mirror of
https://github.com/crskycode/GARbro.git
synced 2024-12-29 14:24:13 +08:00
157 lines
5.9 KiB
C#
157 lines
5.9 KiB
C#
//! \file AudioRHA.cs
|
|
//! \date Tue Nov 08 16:33:10 2016
|
|
//! \brief rUGP engine audio object.
|
|
//
|
|
// Copyright (C) 2016-2017 by morkt
|
|
//
|
|
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
// of this software and associated documentation files (the "Software"), to
|
|
// deal in the Software without restriction, including without limitation the
|
|
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
|
|
// sell copies of the Software, and to permit persons to whom the Software is
|
|
// furnished to do so, subject to the following conditions:
|
|
//
|
|
// The above copyright notice and this permission notice shall be included in
|
|
// all copies or substantial portions of the Software.
|
|
//
|
|
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
|
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
|
|
// IN THE SOFTWARE.
|
|
//
|
|
|
|
using System.ComponentModel.Composition;
|
|
using System.IO;
|
|
using GameRes.Utility;
|
|
|
|
namespace GameRes.Formats.Rugp
|
|
{
|
|
[Export(typeof(AudioFormat))]
|
|
public class RhaAudio : AudioFormat
|
|
{
|
|
public override string Tag { get { return "RHA"; } }
|
|
public override string Description { get { return "rUGP engine compressed audio (MP3)"; } }
|
|
public override uint Signature { get { return 0; } }
|
|
public override bool CanWrite { get { return false; } }
|
|
|
|
public override SoundInput TryOpen (IBinaryStream file)
|
|
{
|
|
ushort schema = Binary.BigEndian (file.ReadUInt16());
|
|
if (4 == (schema & 0x10F))
|
|
{
|
|
file.Position = 0;
|
|
schema = 0;
|
|
}
|
|
else if (0x10B != schema)
|
|
return null;
|
|
var mp3 = new MemoryStream();
|
|
try
|
|
{
|
|
if (!ConvertToMp3 (file, mp3, schema))
|
|
{
|
|
mp3.Dispose();
|
|
return null;
|
|
}
|
|
mp3.Position = 0;
|
|
var sound = new Mp3Input (mp3);
|
|
file.Dispose();
|
|
return sound;
|
|
}
|
|
catch
|
|
{
|
|
mp3.Dispose();
|
|
throw;
|
|
}
|
|
}
|
|
|
|
bool ConvertToMp3 (IBinaryStream input, Stream mp3, ushort schema)
|
|
{
|
|
byte[] frame_buffer = null;
|
|
using (var output = new BinaryWriter (mp3, System.Text.Encoding.Default, true))
|
|
{
|
|
while (input.PeekByte() != -1)
|
|
{
|
|
ushort rha_header = Binary.BigEndian (input.ReadUInt16());
|
|
uint header;
|
|
int add_len = 0;
|
|
byte add_value = 0;
|
|
if (0 == schema)
|
|
{
|
|
header = 0xFFFB0000u | rha_header;
|
|
}
|
|
else
|
|
{
|
|
if (0 != (rha_header & 0x1000)) // RHAF_LASTZEROADD
|
|
{
|
|
add_len = input.ReadUInt16();
|
|
add_value = 0;
|
|
}
|
|
else if (0 != (rha_header & 0x2000)) // RHAF_LASTFULLADD
|
|
{
|
|
add_len = input.ReadUInt16();
|
|
add_value = 0xFF;
|
|
}
|
|
header = RhaToMp3Header (rha_header);
|
|
}
|
|
int frame_length = GetFrameLength (header);
|
|
if (0 == frame_length || add_len > frame_length)
|
|
return false;
|
|
if (null == frame_buffer || frame_length > frame_buffer.Length)
|
|
frame_buffer = new byte[frame_length];
|
|
|
|
int read_length = frame_length - add_len;
|
|
if (read_length != input.Read (frame_buffer, 0, read_length))
|
|
break;
|
|
for (int i = 0; i < add_len; ++i)
|
|
frame_buffer[read_length+i] = add_value;
|
|
|
|
output.Write (Binary.BigEndian (header));
|
|
output.Write (frame_buffer, 0, frame_length);
|
|
|
|
if (0 == (header & (1 << 16))) // CRC bit
|
|
output.Write (input.ReadUInt16());
|
|
}
|
|
}
|
|
return mp3.Length > 0;
|
|
}
|
|
|
|
internal static uint RhaToMp3Header (uint header)
|
|
{
|
|
return (header & 0xF) << 4 | (header & 0x7F0) << 5 | (header & 0x800) << 8 | 0xFFF30004;
|
|
}
|
|
|
|
internal static int GetFrameLength (uint header)
|
|
{
|
|
int lsf, freq;
|
|
if (0 == (header & (1 << 20)))
|
|
{
|
|
lsf = 1;
|
|
freq = (int)((header >> 10 ) & 3) + 6;
|
|
}
|
|
else
|
|
{
|
|
lsf = (int)~(header >> 19) & 1;
|
|
freq = (int)((header >> 10 ) & 3) + (lsf * 3);
|
|
}
|
|
int bitrate_index = (int)((header >> 12) & 0xF);
|
|
if (0 == bitrate_index || 0xF == bitrate_index)
|
|
return 0;
|
|
int padding = (int)((header >> 9) & 1);
|
|
int frame_length = BitRates[lsf, bitrate_index] * 144000;
|
|
frame_length /= Mp3Freqs[freq] << lsf;
|
|
frame_length += padding - 4;
|
|
return frame_length;
|
|
}
|
|
|
|
static readonly int[] Mp3Freqs = { 44100, 48000, 32000, 22050, 24000, 16000, 11025, 12000, 8000 };
|
|
|
|
static readonly short[,] BitRates = {
|
|
{ 0, 32, 40, 48, 56, 64, 80, 96,112,128,160,192,224,256,320 },
|
|
{ 0, 8, 16, 24, 32, 40, 48, 56, 64, 80, 96,112,128,144,160 }
|
|
};
|
|
}
|
|
}
|