offset = 0, Size = (uint)Math.Min (m_file.MaxOffset, uint.MaxValue) };
}
public ArcView.Frame View { get { return m_file.View; } }
/// <summary>
/// Section representing the whole file.
/// </summary>
public Section Whole { get; private set; }
/// <summary>
/// Dictionary of executable file sections.
/// </summary>
public IReadOnlyDictionary<string, Section> Sections
{
get
{
if (null == m_section_table)
InitSectionTable();
return m_section_table;
}
}
/// <summary>
/// Overlay section of executable file.
/// </summary>
public Section Overlay
{
get
{
if (null == m_section_table)
InitSectionTable();
return m_overlay;
}
}
/// <summary>
/// Structure representing section of executable file in the form of its offset and size.
/// </summary>
public struct Section
{
public long Offset;
public uint Size;
}
/// <summary>
/// Returns true if executable file contains section <paramref name="name"/>.
/// </summary>
public bool ContainsSection (string name)
{
return Sections.ContainsKey (name);
}
/// <summary>
/// Search for byte sequence within specified section.
/// </summary>
/// <returns>Offset of byte sequence, if found, -1 otherwise.</returns>
public long FindString (Section section, byte[] seq, int step = 1)
{
if (step <= 0)
throw new ArgumentOutOfRangeException ("step", "Search step should be positive integer.");
long offset = section.Offset;
if (offset < 0 || offset > m_file.MaxOffset)
throw new ArgumentOutOfRangeException ("section", "Invalid executable file section specified.");
uint seq_length = (uint)seq.Length;
if (0 == seq_length || section.Size < seq_length)
return -1;
long end_offset = Math.Min (m_file.MaxOffset, offset + section.Size);
unsafe
{
while (offset < end_offset)
{
uint page_size = (uint)Math.Min (0x10000L, end_offset - offset);
if (page_size < seq_length)
break;
using (var view = m_file.CreateViewAccessor (offset, page_size))
using (var ptr = new ViewPointer (view, offset))
{
byte* page_begin = ptr.Value;
byte* page_end = page_begin + page_size - seq_length;
byte* p;
for (p = page_begin; p <= page_end; p += step)
{
int i = 0;
while (p[i] == seq[i])
{
if (++i == seq.Length)
return offset + (p - page_begin);
}
}
offset += p - page_begin;
}
}
}
return -1;
}
public long FindAsciiString (Section section, string seq, int step = 1)
{
return FindString (section, Encoding.ASCII.GetBytes (seq), step);
}
public long FindSignature (Section section, uint signature, int step = 4)
{
var bytes = new byte[4];
LittleEndian.Pack (signature, bytes, 0);
return FindString (section, bytes, step);
}
private void InitSectionTable ()
{
long pe_offset = m_file.View.ReadUInt32 (0x3C);
if (pe_offset >= m_file.MaxOffset-0x58 || !m_file.View.AsciiEqual (pe_offset, "PE\0\0"))
throw new InvalidFormatException ("File is not a valid win32 executable.");
int opt_header = m_file.View.ReadUInt16 (pe_offset+0x14); // SizeOfOptionalHeader
long offset = m_file.View.ReadUInt32 (pe_offset+0x54); // SizeOfHeaders
long section_table = pe_offset+opt_header+0x18;
int count = m_file.View.ReadUInt16 (pe_offset+6); // NumberOfSections
var table = new Dictionary<string, Section> (count);
if (section_table + 0x28*count < m_file.MaxOffset)
{
for (int i = 0; i < count; ++i)
{
var name = m_file.View.ReadString (section_table, 0x10);
var section = new Section {
Size = m_file.View.ReadUInt32 (section_table+0x10),
Offset = m_file.View.ReadUInt32 (section_table+0x14)
};
if (!table.ContainsKey (name))
table.Add (name, section);
if (0 != section.Size)
offset = Math.Max (section.Offset + section.Size, offset);
section_table += 0x28;
}
}
offset = Math.Min ((offset + 0xF) & ~0xFL, m_file.MaxOffset);
m_overlay.Offset = offset;
m_overlay.Size = (uint)(m_file.MaxOffset - offset);
m_section_table = table;
}
/// <summary>
/// Helper class for executable file resources access.
/// </summary>
public sealed class ResourceAccessor : IDisposable
{
IntPtr m_exe;
public ResourceAccessor (string filename)
{
const uint LOAD_LIBRARY_AS_IMAGE_RESOURCE = 0x20;
m_exe = NativeMethods.LoadLibraryEx (filename, IntPtr.Zero, LOAD_LIBRARY_AS_IMAGE_RESOURCE);
if (IntPtr.Zero == m_exe)
throw new Win32Exception (Marshal.GetLastWin32Error());
}
public byte[] GetResource (string name, string type)
{
if (m_disposed)
throw new ObjectDisposedException ("Access to disposed ResourceAccessor object failed.");
var res = NativeMethods.FindResource (m_exe, name, type);
if (IntPtr.Zero == res)
return null;
var glob = NativeMethods.LoadResource (m_exe, res);
if (IntPtr.Zero == glob)
return null;
uint size = NativeMethods.SizeofResource (m_exe, res);
var src = NativeMethods.LockResource (glob);
if (IntPtr.Zero == src)
return null;
var dst = new byte[size];
Marshal.Copy (src, dst, 0, dst.Length);
return dst;
}
#region IDisposable implementation
bool m_disposed = false;
public void Dispose ()
{
Dispose (true);
GC.SuppressFinalize (this);
}
~ResourceAccessor ()
{
Dispose (false);
}
void Dispose (bool disposing)
{
if (!m_disposed)
{
NativeMethods.FreeLibrary (m_exe);
m_disposed = true;
}
}
#endregion
}
}
static internal class NativeMethods
{
[DllImport("kernel32.dll", SetLastError = true, CharSet = CharSet.Unicode)]
static internal extern IntPtr LoadLibraryEx (string lpFileName, IntPtr hReservedNull, uint dwFlags);
[DllImport("kernel32.dll", SetLastError = true)]
[return: MarshalAs(UnmanagedType.Bool)]
static internal extern bool FreeLibrary (IntPtr hModule);
[DllImport( "kernel32.dll", SetLastError = true, CharSet = CharSet.Unicode)]
static internal extern IntPtr FindResource (IntPtr hModule, string lpName, string lpType);
[DllImport("Kernel32.dll", SetLastError = true)]
static internal extern IntPtr LoadResource (IntPtr hModule, IntPtr hResource);
[DllImport("Kernel32.dll", SetLastError = true)]
static internal extern uint SizeofResource (IntPtr hModule, IntPtr hResource);
[DllImport("kernel32.dll")]
static internal extern IntPtr LockResource (IntPtr hResData);
}
}