mirror of
https://github.com/crskycode/GARbro.git
synced 2024-12-29 22:34:13 +08:00
867 lines
31 KiB
C#
867 lines
31 KiB
C#
//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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// Runtime Version:4.0.30319.42000
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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namespace GameRes.Formats.Strings {
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using System;
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/// <summary>
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/// A strongly-typed resource class, for looking up localized strings, etc.
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/// </summary>
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// This class was auto-generated by the StronglyTypedResourceBuilder
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// class via a tool like ResGen or Visual Studio.
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// To add or remove a member, edit your .ResX file then rerun ResGen
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// with the /str option, or rebuild your VS project.
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[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
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[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
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public class arcStrings {
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private static global::System.Resources.ResourceManager resourceMan;
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private static global::System.Globalization.CultureInfo resourceCulture;
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[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
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internal arcStrings() {
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}
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/// <summary>
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/// Returns the cached ResourceManager instance used by this class.
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/// </summary>
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[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
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public static global::System.Resources.ResourceManager ResourceManager {
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get {
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if (object.ReferenceEquals(resourceMan, null)) {
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global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("GameRes.Formats.Strings.arcStrings", typeof(arcStrings).Assembly);
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resourceMan = temp;
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}
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return resourceMan;
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}
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}
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/// <summary>
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/// Overrides the current thread's CurrentUICulture property for all
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/// resource lookups using this strongly typed resource class.
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/// </summary>
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[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
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public static global::System.Globalization.CultureInfo Culture {
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get {
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return resourceCulture;
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}
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set {
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resourceCulture = value;
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Archive contents might be encrypted,
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///choose appropriate encryption scheme..
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/// </summary>
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public static string AGSMightBeEncrypted {
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get {
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return ResourceManager.GetString("AGSMightBeEncrypted", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Base archive.
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/// </summary>
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public static string AMIBaseArchive {
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get {
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return ResourceManager.GetString("AMIBaseArchive", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to New archive will also contain entries from the base archive..
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/// </summary>
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public static string AMIBaseTooltip {
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get {
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return ResourceManager.GetString("AMIBaseTooltip", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Select base archive.
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/// </summary>
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public static string AMIChooseBase {
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get {
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return ResourceManager.GetString("AMIChooseBase", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Amaterasu Translations Muv-Luv archive.
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/// </summary>
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public static string AMIDescription {
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get {
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return ResourceManager.GetString("AMIDescription", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to No files suitable for AMI archive found..
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/// </summary>
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public static string AMINoFiles {
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get {
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return ResourceManager.GetString("AMINoFiles", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Default.
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/// </summary>
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public static string ArcDefault {
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get {
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return ResourceManager.GetString("ArcDefault", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Archive content is encrypted.
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///Choose appropriate encryption scheme..
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/// </summary>
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public static string ArcEncryptedNotice {
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get {
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return ResourceManager.GetString("ArcEncryptedNotice", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to 32-bit hex number.
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/// </summary>
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public static string ArcHex32Bit {
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get {
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return ResourceManager.GetString("ArcHex32Bit", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Ignore encryption.
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/// </summary>
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public static string ArcIgnoreEncryption {
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get {
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return ResourceManager.GetString("ArcIgnoreEncryption", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Image is encrypted..
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/// </summary>
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public static string ArcImageEncrypted {
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get {
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return ResourceManager.GetString("ArcImageEncrypted", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to no encryption.
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/// </summary>
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public static string ArcNoEncryption {
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get {
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return ResourceManager.GetString("ArcNoEncryption", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Reset.
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/// </summary>
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public static string ArcReset {
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get {
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return ResourceManager.GetString("ArcReset", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Encryption keys.
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/// </summary>
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public static string DPKKeys {
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get {
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return ResourceManager.GetString("DPKKeys", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Archive contains encrypted scripts.
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///Choose encryption scheme or enter a passphrase..
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/// </summary>
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public static string FJSYSNotice {
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get {
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return ResourceManager.GetString("FJSYSNotice", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Choose title or enter a key.
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/// </summary>
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public static string GALChoose {
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get {
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return ResourceManager.GetString("GALChoose", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to âge proprietary image format.
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/// </summary>
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public static string GRPDescription {
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get {
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return ResourceManager.GetString("GRPDescription", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Liar-soft proprietary script format.
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/// </summary>
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public static string GSCDescription {
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get {
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return ResourceManager.GetString("GSCDescription", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Image is encrypted.
