mirror of
https://github.com/crskycode/GARbro.git
synced 2024-12-19 01:14:13 +08:00
85 lines
3.5 KiB
C#
85 lines
3.5 KiB
C#
//! \file AudioWAF.cs
|
|
//! \date 2018 Nov 18
|
|
//! \brief KID ADPCM audio format.
|
|
//
|
|
// Copyright (C) 2018 by morkt
|
|
//
|
|
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
// of this software and associated documentation files (the "Software"), to
|
|
// deal in the Software without restriction, including without limitation the
|
|
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
|
|
// sell copies of the Software, and to permit persons to whom the Software is
|
|
// furnished to do so, subject to the following conditions:
|
|
//
|
|
// The above copyright notice and this permission notice shall be included in
|
|
// all copies or substantial portions of the Software.
|
|
//
|
|
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
|
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
|
|
// IN THE SOFTWARE.
|
|
//
|
|
|
|
using System;
|
|
using System.ComponentModel.Composition;
|
|
using System.IO;
|
|
using System.Linq;
|
|
using System.Text;
|
|
using GameRes.Utility;
|
|
|
|
namespace GameRes.Formats.Kid
|
|
{
|
|
[Export(typeof(AudioFormat))]
|
|
public class WafAudio : AudioFormat
|
|
{
|
|
public override string Tag { get { return "WAF"; } }
|
|
public override string Description { get { return "KID ADPCM audio file"; } }
|
|
public override uint Signature { get { return 0x464157; } } // 'WAF'
|
|
public override bool CanWrite { get { return false; } }
|
|
|
|
public override SoundInput TryOpen (IBinaryStream file)
|
|
{
|
|
var header = file.ReadHeader (0x38);
|
|
var format = new WaveFormat {
|
|
FormatTag = 2,
|
|
Channels = header.ToUInt16 (6),
|
|
SamplesPerSecond = header.ToUInt32 (8),
|
|
AverageBytesPerSecond = header.ToUInt32 (0xC),
|
|
BlockAlign = header.ToUInt16 (0x10),
|
|
BitsPerSample = header.ToUInt16 (0x12),
|
|
ExtraSize = 0x20,
|
|
};
|
|
var codec_data = header.Skip (0x14).Take (format.ExtraSize).ToArray();
|
|
int adpcm_length = header.ToInt32 (0x34);
|
|
byte[] wav_header;
|
|
using (var wav = new MemoryStream())
|
|
using (var buffer = new BinaryWriter (wav, Encoding.ASCII, true))
|
|
{
|
|
buffer.Write (Wav.Signature);
|
|
buffer.Write (adpcm_length + 0x46);
|
|
buffer.Write (0x45564157); // 'WAVE'
|
|
buffer.Write (0x20746d66); // 'fmt '
|
|
buffer.Write (0x32);
|
|
buffer.Write (format.FormatTag);
|
|
buffer.Write (format.Channels);
|
|
buffer.Write (format.SamplesPerSecond);
|
|
buffer.Write (format.AverageBytesPerSecond);
|
|
buffer.Write (format.BlockAlign);
|
|
buffer.Write (format.BitsPerSample);
|
|
buffer.Write (format.ExtraSize);
|
|
buffer.Write (codec_data);
|
|
buffer.Write (0x61746164); // 'data'
|
|
buffer.Write (adpcm_length);
|
|
buffer.Flush();
|
|
wav_header = wav.ToArray();
|
|
}
|
|
Stream input = new StreamRegion (file.AsStream, file.Position);
|
|
input = new PrefixStream (wav_header, input);
|
|
return new WaveInput (input);
|
|
}
|
|
}
|
|
}
|