mirror of
https://github.com/crskycode/GARbro.git
synced 2024-12-19 01:14:13 +08:00
112 lines
3.9 KiB
C#
112 lines
3.9 KiB
C#
//! \file ImageAF.cs
|
|
//! \date 2018 May 03
|
|
//! \brief TanukiSoft bitmap.
|
|
//
|
|
// Copyright (C) 2018 by morkt
|
|
//
|
|
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
// of this software and associated documentation files (the "Software"), to
|
|
// deal in the Software without restriction, including without limitation the
|
|
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
|
|
// sell copies of the Software, and to permit persons to whom the Software is
|
|
// furnished to do so, subject to the following conditions:
|
|
//
|
|
// The above copyright notice and this permission notice shall be included in
|
|
// all copies or substantial portions of the Software.
|
|
//
|
|
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
|
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
|
|
// IN THE SOFTWARE.
|
|
//
|
|
|
|
using System.ComponentModel.Composition;
|
|
using System.IO;
|
|
using System.Windows.Media;
|
|
using GameRes.Compression;
|
|
|
|
namespace GameRes.Formats.Tanuki
|
|
{
|
|
[Export(typeof(ImageFormat))]
|
|
public class AmapFormat : ImageFormat
|
|
{
|
|
public override string Tag { get { return "AMAP"; } }
|
|
public override string Description { get { return "TanukiSoft bitmap format"; } }
|
|
public override uint Signature { get { return 0x50414D41; } } // 'AMAP'
|
|
|
|
public AmapFormat ()
|
|
{
|
|
Extensions = new[] { "af" };
|
|
}
|
|
|
|
public override ImageMetaData ReadMetaData (IBinaryStream file)
|
|
{
|
|
var header = file.ReadHeader (0x14);
|
|
return new ImageMetaData {
|
|
Width = header.ToUInt16 (4),
|
|
Height = header.ToUInt16 (6),
|
|
BPP = 8,
|
|
};
|
|
}
|
|
|
|
public override ImageData Read (IBinaryStream file, ImageMetaData info)
|
|
{
|
|
file.Position = 0x10;
|
|
var pixels = LzssUnpack (file);
|
|
return ImageData.Create (info, PixelFormats.Gray8, null, pixels);
|
|
}
|
|
|
|
public override void Write (Stream file, ImageData image)
|
|
{
|
|
throw new System.NotImplementedException ("AmapFormat.Write not implemented");
|
|
}
|
|
|
|
byte[] LzssUnpack (IBinaryStream input)
|
|
{
|
|
int unpacked_size = input.ReadInt32();
|
|
var output = new byte[unpacked_size];
|
|
var frame = new byte[0x1000];
|
|
int frame_pos = 0xFEE;
|
|
int dst = 0;
|
|
int ctl = 0;
|
|
while (dst < unpacked_size)
|
|
{
|
|
ctl >>= 1;
|
|
if (0 == (ctl & 0x100))
|
|
{
|
|
ctl = input.ReadByte();
|
|
if (-1 == ctl)
|
|
break;
|
|
ctl |= 0xFF00;
|
|
}
|
|
if (0 != (ctl & 1))
|
|
{
|
|
int b = input.ReadByte();
|
|
if (-1 == b)
|
|
break;
|
|
output[dst++] = frame[frame_pos++ & 0xFFF] = (byte)b;
|
|
}
|
|
else
|
|
{
|
|
int lo = input.ReadByte();
|
|
if (-1 == lo)
|
|
break;
|
|
int hi = input.ReadByte();
|
|
if (-1 == hi)
|
|
break;
|
|
int offset = (hi & 0xF0) << 4 | lo;
|
|
for (int count = 3 + (~hi & 0xF); count != 0; --count)
|
|
{
|
|
byte v = frame[offset++ & 0xFFF];
|
|
output[dst++] = frame[frame_pos++ & 0xFFF] = v;
|
|
}
|
|
}
|
|
}
|
|
return output;
|
|
}
|
|
}
|
|
}
|