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///Choose appropriate encryption scheme..
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/// </summary>
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public static string GYUImageEncrypted {
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get {
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return ResourceManager.GetString("GYUImageEncrypted", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Choose game executable file.
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/// </summary>
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public static string INTChooseExe {
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get {
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return ResourceManager.GetString("INTChooseExe", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Encrypted archives creation is not implemented..
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/// </summary>
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public static string INTCreationNotice {
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get {
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return ResourceManager.GetString("INTCreationNotice", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to CatSystem2 engine resource archive.
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/// </summary>
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public static string INTDescription {
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get {
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return ResourceManager.GetString("INTDescription", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Check EXE.
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/// </summary>
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public static string INTExeButton {
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get {
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return ResourceManager.GetString("INTExeButton", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Executable Files.
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/// </summary>
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public static string INTExeFiles {
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get {
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return ResourceManager.GetString("INTExeFiles", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Key not found within {0}..
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/// </summary>
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public static string INTKeyNotFound {
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get {
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return ResourceManager.GetString("INTKeyNotFound", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Numeric key should be a 32-bit hexadecimal integer.
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/// </summary>
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public static string INTKeyRequirement {
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get {
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return ResourceManager.GetString("INTKeyRequirement", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Numeric key.
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/// </summary>
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public static string INTLabelNumericKey {
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get {
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return ResourceManager.GetString("INTLabelNumericKey", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Press "Check EXE" button to look for key within game executable file..
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/// </summary>
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public static string INTMessage1 {
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get {
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return ResourceManager.GetString("INTMessage1", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Alternatively, enter archive encryption key or choose one of the predefined encryption schemes..
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/// </summary>
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public static string INTMessage2 {
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get {
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return ResourceManager.GetString("INTMessage2", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Archive directory is encrypted..
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/// </summary>
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public static string INTNotice {
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get {
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return ResourceManager.GetString("INTNotice", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Default.
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/// </summary>
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public static string KCAPDefault {
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get {
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return ResourceManager.GetString("KCAPDefault", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Kogado game engine resource archive.
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/// </summary>
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public static string KogadoDescription {
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get {
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return ResourceManager.GetString("KogadoDescription", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Encryption scheme.
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/// </summary>
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public static string LabelEncScheme {
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get {
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return ResourceManager.GetString("LabelEncScheme", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Passphrase.
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/// </summary>
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public static string LabelPassphrase {
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get {
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return ResourceManager.GetString("LabelPassphrase", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Scheme.
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/// </summary>
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public static string LabelScheme {
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get {
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return ResourceManager.GetString("LabelScheme", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Liar-soft image archive.
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/// </summary>
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public static string LWGDescription {
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get {
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return ResourceManager.GetString("LWGDescription", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Archive contains encrypted scripts.
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///Choose encryption scheme or enter a passphrase..
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/// </summary>
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public static string MBLNotice {
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get {
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return ResourceManager.GetString("MBLNotice", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Archive content is encrypted..
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/// </summary>
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public static string MCAEncryptedNotice {
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get {
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return ResourceManager.GetString("MCAEncryptedNotice", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Choose title or enter a key.
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/// </summary>
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public static string MCGChoose {
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get {
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return ResourceManager.GetString("MCGChoose", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to 8-bit encryption key.
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/// </summary>
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public static string MCGLabelKey {
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get {
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return ResourceManager.GetString("MCGLabelKey", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Adding file.
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/// </summary>
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public static string MsgAddingFile {
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get {
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return ResourceManager.GetString("MsgAddingFile", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Calculating checksum....
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/// </summary>
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public static string MsgCalculatingChecksum {
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get {
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return ResourceManager.GetString("MsgCalculatingChecksum", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Compressing index....
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/// </summary>
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public static string MsgCompressingIndex {
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get {
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return ResourceManager.GetString("MsgCompressingIndex", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Encryption key required for archive creation..
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/// </summary>
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public static string MsgCreationKeyRequired {
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get {
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return ResourceManager.GetString("MsgCreationKeyRequired", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Encryption method not implemented.
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/// </summary>
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public static string MsgEncNotImplemented {
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get {
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return ResourceManager.GetString("MsgEncNotImplemented", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to File name extension too long..
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/// </summary>
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public static string MsgExtensionTooLong {
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get {
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return ResourceManager.GetString("MsgExtensionTooLong", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to File name is too long.
