2016-05-20 04:07:23 +04:00

408 lines
15 KiB
C#

//! \file ImagePB3.cs
//! \date Wed Dec 02 13:55:45 2015
//! \brief Cmvs engine image format.
//
// Copyright (C) 2015 by morkt
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//
using GameRes.Utility;
using System;
using System.ComponentModel.Composition;
using System.IO;
using System.Windows.Media;
namespace GameRes.Formats.Purple
{
internal class Pb3MetaData : ImageMetaData
{
public int Type;
public int SubType;
public int InputSize;
}
[Export(typeof(ImageFormat))]
public class Pb3Format : ImageFormat
{
public override string Tag { get { return "PB3"; } }
public override string Description { get { return "Purple Software image format"; } }
public override uint Signature { get { return 0x42334250; } } // 'PB3B'
public override ImageMetaData ReadMetaData (Stream stream)
{
stream.Position = 4;
using (var reader = new ArcView.Reader (stream))
{
int input_size = reader.ReadInt32();
stream.Position = 0x18;
int t2 = reader.ReadInt32();
int t1 = reader.ReadUInt16();
uint width = reader.ReadUInt16();
uint height = reader.ReadUInt16();
int bpp = reader.ReadUInt16();
return new Pb3MetaData
{
Width = width,
Height = height,
BPP = bpp,
Type = t1,
SubType = t2,
InputSize = input_size,
};
}
}
public override ImageData Read (Stream stream, ImageMetaData info)
{
var reader = new Pb3Reader (stream, (Pb3MetaData)info);
reader.Unpack();
return ImageData.Create (info, reader.Format, null, reader.Data);
}
public override void Write (Stream file, ImageData image)
{
throw new System.NotImplementedException ("Pb3Format.Write not implemented");
}
}
internal sealed class Pb3Reader
{
byte[] m_input;
Pb3MetaData m_info;
int m_channels;
int m_stride;
byte[] m_output;
byte[] m_lzss_frame;
public PixelFormat Format { get; private set; }
public byte[] Data { get { return m_output; } }
public Pb3Reader (Stream input, Pb3MetaData info)
{
if (info.Type == 1 && info.SubType != 0x10)
throw new NotSupportedException();
m_info = info;
m_input = new byte[m_info.InputSize];
if (m_input.Length != input.Read (m_input, 0, m_input.Length))
throw new EndOfStreamException();
m_channels = m_info.BPP / 8;
m_stride = 4 * (int)m_info.Width;
m_lzss_frame = new byte[0x800];
Format = m_channels < 4 ? PixelFormats.Bgr32 : PixelFormats.Bgra32;
// output array created by unpack methods as needed.
}
public void Unpack ()
{
switch (m_info.Type)
{
default: throw new InvalidEncryptionScheme();
case 1: UnpackV1(); break;
case 5: UnpackV5(); break;
case 8:
case 6: UnpackV6(); break;
case 2:
case 3:
case 4:
case 7: throw new NotSupportedException(string.Format ("PB3 v{0} images not supported", m_info.Type));
// V3 is pain in the ass to implement, machine code is full of unrolled loops resulting in a
// thousands lines of spaghetti code.
}
}
void UnpackV1 ()
{
int width = (int)m_info.Width;
int height = (int)m_info.Height;
m_output = new byte[m_stride * height];
int plane_size = width * height;
byte[] plane = new byte[plane_size];
int data1 = LittleEndian.ToInt32 (m_input, 0x2C);
int data2 = LittleEndian.ToInt32 (m_input, 0x30);
for (int channel = 0; channel < m_channels; ++channel)
{
int channel_offset = 4 * m_channels;
for (int i = 0; i < channel; ++i)
channel_offset += LittleEndian.ToInt32 (m_input, data1 + 4*i);
int v21 = data1 + channel_offset;
int bit_src = v21 + 12 + LittleEndian.ToInt32 (m_input, v21) + LittleEndian.ToInt32 (m_input, v21+4);
int channel_size = LittleEndian.ToInt32 (m_input, v21 + 8);
channel_offset = 4 * m_channels;
for (int i = 0; i < channel; ++i)
channel_offset += LittleEndian.ToInt32 (m_input, data2 + 4*i);
int data_src = data2 + channel_offset;
for (int i = 0; i < 0x7DE; ++i)
m_lzss_frame[i] = 0;
LzssUnpack (bit_src, data_src, plane, channel_size);
int x_blocks = width >> 4;
if (0 != (width & 0xF))
++x_blocks;
int y_blocks = height >> 4;
if (0 != (height & 0xF))
++y_blocks;
if (0 == y_blocks || 0 == x_blocks)
continue;
int plane_src = 0;
bit_src = v21 + 12;
int bit_mask = 128;
data_src = bit_src + LittleEndian.ToInt32 (m_input, v21);
int v68 = 16;
for (int y = 0; y < y_blocks; ++y)
{
int row = 16 * y;
int v66 = 16;
int dst_origin = m_stride * row + channel; // within m_output
for (int x = 0; x < x_blocks; ++x)
{
int dst = dst_origin;
int block_width = v66 > width ? width - 16 * x : 16;
int block_height = v68 > height ? height - row : 16;
if (0 == bit_mask)
{
++bit_src;
bit_mask = 128;
}
if (0 != (bit_mask & m_input[bit_src]))
{
