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b09ee4570c
MIA, MAI2, MAI3 images, D-Motion archives.
319 lines
11 KiB
C#
319 lines
11 KiB
C#
//! \file ImageMIA.cs
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//! \date 2023 Oct 21
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//! \brief Miamisoft image format (PC-98).
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//
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// Copyright (C) 2023 by morkt
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to
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// deal in the Software without restriction, including without limitation the
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// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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// sell copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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//
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using GameRes.Utility;
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using System;
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using System.ComponentModel.Composition;
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using System.IO;
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using System.Windows.Media;
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using System.Windows.Media.Imaging;
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// [950630][Miamisoft] Kotohigaoka Monogatari
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namespace GameRes.Formats.Miami
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{
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[Export(typeof(ImageFormat))]
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public class MiaFormat : ImageFormat
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{
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public override string Tag => "MIA";
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public override string Description => "Miamisoft image format";
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public override uint Signature => 0;
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public MiaFormat ()
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{
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Signatures = new[] { 0x40u, 0u };
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}
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public override ImageMetaData ReadMetaData (IBinaryStream file)
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{
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var header = file.ReadHeader (0x10);
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if (!header.AsciiEqual (0xA, "CoB42"))
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return null;
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return new ImageMetaData {
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Width = header.ToUInt16 (6),
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Height = header.ToUInt16 (8),
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BPP = 4,
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};
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}
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public override ImageData Read (IBinaryStream file, ImageMetaData info)
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{
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var reader = new MiaReader (file, info);
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return reader.Unpack();
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}
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public override void Write (Stream file, ImageData image)
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{
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throw new System.NotImplementedException ("MiaFormat.Write not implemented");
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}
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}
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internal class MiaReader
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{
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IBinaryStream m_input;
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ImageMetaData m_info;
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public MiaReader (IBinaryStream input, ImageMetaData info)
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{
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m_input = input;
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m_info = info;
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}
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byte[] m_buffer;
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int m_buf_dst;
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byte[] m_order;
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byte[] m_output;
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int m_output_dst;
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int m_output_stride;
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public ImageData Unpack ()
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{
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m_input.Position = 0x10;
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var palette = ReadPalette (m_input);
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try
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{
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UnpackInternal();
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}
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catch (EndOfStreamException)
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{
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FlushBuffer();
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}
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return ImageData.Create (m_info, PixelFormats.Indexed4, palette, m_output, m_output_stride);
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}
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void UnpackInternal () // 1374:7A54
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{
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m_output_stride = m_info.iWidth >> 1;
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m_output = new byte[m_output_stride * m_info.iHeight];
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int buffer_size = m_info.iHeight * 0x10;
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m_buffer = new byte[buffer_size];
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SetupPattern();
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m_order = m_input.ReadBytes (6);
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byte prev_pixel = 0x10;
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m_buf_dst = 0;
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m_output_dst = 0;
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while (m_output_dst < m_output_stride)
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{
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int ctl = GetInt() - 1;
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if (ctl < 0) // @1@
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{
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m_buffer[m_buf_dst ] = 0;
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m_buffer[m_buf_dst+1] = 0;
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m_buffer[m_buf_dst+2] = 0;
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m_buffer[m_buf_dst+3] = 0;
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for (int i = 0; i < 4; ++i)
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{
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int count = GetInt();
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int dst = count + (prev_pixel << 4);
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byte al = m_pattern[dst];
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int src = dst - 1;
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while (count --> 0)
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m_pattern[dst--] = m_pattern[src--];
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m_pattern[dst] = al;
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prev_pixel = al;
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for (int j = 0; j < 4; ++j)
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{
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m_buffer[m_buf_dst+j] <<= 1;
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m_buffer[m_buf_dst+j] |= (byte)(al & 1);
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al >>= 1;
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}
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}
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ushort ax = LittleEndian.ToUInt16 (m_buffer, m_buf_dst);
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ax <<= 4;
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LittleEndian.Pack (ax, m_buffer, m_buf_dst+4);
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ax = LittleEndian.ToUInt16 (m_buffer, m_buf_dst+2);
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ax <<= 4;
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LittleEndian.Pack (ax, m_buffer, m_buf_dst+6);
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m_buf_dst += 8;
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}
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else if (ctl < 5) // @2@
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{
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int count = 1 + GetInt();
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switch (m_order[ctl])
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{
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case 1: CopyOp01 (count, 8); break;
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case 2: CopyOp01 (count, 0x10); break;
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case 3: CopyOp01 (count, 0x20); break;
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case 4: CopyOp01 (count, m_info.iHeight << 3); break;
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case 5: CopyOp05 (count); break;
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default: throw new InvalidFormatException();
