GARbro-mirror/Legacy/Gsx/ImageK4.cs
morkt 419a5f4e31 (Legacy): bunch of formats.
(GSX): K5 archives + K4 images.
(HyperWorks): G images.
(IDA): better support packed entries.
(Logg): ARF, MBM archives, FRM images.
(Omi): DAT archives.
(Rare): X archives.
(RHSS): 'CRG' archives.
(SplushWave): better SWG images support.
2023-09-07 12:47:22 +04:00

266 lines
9.8 KiB
C#

//! \file ImageK4.cs
//! \date 2023 Aug 27
//! \brief GSX engine image format.
//
// Copyright (C) 2023 by morkt
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//
using GameRes.Utility;
using System;
using System.ComponentModel.Composition;
using System.IO;
using System.Windows.Media;
// [030825][Mirai] Hoshi no Oujo
namespace GameRes.Formats.Gsx
{
internal class K4MetaData : ImageMetaData
{
public byte AlphaMode;
public int FrameCount;
}
[Export(typeof(ImageFormat))]
public class K4Format : ImageFormat
{
public override string Tag => "K4";
public override string Description => "GSX engine image format";
public override uint Signature => 0x0201344B; // 'K4'
public override ImageMetaData ReadMetaData (IBinaryStream file)
{
var header = file.ReadHeader (0x10);
if (!header.AsciiEqual ("K4"))
return null;
if (header[2] != 1 || header[3] != 2)
return null;
int frame_count = header.ToInt16 (0xC);
if (frame_count <= 0)
return null;
return new K4MetaData {
Width = header.ToUInt16 (4),
Height = header.ToUInt16 (6),
BPP = header[0xF],
AlphaMode = header[0xB],
FrameCount = frame_count,
};
}
public override ImageData Read (IBinaryStream file, ImageMetaData info)
{
var reader = new K4Reader (file, (K4MetaData)info);
return reader.Unpack();
}
public override void Write (Stream file, ImageData image)
{
throw new System.NotImplementedException ("K4Format.Write not implemented");
}
}
internal sealed class K4Reader
{
IBinaryStream m_input;
K4MetaData m_info;
public K4Reader (IBinaryStream input, K4MetaData info)
{
m_input = input;
m_info = info;
}
int m_stride;
int m_pixel_size;
public ImageData Unpack ()
{
uint base_offset = 0x30;
m_input.Position = base_offset;
m_info.Width = m_input.ReadUInt16();
m_info.Height = m_input.ReadUInt16();
m_input.Seek (8, SeekOrigin.Current);
int bpp = m_input.ReadUInt16();
int flags = m_input.ReadUInt16();
m_input.Seek (4, SeekOrigin.Current);
uint alpha_pos = m_input.ReadUInt32();
m_input.Seek (12, SeekOrigin.Current);
int ctl_length = m_input.ReadInt32();
m_pixel_size = bpp / 8;
m_stride = (m_info.iWidth * m_pixel_size + 3) & ~3;
var pixels = new byte[m_info.iHeight * m_stride];
int dst = 0;
bool do_delta = (flags & 1) != 0;
var control_bytes = m_input.ReadBytes (ctl_length - 0x10);
using (var mem = new MemoryStream (control_bytes))
using (var ctl = new MsbBitStream (mem))
using (var data = new MsbBitStream (m_input.AsStream, true))
{
while (dst < pixels.Length)
{
int b = ctl.GetNextBit();
if (-1 == b)
break;
if (b != 0)
{
if (!do_delta)
{
pixels[dst++] = (byte)data.GetBits (8);
}
else if (dst >= m_pixel_size)
{
pixels[dst] = (byte)(pixels[dst - m_pixel_size] + data.GetBits (9) + 1);
++dst;
}
else
{
pixels[dst++] = (byte)data.GetBits (9);
}
}
else
{
int pos, count;
if (ctl.GetNextBit() != 0)
{
pos = data.GetBits (14);
count = data.GetBits (4) + 3;
}
else
{
pos = data.GetBits (9);
count = data.GetBits (3) + 2;
}
int src = dst - pos - 1;
count = Math.Min (count, pixels.Length - dst);
if (!do_delta || dst < m_pixel_size)
{
Binary.CopyOverlapped (pixels, src, dst, count);
dst += count;
}
else
{
while (count --> 0)
{
pixels[dst++] = (byte)(pixels[src] + pixels[src + pos - m_pixel_size + 1] - pixels[src - m_pixel_size]);
++src;
}
}
}
}
}
if (0 == alpha_pos)
{
if (24 == bpp)
return ImageData.CreateFlipped (m_info, PixelFormats.Bgr24, null, pixels, m_stride);
else
return ImageData.CreateFlipped (m_info, PixelFormats.Bgr32, null, pixels, m_stride);
}
if (0xFF == m_info.AlphaMode)
pixels = UnpackAlphaFF (alpha_pos + base_offset, pixels);
else if (0xFE == m_info.AlphaMode)
pixels = UnpackAlphaFE (alpha_pos + base_offset, pixels);
else
throw new NotSupportedException (string.Format ("Not supported alpha channel mode 0x{0:X2}", m_info.AlphaMode));
m_stride = m_info.iWidth * 4;
return ImageData.Create (m_info, PixelFormats.Bgra32, null, pixels, m_stride);
}
byte[] UnpackAlphaFF (uint alpha_pos, byte[] pixels)
{
m_input.Position = alpha_pos;
var offsets = new int[m_info.iHeight];
for (int i = 0; i < offsets.Length; ++i)
offsets[i] = m_input.ReadInt32();
var output = new byte[m_info.iWidth * m_info.iHeight * 4];
int dst = 0;
for (int y = 0; y < m_info.iHeight; y++)
{
m_input.Position = alpha_pos + offsets[y];
int src = (m_info.iHeight - y - 1) * m_stride;
int dst_a = dst + 3;
for (int x = 0; x < m_info.iWidth; ++x)
{
output[dst ] = pixels[src ];
output[dst+1] = pixels[src+1];
output[dst+2] = pixels[src+2];
dst += 4;
src += m_pixel_size;
}
for (int x = 0; x < m_info.iWidth; )
{
byte alpha = m_input.ReadUInt8();
int count = m_input.ReadUInt8();
count = Math.Min (count, m_info.iWidth - x);
x += count;
if (alpha > 0)
{
alpha = (byte)((alpha * 0xFF) >> 7);
while (count --> 0)
{
output[dst_a] = alpha;
dst_a += 4;
}
}
else
{
dst_a += 4 * count;
}
}
}
return output;
}
byte[] UnpackAlphaFE (uint alpha_pos, byte[] pixels)
{
m_input.Position = alpha_pos;
var output = new byte[m_info.iWidth * m_info.iHeight * 4];
int dst = 0;
for (int y = 0; y < m_info.iHeight; y++)
{
int src = (m_info.iHeight - y - 1) * m_stride;
int dst_a = dst + 3;
for (int x = 0; x < m_info.iWidth; ++x)
{
output[dst ] = pixels[src ];
output[dst+1] = pixels[src+1];
output[dst+2] = pixels[src+2];
dst += 4;
src += m_pixel_size;
}
for (int x = 0; x < m_info.iWidth; x += 8)
{
byte alpha = m_input.ReadUInt8();
int count = Math.Min (8, m_info.iWidth - x);
for (int i = 0; i < count; ++i)
{
output[dst_a] = (byte)-(alpha & 1);
dst_a += 4;
alpha >>= 1;
}
}
}
return output;
}
}
}