2017-01-16 17:03:57 +04:00

113 lines
4.5 KiB
C#

//! \file ImageBGD.cs
//! \date Mon Jan 16 06:43:56 2017
//! \brief 'Game System' background image format.
//
// Copyright (C) 2017 by morkt
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//
using System.ComponentModel.Composition;
using System.IO;
using System.Windows.Media;
namespace GameRes.Formats.GameSystem
{
[Export(typeof(ImageFormat))]
public class BgdFormat : ImageFormat
{
public override string Tag { get { return "BGD"; } }
public override string Description { get { return "'GameSystem' background image format"; } }
public override uint Signature { get { return 0; } }
public override ImageMetaData ReadMetaData (IBinaryStream file)
{
if (file.Signature+0x10 != file.Length)
return null;
var header = file.ReadHeader (0x10);
uint width = header.ToUInt32 (4);
uint height = header.ToUInt32 (8);
if (0 == width || width > 0x8000 || 0 == height || height > 0x8000)
return null;
return new ImageMetaData
{
Width = width,
Height = height,
BPP = 24,
};
}
public override ImageData Read (IBinaryStream file, ImageMetaData info)
{
int total_pixels = (int)info.Width * (int)info.Height;
var pixels = new byte[total_pixels * 3];
int count = total_pixels >> 1;
int dst = 0;
int s1 = 1, s2 = 1, s3 = 1;
int r = 0, g = 0, b = 0;
file.Position = 0x10;
for (int i = 0; i < count; ++i)
{
int c = file.ReadInt24();
s1 = s1 << 4 | c & 0xF;
s2 = s2 << 4 | (c >> 4) & 0xF;
s3 = s3 << 4 | (c >> 8) & 0xF;
b += RgbShift[s1];
g += RgbShift[s2];
r += RgbShift[s3];
pixels[dst++] = (byte)b;
pixels[dst++] = (byte)g;
pixels[dst++] = (byte)r;
s1 = ShiftTable[s1] << 4 | (c >> 16) & 0xF;
s2 = ShiftTable[s2] << 4 | (c >> 20) & 0xF;
s3 = ShiftTable[s3] << 4 | (c >> 12) & 0xF;
b += RgbShift[s1];
g += RgbShift[s2];
r += RgbShift[s3];
pixels[dst++] = (byte)b;
pixels[dst++] = (byte)g;
pixels[dst++] = (byte)r;
s1 = ShiftTable[s1];
s2 = ShiftTable[s2];
s3 = ShiftTable[s3];
}
return ImageData.CreateFlipped (info, PixelFormats.Bgr24, null, pixels, (int)info.Width*3);
}
public override void Write (Stream file, ImageData image)
{
throw new System.NotImplementedException ("BgdFormat.Write not implemented");
}
static readonly byte[] ShiftTable = {
0, 0, 0, 1, 1, 1, 1, 1, 0, 0, 0, 1, 1, 1, 1, 1,
0, 0, 1, 1, 2, 2, 1, 1, 0, 0, 1, 1, 2, 2, 1, 1,
1, 1, 2, 2, 2, 2, 1, 1, 1, 1, 2, 2, 2, 2, 1, 1,
};
static readonly short[] RgbShift = {
1, 2, 4, 8, 0x10, 0x26, 0x50, 0xAA,
-1, -2, -4, -8, -0x10, -0x26, -0x50, -0xAA,
2, 4, 6, 0x0C, 0x18, 0x30, 0x60, 0xC0,
-2, -4, -6, -0x0C, -0x18, -0x30, -0x60, -0xC0,
5, 0x0A, 0x14, 0x1E, 0x32, 0x50, 0x82, 0xD2,
-5, -0x0A, -0x14, -0x1E, -0x32, -0x50, -0x82, -0xD2,
};
}
}