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}
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}
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else // ctl >= 5
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{
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throw new InvalidFormatException();
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}
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if (buffer_size == m_buf_dst)
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FlushBuffer();
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}
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}
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int GetInt ()
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{
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int count = 0;
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while (GetNextBit() == 0)
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++count;
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return count;
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}
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void CopyOp01 (int count, int offset)
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{
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int bx = count;
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while (count > 0)
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{
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int dst = m_buf_dst;
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if (dst < offset)
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{
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int src = dst;
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dst = -(dst - offset) >> 3;
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if (count > dst)
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count = dst;
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src += m_info.iHeight << 4;
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src -= offset;
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bx -= count;
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count <<= 3;
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Binary.CopyOverlapped (m_buffer, src, m_buf_dst, count);
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m_buf_dst += count;
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count = bx;
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if (0 == count)
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break;
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}
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int remaining = m_buffer.Length - m_buf_dst;
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remaining >>= 3;
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if (count > remaining)
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count = remaining;
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bx -= count;
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count <<= 3;
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Binary.CopyOverlapped (m_buffer, m_buf_dst - offset, m_buf_dst, count);
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m_buf_dst += count;
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count = bx;
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if (m_buffer.Length == m_buf_dst)
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FlushBuffer();
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}
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}
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void CopyOp05 (int count)
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{
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int src = m_buf_dst - 8;
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if (src < 0)
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src = m_buffer.Length - 8;
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ushort ax = LittleEndian.ToUInt16 (m_buffer, src);
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ax = (ushort)((ax << 1) & 0x0A0A | (ax >> 1) & 0x0505);
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LittleEndian.Pack (ax, m_buffer, m_buf_dst);
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ax <<= 4;
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LittleEndian.Pack (ax, m_buffer, m_buf_dst+4);
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ax = LittleEndian.ToUInt16 (m_buffer, src+2);
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ax = (ushort)((ax << 1) & 0x0A0A | (ax >> 1) & 0x0505);
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LittleEndian.Pack (ax, m_buffer, m_buf_dst+2);
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ax <<= 4;
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LittleEndian.Pack (ax, m_buffer, m_buf_dst+6);
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m_buf_dst += 8;
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if (m_buf_dst == m_buffer.Length)
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FlushBuffer();
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if (--count != 0)
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CopyOp01 (count, 0x10);
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}
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void FlushBuffer ()
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{
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int height = m_info.iHeight;
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int hi = height << 3;
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int src = 0;
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int dst = m_output_dst;
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for (int y = 0; y < height; ++y)
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{
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int b0 = m_buffer[src+4] | m_buffer[src+hi ];
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int b1 = m_buffer[src+5] | m_buffer[src+hi+1];
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int b2 = m_buffer[src+6] | m_buffer[src+hi+2];
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int b3 = m_buffer[src+7] | m_buffer[src+hi+3];
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for (int j = 0; j < 8; j += 2)
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{
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byte px = (byte)((((b0 << j) & 0x80) >> 3)
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| (((b1 << j) & 0x80) >> 2)
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| (((b2 << j) & 0x80) >> 1)
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| (((b3 << j) & 0x80) ));
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px |= (byte)((((b0 << j) & 0x40) >> 6)
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| (((b1 << j) & 0x40) >> 5)
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| (((b2 << j) & 0x40) >> 4)
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| (((b3 << j) & 0x40) >> 3));
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m_output[dst+(j>>1)] = px;
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}
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src += 8;
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dst += m_output_stride;
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}
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m_output_dst += 4;
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m_buf_dst = 0;
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}
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byte[] m_pattern = new byte[0x110];
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void SetupPattern ()
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{
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int dst = 0;
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byte h = 0;
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for (int i = 0; i < 0x11; ++i)
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{
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byte l = h;
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for (int j = 0; j < 0x10; ++j)
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m_pattern[dst++] = (byte)(l++ & 0xF);
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h++;
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}
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}
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int m_bit_count = 0;
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int m_bits;
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byte GetNextBit ()
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{
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if (--m_bit_count <= 0)
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{
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m_bits = m_input.ReadUInt8();
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m_bit_count = 8;
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}
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int bit = m_bits & 1;
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m_bits >>= 1;
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return (byte)bit;
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}
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BitmapPalette ReadPalette (IBinaryStream input)
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{
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const int count = 16;
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var colors = new Color[count];
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for (int i = 0; i < count; ++i)
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{
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byte g = m_input.ReadUInt8();
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byte r = m_input.ReadUInt8();
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byte b = m_input.ReadUInt8();
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colors[i] = Color.FromRgb ((byte)(r * 0x11), (byte)(g * 0x11), (byte)(b * 0x11));
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}
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return new BitmapPalette (colors);
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}
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}
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}
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