mirror of
https://github.com/crskycode/GARbro.git
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f1d66206bc
(ArchiveFormat.CanCreate): renamed to CanWrite.
210 lines
8.5 KiB
C#
210 lines
8.5 KiB
C#
//! \file ArcMajiro.cs
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//! \date Thu Jul 31 20:27:26 2014
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//! \brief Majiro engine resource archive.
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//
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// Copyright (C) 2014 by morkt
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to
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// deal in the Software without restriction, including without limitation the
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// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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// sell copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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//
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using System;
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using System.IO;
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using System.Linq;
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using System.Text;
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using System.Collections.Generic;
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using System.ComponentModel.Composition;
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using GameRes.Formats.Strings;
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using GameRes.Utility;
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namespace GameRes.Formats.Majiro
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{
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public class MajiroOptions : ResourceOptions
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{
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public uint Key { get; set; }
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public int Version { get; set; }
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}
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[Export(typeof(ArchiveFormat))]
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public class ArcOpener : ArchiveFormat
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{
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public override string Tag { get { return "MAJIRO"; } }
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public override string Description { get { return "Majiro game engine resource archive"; } }
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public override uint Signature { get { return 0x696a614d; } } // 'Maji'
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public override bool IsHierarchic { get { return false; } }
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public override bool CanWrite { get { return true; } }
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public ArcOpener ()
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{
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Extensions = new string[] { "arc" };
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}
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public override ArcFile TryOpen (ArcView file)
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{
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if (!file.View.AsciiEqual (4, "roArcV"))
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return null;
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int version = file.View.ReadByte (0xA) - '0';
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if (version < 1 || version > 3 || !file.View.AsciiEqual (0xB, ".000\0"))
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return null;
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int count = file.View.ReadInt32 (16);
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uint names_offset = file.View.ReadUInt32 (20);
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uint data_offset = file.View.ReadUInt32 (24);
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if (data_offset <= names_offset || data_offset >= file.MaxOffset || !IsSaneCount (count))
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return null;
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int table_size = count + (1 == version ? 1 : 0);
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int entry_size = 4 * (version + 1);
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table_size *= entry_size;
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if (table_size + 0x1c != names_offset)
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return null;
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if (data_offset > file.View.Reserve (0, data_offset))
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return null;
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int names_size = (int)(data_offset - names_offset);
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var names = new byte[names_size];
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file.View.Read (names_offset, names, 0, (uint)names_size);
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int names_pos = 0;
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int table_pos = 0x1c;
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int hash_size = version < 3 ? 4 : 8;
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uint offset_next = file.View.ReadUInt32 (table_pos+hash_size);
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var dir = new List<Entry> (count);
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for (int i = 0; i < count; ++i)
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{
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var zero = Array.IndexOf (names, (byte)0, names_pos, names_size);
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if (-1 == zero)
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break;
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int name_len = zero-names_pos;
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string name = Encodings.cp932.GetString (names, names_pos, name_len);
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names_size -= name_len+1;
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names_pos = zero+1;
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uint offset = offset_next;
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offset_next = file.View.ReadUInt32 (table_pos + entry_size + hash_size);
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var entry = FormatCatalog.Instance.Create<Entry> (name);
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entry.Offset = offset;
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if (1 == version)
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entry.Size = offset_next >= offset ? offset_next - offset : 0;
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else
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entry.Size = file.View.ReadUInt32 (table_pos + hash_size + 4);
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table_pos += entry_size;
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if (offset < data_offset || !entry.CheckPlacement (file.MaxOffset))
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return null;
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dir.Add (entry);
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}
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if (!dir.Any())
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return null;
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return new ArcFile (file, this, dir);
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}
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internal class MajiroEntry : Entry
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{
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public byte[] IndexName;
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public uint NameHash;
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}
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public override void Create (Stream output, IEnumerable<Entry> list, ResourceOptions options,
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EntryCallback callback)
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{
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int version = 1;
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int file_count = list.Count();
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int callback_count = 0;
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var encoding = Encodings.cp932.WithFatalFallback();
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if (null != callback)
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callback (file_count+2, null, null);
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using (var writer = new BinaryWriter (output, encoding, true))
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{
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if (null != callback)
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callback (callback_count++, null, arcStrings.MsgWritingIndex);
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string signature = string.Format ("MajiroArcV{0}.000\0", version);
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writer.Write (encoding.GetBytes (signature));
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writer.Write (file_count);
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int index_offset = 0x1c + (file_count+1) * 8;
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writer.Write (index_offset);
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// calculate name hashes
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var real_entry_list = new List<MajiroEntry> (file_count);
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foreach (var entry in list)
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{
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try
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{
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string name = Path.GetFileName (entry.Name);
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byte[] name_buf = encoding.GetBytes (name);
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uint crc32 = Crc32.Compute (name_buf, 0, name_buf.Length);
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var maj_entry = new MajiroEntry
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{
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Name = entry.Name,
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IndexName = name_buf,
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NameHash = crc32,
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};
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real_entry_list.Add (maj_entry);
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}
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catch (EncoderFallbackException X)
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{
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throw new InvalidFileName (entry.Name, arcStrings.MsgIllegalCharacters, X);
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}
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}
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real_entry_list.Sort ((a, b) => a.NameHash.CompareTo (b.NameHash));
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// write names
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writer.BaseStream.Seek (index_offset, SeekOrigin.Begin);
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foreach (var entry in real_entry_list)
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{
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writer.Write (entry.IndexName);
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writer.Write ((byte)0);
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}
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// write files
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uint start_offset = (uint)output.Position;
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uint current_offset = start_offset;
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foreach (var entry in real_entry_list)
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{
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if (null != callback)
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callback (callback_count++, entry, arcStrings.MsgAddingFile);
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entry.Offset = current_offset;
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using (var input = File.OpenRead (entry.Name))
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{
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var size = input.Length;
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if (size > uint.MaxValue || current_offset + size > uint.MaxValue)
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throw new FileSizeException();
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current_offset += (uint)size;
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entry.Size = (uint)size;
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input.CopyTo (output);
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}
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}
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uint end_offset = (uint)output.Position;
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if (null != callback)
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callback (callback_count++, null, arcStrings.MsgUpdatingIndex);
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// at last, go back to index and write hashes/offsets
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writer.BaseStream.Position = 0x18;
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writer.Write (start_offset);
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foreach (var entry in real_entry_list)
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{
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writer.Write (entry.NameHash);
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writer.Write ((uint)entry.Offset);
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}
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writer.Write ((int)0);
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writer.Write (end_offset);
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}
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}
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}
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}
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