266 lines
10 KiB
C#

//! \file ImagePB2.cs
//! \date Fri Dec 02 23:35:44 2016
//! \brief Cvns engine image format.
//
// Copyright (C) 2016 by morkt
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//
using System;
using System.ComponentModel.Composition;
using System.IO;
using System.Windows.Media;
namespace GameRes.Formats.Purple
{
internal class Pb2MetaData : PbMetaData
{
public int Offset1;
public int Offset2;
public int FrameCount;
}
[Export(typeof(ImageFormat))]
public class Pb2Format : ImageFormat
{
public override string Tag { get { return "PB2"; } }
public override string Description { get { return "CVNS engine image format"; } }
public override uint Signature { get { return 0x41324250; } } // 'PB2A'
public override ImageMetaData ReadMetaData (IBinaryStream file)
{
var header = file.ReadHeader (0x20);
file.Position = file.Length-27;
var key = file.ReadBytes (27);
for (int i = 8; i < 0x20; i += 2)
{
header[i] ^= key[24];
header[i] -= key[i-8];
header[i+1] ^= key[25];
header[i+1] -= key[i-7];
}
return new Pb2MetaData
{
InputSize = header.ToInt32 (4),
FrameCount = header.ToInt32 (8),
Type = header.ToUInt16 (0x10),
Width = header.ToUInt16 (0x12),
Height = header.ToUInt16 (0x14),
BPP = header.ToUInt16 (0x16),
Offset1 = header.ToInt32 (0x18),
Offset2 = header.ToInt32 (0x1C),
};
}
public override ImageData Read (IBinaryStream file, ImageMetaData info)
{
var reader = new Pb2Reader (file, (Pb2MetaData)info);
reader.Unpack();
return ImageData.Create (info, reader.Format, null, reader.Data);
}
public override void Write (Stream file, ImageData image)
{
throw new System.NotImplementedException ("Pb2Format.Write not implemented");
}
}
internal sealed class Pb2Reader : PbReaderBase
{
int m_offset1;
int m_offset2;
int m_frame_count;
public Pb2Reader (IBinaryStream input, Pb2MetaData info) : base (info)
{
if (32 == info.BPP || 4 == info.Type || 6 == info.Type)
Format = PixelFormats.Bgra32;
else
Format = PixelFormats.Bgr24;
m_input = new byte[input.Length];
input.Read (m_input, 0, m_input.Length);
if (4 == info.Type || 6 == info.Type)
m_stride = (int)info.Width * 4;
else
m_stride = (int)m_info.Width * info.BPP / 8;
m_offset1 = info.Offset1;
m_offset2 = info.Offset2;
m_frame_count = info.FrameCount;
}
public void Unpack ()
{
switch (m_info.Type)
{
case 1: UnpackV1(); break;
case 2: UnpackV2(); break;
case 4: UnpackJbp (0x20, m_offset1); break;
case 6: UnpackV6(); break;
case 3:
case 5:
case 7:
default: throw new NotSupportedException(string.Format ("PB2 v{0} images not supported", m_info.Type));
}
}
void UnpackV1 ()
{
const int block_size = 8;
int width = (int)m_info.Width;
int height = (int)m_info.Height;
int pixel_size = m_info.BPP / 8;
var block_data = new byte[m_stride * height];
LzssResetFrame();
LzssUnpack (m_offset1, m_offset2, block_data, block_data.Length);
m_output = new byte[block_data.Length];
int w_block_count = (width + (block_size - 1)) / block_size;
int h_block_count = (height + (block_size - 1)) / block_size;
int src = 0;
for (int c = 0; c < pixel_size; ++c)
{
int dst = c;
for (int block_y = 0; block_y < h_block_count; block_y++)
{
int y = block_y * block_size;
int dst_row = dst;