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/// </summary>
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public static string MsgFileNameTooLong {
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get {
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return ResourceManager.GetString("MsgFileNameTooLong", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to File name contains illegal characters.
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/// </summary>
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public static string MsgIllegalCharacters {
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get {
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return ResourceManager.GetString("MsgIllegalCharacters", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to {0}: image format not recognized..
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/// </summary>
|
|
public static string MsgInvalidImageFormat {
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get {
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return ResourceManager.GetString("MsgInvalidImageFormat", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Invalid archive version specified..
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/// </summary>
|
|
public static string MsgInvalidVersion {
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|
get {
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return ResourceManager.GetString("MsgInvalidVersion", resourceCulture);
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}
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}
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|
/// <summary>
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|
/// Looks up a localized string similar to File name without extension..
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|
/// </summary>
|
|
public static string MsgNoExtension {
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|
get {
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return ResourceManager.GetString("MsgNoExtension", resourceCulture);
|
|
}
|
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}
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|
|
/// <summary>
|
|
/// Looks up a localized string similar to Number of files exceedes archive limit..
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|
/// </summary>
|
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public static string MsgTooManyFiles {
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get {
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return ResourceManager.GetString("MsgTooManyFiles", resourceCulture);
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|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to Updating index....
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|
/// </summary>
|
|
public static string MsgUpdatingIndex {
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|
get {
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return ResourceManager.GetString("MsgUpdatingIndex", resourceCulture);
|
|
}
|
|
}
|
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|
|
/// <summary>
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|
/// Looks up a localized string similar to Writing index....
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|
/// </summary>
|
|
public static string MsgWritingIndex {
|
|
get {
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|
return ResourceManager.GetString("MsgWritingIndex", resourceCulture);
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|
}
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|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to Compress contents.
|
|
/// </summary>
|
|
public static string NPACompressContents {
|
|
get {
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|
return ResourceManager.GetString("NPACompressContents", resourceCulture);
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|
}
|
|
}
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|
|
/// <summary>
|
|
/// Looks up a localized string similar to Nitro+ resource archive.
|
|
/// </summary>
|
|
public static string NPADescription {
|
|
get {
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return ResourceManager.GetString("NPADescription", resourceCulture);
|
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}
|
|
}
|
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|
|
/// <summary>
|
|
/// Looks up a localized string similar to Encryption keys
|
|
///(required even if contents is not encrypted).
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/// </summary>
|
|
public static string NPAKeys {
|
|
get {
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|
return ResourceManager.GetString("NPAKeys", resourceCulture);
|
|
}
|
|
}
|
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|
|
/// <summary>
|
|
/// Looks up a localized string similar to Nitro+ Steins;Gate resource archive.
|
|
/// </summary>
|
|
public static string NPASteinsGateDescription {
|
|
get {
|
|
return ResourceManager.GetString("NPASteinsGateDescription", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to Choose title or enter a password.
|
|
/// </summary>
|
|
public static string NSAChoose {
|
|
get {
|
|
return ResourceManager.GetString("NSAChoose", resourceCulture);
|
|
}
|
|
}
|
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|
|
/// <summary>
|
|
/// Looks up a localized string similar to NScripter game engine resource archive.
|
|
/// </summary>
|
|
public static string NSADescription {
|
|
get {
|
|
return ResourceManager.GetString("NSADescription", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to Archive type.
|
|
/// </summary>
|
|
public static string ONSArchiveType {
|
|
get {
|
|
return ResourceManager.GetString("ONSArchiveType", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to Compression.
|
|
/// </summary>
|
|
public static string ONSCompression {
|
|
get {
|
|
return ResourceManager.GetString("ONSCompression", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to None.
|
|
/// </summary>
|
|
public static string ONSCompressionNone {
|
|
get {
|
|
return ResourceManager.GetString("ONSCompressionNone", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to Flying Shine resource archive.
|
|
/// </summary>
|
|
public static string PDDescription {
|
|
get {
|
|
return ResourceManager.GetString("PDDescription", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to Scramble contents.
|
|
/// </summary>
|
|
public static string PDScrambleContents {
|
|
get {
|
|
return ResourceManager.GetString("PDScrambleContents", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to Use default encryption scheme.
|
|
/// </summary>
|
|
public static string QLIEDefaultScheme {
|
|
get {
|
|
return ResourceManager.GetString("QLIEDefaultScheme", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to Load transparency data from RC8 bitmap.
