2023-08-24 01:33:50 +04:00

263 lines
8.8 KiB
C#

//! \file ImageCLS.cs
//! \date 2017 Dec 21
//! \brief Lambda engine image format.
//
// Copyright (C) 2017-2018 by morkt
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//
using System.ComponentModel.Composition;
using System.IO;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using GameRes.Utility;
namespace GameRes.Formats.Lambda
{
internal class ClsMetaData : ImageMetaData
{
public int FrameOffset;
public bool IsCompressed;
}
[Export(typeof(ImageFormat))]
public class ClsFormat : ImageFormat
{
public override string Tag { get { return "CLS"; } }
public override string Description { get { return "Lambda engine image format"; } }
public override uint Signature { get { return 0x5F534C43; } } // 'CLS_'
public ClsFormat ()
{
Extensions = new string[] { "" };
}
public override ImageMetaData ReadMetaData (IBinaryStream file)
{
var header = file.ReadHeader (0x18);
if (!header.AsciiEqual ("CLS_TEXFILE"))
return null;
file.Position = header.ToUInt32 (0x14);
int frame_offset = file.ReadInt32();
file.Position = frame_offset+4;
if (file.ReadUInt16() != 1)
return null;
file.Position = frame_offset+0x1C;
uint width = file.ReadUInt32();
uint height = file.ReadUInt32();
int x = file.ReadInt32();
int y = file.ReadInt32();
file.Position = frame_offset+0x30;
bool compressed = file.ReadByte() != 0;
int format = file.ReadByte();
if (format != 4 && format != 5 && format != 2)
return null;
return new ClsMetaData {
Width = width,
Height = height,
OffsetX = x,
OffsetY = y,
BPP = 8 * (format - 1),
FrameOffset = frame_offset,
IsCompressed = compressed,
};
}
public override ImageData Read (IBinaryStream file, ImageMetaData info)
{
var reader = new ClsReader (file, (ClsMetaData)info);
var pixels = reader.Unpack();
return ImageData.Create (info, reader.Format, reader.Palette, pixels);
}
public override void Write (Stream file, ImageData image)
{
throw new System.NotImplementedException ("ClsFormat.Write not implemented");
}
}
internal class ClsReader
{
IBinaryStream m_input;
byte[] m_channel;
int m_width;
int m_height;
int m_channels;
int m_base_offset;
int[] m_rows_sizes;
bool m_compressed;
public PixelFormat Format { get; private set; }
public BitmapPalette Palette { get; private set; }
public ClsReader (IBinaryStream input, ClsMetaData info)
{
m_input = input;
m_base_offset = info.FrameOffset;
m_compressed = info.IsCompressed;
m_width = (int)info.Width;
m_height = (int)info.Height;
m_channels = info.BPP / 8;
if (1 == m_channels)
Format = PixelFormats.Indexed8;
else if (4 == m_channels)
Format = PixelFormats.Bgra32;
else
Format = PixelFormats.Bgr24;
m_channel = new byte[m_width * m_height];
m_rows_sizes = new int[m_height];
}
static readonly byte[] ChannelOrder = { 2, 1, 0, 3 };
public byte[] Unpack ()
{
SetPosition (0x48);
var offsets = new int[m_channels];
for (int i = 0; i < m_channels; ++i)
offsets[i] = m_input.ReadInt32();
SetPosition (0x58);
var sizes = new int[m_channels];
for (int i = 0; i < m_channels; ++i)
sizes[i] = m_input.ReadInt32();
if (1 == m_channels)
{
SetPosition (0x68);
int palette_offset = m_input.ReadInt32();
int palette_size = m_input.ReadInt32();
SetPosition (palette_offset);
Palette = ImageFormat.ReadPalette (m_input.AsStream, palette_size / 4, PaletteFormat.BgrA);
SetPosition (offsets[0]);
UnpackChannel (sizes[0]);
return m_channel;
}
else if (!m_compressed)
{
var pixels = new byte[sizes[0]];
SetPosition (offsets[0]);
m_input.Read (pixels, 0, pixels.Length);
return pixels;
}
var output = new byte[m_width * m_height * m_channels];
for (int i = 0; i < m_channels; ++i)
{
SetPosition (offsets[i]);
UnpackChannel (sizes[i]);
int src = 0;
for (int dst = ChannelOrder[i]; dst < output.Length; dst += m_channels)
{
output[dst] = m_channel[src++];
}
}
return output;
}
void SetPosition (int pos)
{
m_input.Position = m_base_offset + pos;
}
void UnpackChannel (int size)
{
if (!m_compressed)
{
ReadV0 (size);
return;
}
int method = Binary.BigEndian (m_input.ReadUInt16());
if (method > 1)
throw new InvalidFormatException();
size -= 2;
if (0 == method)
ReadV0 (size);
else
ReadV1 (size);
}
void ReadV0 (int size)
{
int row_width = size / m_height;
if (row_width == m_width)
{
m_input.Read (m_channel, 0, m_channel.Length);
}
else
{
int dst = 0;
for (int y = 0; y < m_height; ++y)
{
m_input.Read (m_channel, dst, row_width);
dst += m_width;
}
}
}
void ReadV1 (int size)
{
int row_count = 0;
while (size > 0)
{
int chunk_size = Binary.BigEndian (m_input.ReadUInt16());
if (row_count < m_height)
{
m_rows_sizes[row_count++] = chunk_size;
}
size -= chunk_size + 2;
}
if (size < 0)
throw new InvalidFormatException();
int dst = 0;
for (int y = 0; y < row_count; ++y)
{
int width = m_width;
int chunk_size = m_rows_sizes[y];
while (chunk_size --> 0)
{
byte rle = m_input.ReadUInt8();
if (rle < 0x81)
{
int count = rle + 1;
width -= count;
chunk_size -= count;
m_input.Read (m_channel, dst, count);
dst += count;
}
else
{
int count = 0x101 - rle;
width -= count;
--chunk_size;
byte v = m_input.ReadUInt8();
while (count --> 0)
{
m_channel[dst++] = v;
}
}
}
while (width --> 0)
m_channel[dst++] = 0;
}
}
}
}