mirror of
https://github.com/crskycode/GARbro.git
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140 lines
5.4 KiB
C#
140 lines
5.4 KiB
C#
//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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// Runtime Version:4.0.30319.18444
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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namespace GameRes.Formats.Strings {
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using System;
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/// <summary>
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/// A strongly-typed resource class, for looking up localized strings, etc.
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/// </summary>
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// This class was auto-generated by the StronglyTypedResourceBuilder
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// class via a tool like ResGen or Visual Studio.
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// To add or remove a member, edit your .ResX file then rerun ResGen
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// with the /str option, or rebuild your VS project.
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[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
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[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
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public class arcStrings {
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private static global::System.Resources.ResourceManager resourceMan;
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private static global::System.Globalization.CultureInfo resourceCulture;
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[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
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internal arcStrings() {
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}
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/// <summary>
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/// Returns the cached ResourceManager instance used by this class.
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/// </summary>
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[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
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public static global::System.Resources.ResourceManager ResourceManager {
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get {
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if (object.ReferenceEquals(resourceMan, null)) {
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global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("GameRes.Formats.Strings.arcStrings", typeof(arcStrings).Assembly);
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resourceMan = temp;
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}
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return resourceMan;
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}
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}
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/// <summary>
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/// Overrides the current thread's CurrentUICulture property for all
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/// resource lookups using this strongly typed resource class.
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/// </summary>
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[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
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public static global::System.Globalization.CultureInfo Culture {
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get {
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return resourceCulture;
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}
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set {
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resourceCulture = value;
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Archive content is encrypted.
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///Choose appropriate encryption scheme..
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/// </summary>
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public static string ArcEncryptedNotice {
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get {
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return ResourceManager.GetString("ArcEncryptedNotice", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to no encryption.
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/// </summary>
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public static string ArcNoEncryption {
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get {
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return ResourceManager.GetString("ArcNoEncryption", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Numeric key.
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/// </summary>
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public static string INTLabelNumericKey {
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get {
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return ResourceManager.GetString("INTLabelNumericKey", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Passphrase.
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/// </summary>
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public static string INTLabelPassphrase {
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get {
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return ResourceManager.GetString("INTLabelPassphrase", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Scheme.
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/// </summary>
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public static string INTLabelScheme {
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get {
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return ResourceManager.GetString("INTLabelScheme", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Archive directory is encrypted.
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///Enter archive encryption key or choose
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///predefined encryption scheme..
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/// </summary>
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public static string INTNotice {
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get {
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return ResourceManager.GetString("INTNotice", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to 8-bit encryption key.
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/// </summary>
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public static string YPFLabelKey {
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get {
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return ResourceManager.GetString("YPFLabelKey", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Archive directory is encrypted.
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///Enter archive encryption key..
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/// </summary>
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public static string YPFNotice {
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get {
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return ResourceManager.GetString("YPFNotice", resourceCulture);
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}
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}
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}
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}
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