int block_height = Math.Min (height - y, block_size);
for (int block_x = 0; block_x < w_block_count; block_x++)
{
int x = block_x * block_size;
int dst_pixel = dst_row;
int block_width = Math.Min (width - x, block_size);
for (int i = 0; i < block_height; i++)
{
for (int j = 0; j < block_width; j++)
{
m_output[dst_pixel + j * pixel_size] = block_data[src++];
}
dst_pixel += m_stride;
}
dst_row += block_size * pixel_size;
}
dst += m_stride * block_size;
}
}
}
void UnpackV2 ()
{
m_output = new byte[m_stride * (int)m_info.Height];
const int block_size = 8;
byte[] block_data = null;
int pixel_size = m_info.BPP / 8;
int width = (int)m_info.Width;
int height = (int)m_info.Height;
int w_block_count = (width + block_size - 1) / block_size;
int h_block_count = (height + block_size - 1) / block_size;
int ctl_offset = m_offset1 + pixel_size * 4;
int data_offset = m_offset2 + pixel_size * 4;
for (int c = 0; c < pixel_size; ++c)
{
int bit_src = ctl_offset + m_input.ToInt32 (ctl_offset) + m_input.ToInt32 (ctl_offset+4) + 12;
int unpacked_size = m_input.ToInt32 (ctl_offset+8);
if (null == block_data || block_data.Length < unpacked_size)
block_data = new byte[unpacked_size];
LzssResetFrame();
LzssUnpack (bit_src, data_offset, block_data, unpacked_size);
byte bit_mask = 0x80;
int block_src = 0;
bit_src = ctl_offset + 12;
int src = ctl_offset + m_input.ToInt32 (ctl_offset) + 12;
int dst_block = c;
for (int block_y = 0; block_y < h_block_count; block_y++)
{
int y = block_y * block_size;
int dst_row = dst_block;
int block_height = Math.Min (height - y, block_size);
for (int block_x = 0; block_x < w_block_count; block_x++)
{
int x = block_x * block_size;
if (0 == bit_mask)
{
bit_src++;
bit_mask = 0x80;
}
int dst_pixel = dst_row;
int block_width = Math.Min (width - x, block_size);
if (0 != (bit_mask & m_input[bit_src]))
{
byte b = m_input[src++];
for (int i = 0 ; i < block_height; i++)
{
for (int j = 0 ; j < block_width; j++)
m_output[dst_pixel + j * pixel_size] = b;
dst_pixel += m_stride;
}
}
else
{
for (int i = 0 ; i < block_height; i++)
{
for (int j = 0 ; j < block_width; j++)
m_output[dst_pixel + j * pixel_size] = block_data[block_src++];
dst_pixel += m_stride;
}
}
dst_row += block_size * pixel_size;
bit_mask >>= 1;
}
dst_block += m_stride * block_size;
}
ctl_offset += m_input.ToInt32 (m_offset1 + c * 4);
data_offset += m_input.ToInt32 (m_offset2 + c * 4);
}
}
void UnpackV6 ()
{
int channel_size = (int)m_info.Width * (int)m_info.Height;
int src = Array.IndexOf<byte> (m_input, 0, 0x24);
src = (src + 3) & ~3;
byte[][] channels = new byte[4][];
for (int i = 0 ; i < 4; ++i)
{
channels[i] = new byte[channel_size];
int bit_src = src + 0x20 + m_input.ToInt32 (src + i * 8);
int data_src = src + 0x20 + m_input.ToInt32 (src + i * 8 + 4);
LzssResetFrame();
LzssUnpack (bit_src, data_src, channels[i], channel_size);
}
m_output = new byte[4 * channel_size];
int dst = 0;
for (int i = 0; i < channel_size; ++i)
{
byte r = (byte)(channels[2][i] ^ channels[3][i]);
byte g = (byte)(channels[1][i] ^ r);
byte b = (byte)(channels[0][i] ^ g);
m_output[dst++] = b;
m_output[dst++] = g;
m_output[dst++] = r;
m_output[dst++] = channels[3][i];
}
}
}
}