|
|
/// </summary>
|
|
public static string RCTApplyMask {
|
|
get {
|
|
return ResourceManager.GetString("RCTApplyMask", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to Choose title or enter a password.
|
|
/// </summary>
|
|
public static string RCTChoose {
|
|
get {
|
|
return ResourceManager.GetString("RCTChoose", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to Automatically combine incremental frames.
|
|
/// </summary>
|
|
public static string RCTOverlayFrames {
|
|
get {
|
|
return ResourceManager.GetString("RCTOverlayFrames", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to Ren'Py game engine archive.
|
|
/// </summary>
|
|
public static string RPADescription {
|
|
get {
|
|
return ResourceManager.GetString("RPADescription", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to 32-bit key.
|
|
/// </summary>
|
|
public static string RPALabelKey {
|
|
get {
|
|
return ResourceManager.GetString("RPALabelKey", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to File resembles RPM resource archive,
|
|
///but encryption key guess failed.
|
|
///Choose appropriate encryption scheme..
|
|
/// </summary>
|
|
public static string RPMEncryptedNotice {
|
|
get {
|
|
return ResourceManager.GetString("RPMEncryptedNotice", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to Amaterasu Translations Muv-Luv script file.
|
|
/// </summary>
|
|
public static string SCRDescription {
|
|
get {
|
|
return ResourceManager.GetString("SCRDescription", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to Filename encoding.
|
|
/// </summary>
|
|
public static string SGLabelEncoding {
|
|
get {
|
|
return ResourceManager.GetString("SGLabelEncoding", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to Hex number.
|
|
/// </summary>
|
|
public static string TooltipHex {
|
|
get {
|
|
return ResourceManager.GetString("TooltipHex", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to Maximum file name length
|
|
///(not including extension).
|
|
/// </summary>
|
|
public static string WARCLabelLength {
|
|
get {
|
|
return ResourceManager.GetString("WARCLabelLength", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to Liar-soft game resource archive.
|
|
/// </summary>
|
|
public static string XFLDescription {
|
|
get {
|
|
return ResourceManager.GetString("XFLDescription", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to Compress contents.
|
|
/// </summary>
|
|
public static string XP3CompressContents {
|
|
get {
|
|
return ResourceManager.GetString("XP3CompressContents", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to Compress directory.
|
|
/// </summary>
|
|
public static string XP3CompressHeader {
|
|
get {
|
|
return ResourceManager.GetString("XP3CompressHeader", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to KiriKiri game engine resource archive.
|
|
/// </summary>
|
|
public static string XP3Description {
|
|
get {
|
|
return ResourceManager.GetString("XP3Description", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to Archive content could be encrypted.
|
|
///Choose appropriate encryption scheme..
|
|
/// </summary>
|
|
public static string XP3EncryptedNotice {
|
|
get {
|
|
return ResourceManager.GetString("XP3EncryptedNotice", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to Version.
|
|
/// </summary>
|
|
public static string XP3LabelVersion {
|
|
get {
|
|
return ResourceManager.GetString("XP3LabelVersion", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to Retain directory structure.
|
|
/// </summary>
|
|
public static string XP3RetainStructure {
|
|
get {
|
|
return ResourceManager.GetString("XP3RetainStructure", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to Yu-Ris game engine resource archive.
|
|
/// </summary>
|
|
public static string YPFDescription {
|
|
get {
|
|
return ResourceManager.GetString("YPFDescription", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to 8-bit encryption key.
|
|
/// </summary>
|
|
public static string YPFLabelKey {
|
|
get {
|
|
return ResourceManager.GetString("YPFLabelKey", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to Archive version.
|
|
/// </summary>
|
|
public static string YPFLabelVersion {
|
|
get {
|
|
return ResourceManager.GetString("YPFLabelVersion", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to Archive directory is encrypted.
|
|
///Choose appropriate encryption scheme..
|
|
/// </summary>
|
|
public static string YPFNotice {
|
|
get {
|
|
return ResourceManager.GetString("YPFNotice", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Looks up a localized string similar to Try to guess.
|
|
/// </summary>
|
|
public static string YPFTryGuess {
|
|
get {
|
|
return ResourceManager.GetString("YPFTryGuess", resourceCulture);
|
|
}
|
|
}
|
|
}
|
|
}
|