byte b = m_input[data_src++];
for (int j = 0; j < block_height; ++j)
{
int v49 = dst;
for (int i = 0; i < block_width; ++i)
{
m_output[v49] = b;
v49 += 4;
}
dst += m_stride;
}
}
else
{
for (int j = 0; j < block_height; ++j)
{
int v49 = dst;
for (int i = 0; i < block_width; ++i)
{
m_output[v49] = plane[plane_src++];
v49 += 4;
}
dst += m_stride;
}
}
bit_mask >>= 1;
v66 += 16;
dst_origin += 64;
}
v68 += 16;
}
}
}
void UnpackV5 ()
{
m_output = new byte[m_stride * (int)m_info.Height];
for (int i = 0; i < 4; ++i)
{
int bit_src = 0x54 + LittleEndian.ToInt32 (m_input, 8 * i + 0x34);
int data_src = 0x54 + LittleEndian.ToInt32 (m_input, 8 * i + 0x38);
for (int j = 0; j < 0x7DE; ++j)
m_lzss_frame[j] = 0;
int frame_offset = 0x7DE;
byte accum = 0;
int bit_mask = 128;
int dst = i;
while (dst < m_output.Length)
{
if (0 == bit_mask)
{
++bit_src;
bit_mask = 128;
}
if (0 != (bit_mask & m_input[bit_src]))
{
int v = LittleEndian.ToUInt16 (m_input, data_src);
data_src += 2;
int count = (v & 0x1F) + 3;
int offset = v >> 5;
for (int k = 0; k < count; ++k)
{
byte b = m_lzss_frame[(k + offset) & 0x7FF];
m_lzss_frame[frame_offset++] = b;
accum += b;
m_output[dst] = accum;
dst += 4;
frame_offset &= 0x7FF;
}
}
else
{
byte b = m_input[data_src++];
m_lzss_frame[frame_offset++] = b;
accum += b;
m_output[dst] = accum;
dst += 4;
frame_offset &= 0x7FF;
}
bit_mask >>= 1;
}
}
}
static readonly byte[] NameKeyV6 = {
0xA6, 0x75, 0xF3, 0x9C, 0xC5, 0x69, 0x78, 0xA3, 0x3E, 0xA5, 0x4F, 0x79, 0x59, 0xFE, 0x3A, 0xC7,
};
void UnpackV6 ()
{
var name_bytes = new byte[0x20];
int name_offset = 0x34;
int i;
for (i = 0; i < 0x20; ++i)
{
name_bytes[i] = (byte)(m_input[name_offset+i] ^ NameKeyV6[i & 0xF]);
if (0 == name_bytes[i])
break;
}
m_output = LoadBaseImage (Encodings.cp932.GetString (name_bytes, 0, i) + ".pb3");
BlendInput();
}
byte[] LoadBaseImage (string name)
{
// judging by the code, files with "pb3" extension could as well contain PNG or BMP images,
// so we couldn't just shortcut to another instance of Pb3Reader here.
var path = VFS.GetDirectoryName (m_info.FileName);
name = VFS.CombinePath (path, name);
if (name.Equals (m_info.FileName, StringComparison.InvariantCultureIgnoreCase))
throw new InvalidFormatException();
// two files referencing each other still could create infinite recursion
using (var base_file = VFS.OpenSeekableStream (name))
{
var image_data = ImageFormat.Read (name, base_file);
int stride = image_data.Bitmap.PixelWidth * 4;
var pixels = new byte[stride * image_data.Bitmap.PixelHeight];
image_data.Bitmap.CopyPixels (pixels, stride, 0);
return pixels;
}
}
void LzssUnpack (int bit_src, int data_src, byte[] output, int output_size)
{
int dst = 0;
int bit_mask = 0x80;
int frame_offset = 0x7DE;
while (dst < output_size)
{
if (0 == bit_mask)
{
bit_mask = 0x80;
++bit_src;
}
if (0 != (bit_mask & m_input[bit_src]))
{
int v = LittleEndian.ToUInt16 (m_input, data_src);
data_src += 2;
int count = (v & 0x1F) + 3;
int offset = v >> 5;
for (int i = 0; i < count; ++i)
{
byte b = m_lzss_frame[(i + offset) & 0x7FF];
output[dst++] = b;
m_lzss_frame[frame_offset++] = b;
frame_offset &= 0x7FF;
}
}
else
{
byte b = m_input[data_src++];
output[dst++] = b;
m_lzss_frame[frame_offset++] = b;
frame_offset &= 0x7FF;
}
bit_mask >>= 1;
}
}
void BlendInput ()
{
int bit_src = 0x20 + LittleEndian.ToInt32 (m_input, 0xC);
int data_src = bit_src + LittleEndian.ToInt32 (m_input, 0x2C);
int overlay_size = LittleEndian.ToInt32 (m_input, 0x18);
var overlay = new byte[overlay_size];
LzssUnpack (bit_src, data_src, overlay, overlay_size);
int width = (int)m_info.Width;
int height = (int)m_info.Height;
bit_src = 8; // within overlay
data_src = 8 + LittleEndian.ToInt32 (overlay, 0); // within overlay
int bit_mask = 0x80;
int x_blocks = width >> 3;
if (0 != (width & 7))
++x_blocks;
int y_blocks = height >> 3;
if (0 != (height & 7))
++y_blocks;
if (0 == x_blocks)
return;
int h = 0;
int dst_origin = 0;
while (y_blocks > 0)
{
int w = 0;
for (int x = 0; x < x_blocks; ++x)
{
if (0 == bit_mask)
{
++bit_src;
bit_mask = 0x80;
}
if (0 == (bit_mask & overlay[bit_src]))
{
int dst = 8 * (dst_origin + 4 * x); // within m_output
int x_count = Math.Min (8, width - w);
int y_count = Math.Min (8, height - h);
for (int v30 = y_count; v30 > 0; --v30)
{
int count = 4 * x_count;
Buffer.BlockCopy (overlay, data_src, m_output, dst, count);
data_src += count;
dst += m_stride;
}
}
bit_mask >>= 1;
w += 8;
}
dst_origin += m_stride;
h += 8;
--y_blocks;
}
}
}
}