mirror of
https://github.com/crskycode/GARbro.git
synced 2024-11-23 21:55:34 +08:00
f90e2e851c
(BIZ): moved to Adviz folder. (GIZ, GIZ2, BIZ2, PR1): new PC-98 image formats. (DATA, BGM, SED): MyHarvest resource formats. (HTF): compressed image format. (PAK): Mina resource archives. (GCmp): read palette from external resource. (NCG): Nekotaro image format. (BND, TCZ, TSZ): Ponytail Soft PC-98 formats. (NOR): Sophia resource archive. (SDA, PLA): Squadra D resource archives. (UCA): added checks to avoid false positives.
57 lines
2.4 KiB
C#
57 lines
2.4 KiB
C#
//! \file AudioBGM.cs
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//! \date 2023 Sep 26
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//! \brief MyHarvest audio format.
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//
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// Copyright (C) 2023 by morkt
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to
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// deal in the Software without restriction, including without limitation the
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// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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// sell copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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//
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using System.ComponentModel.Composition;
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namespace GameRes.Formats.MyHarvest
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{
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[Export(typeof(AudioFormat))]
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public class BgmAudio : AudioFormat
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{
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public override string Tag => "BGM/HARVEST";
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public override string Description => "MyHarvest audio resource";
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public override uint Signature => 0x304D4742; // 'BMG0'
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public override bool CanWrite => false;
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public override SoundInput TryOpen (IBinaryStream file)
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{
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var header = file.ReadHeader (0x1C);
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if (!header.AsciiEqual (0x14, "dar\0"))
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return null;
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var format = new WaveFormat {
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FormatTag = header.ToUInt16 (4),
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Channels = header.ToUInt16 (6),
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SamplesPerSecond = header.ToUInt32 (8),
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AverageBytesPerSecond = header.ToUInt32 (0xC),
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BlockAlign = header.ToUInt16 (0x10),
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BitsPerSample = header.ToUInt16 (0x12),
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};
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uint pcm_size = header.ToUInt32 (0x18);
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var region = new StreamRegion (file.AsStream, 0x1C, pcm_size);
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return new RawPcmInput (region, format);
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}
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}
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}
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