morkt f90e2e851c updated legacy formats.
(BIZ): moved to Adviz folder.
(GIZ, GIZ2, BIZ2, PR1): new PC-98 image formats.
(DATA, BGM, SED): MyHarvest resource formats.
(HTF): compressed image format.
(PAK): Mina resource archives.
(GCmp): read palette from external resource.
(NCG): Nekotaro image format.
(BND, TCZ, TSZ): Ponytail Soft PC-98 formats.
(NOR): Sophia resource archive.
(SDA, PLA): Squadra D resource archives.
(UCA): added checks to avoid false positives.
2023-10-11 19:03:45 +04:00

122 lines
4.7 KiB
C#

//! \file ArcSDA.cs
//! \date 2023 Sep 26
//! \brief Squadra D resource archive format.
//
// Copyright (C) 2023 by morkt
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//
using System;
using System.Collections.Generic;
using System.ComponentModel.Composition;
using System.IO;
namespace GameRes.Formats.SquadraD
{
[Export(typeof(ArchiveFormat))]
public class SdaOpener : ArchiveFormat
{
public override string Tag => "SDA/SD";
public override string Description => "Squadra D resource archive";
public override uint Signature => 0x4153; // 'SA'
public override bool IsHierarchic => false;
public override bool CanWrite => false;
public SdaOpener ()
{
Signatures = new[] { 0x4153u, 0xCC004153u, 0u };
}
public override ArcFile TryOpen (ArcView file)
{
if (!file.View.AsciiEqual (0, "SA\0"))
return null;
int data_offset = file.View.ReadInt32 (4);
if (data_offset <= 8 || data_offset >= file.MaxOffset)
return null;
int count = (data_offset - 8) / 0x14;
if (!IsSaneCount (count))
return null;
string arc_name = Path.GetFileNameWithoutExtension (file.Name);
bool is_cg = arc_name == "g";
uint index = 8;
var dir = new List<Entry> (count);
for (int i = 0; i < count; ++i)
{
var name = file.View.ReadString (index, 0x10).Trim();;
var entry = Create<Entry> (name);
entry.Offset = file.View.ReadUInt32 (index+0xC) + data_offset;
entry.Size = file.View.ReadUInt32 (index+0x10);
if (is_cg)
entry.Type = "image";
if (!entry.CheckPlacement (file.MaxOffset))
return null;
dir.Add (entry);
index += 0x14;
}
return new ArcFile (file, this, dir);
}
public override Stream OpenEntry (ArcFile arc, Entry entry)
{
using (var input = arc.File.CreateStream (entry.Offset, entry.Size))
{
var data = LzssDecompress (input);
return new BinMemoryStream (data, entry.Name);
}
}
internal static byte[] LzssDecompress (IBinaryStream input)
{
int unpacked_size = input.ReadInt32();
var output = new byte[unpacked_size];
using (var bits = new LsbBitStream (input.AsStream, true))
{
var frame = new byte[0x1000];
int frame_pos = 0xFC0;
int dst = 0;
while (dst < unpacked_size)
{
if (bits.GetNextBit() == 0)
{
byte b = (byte)bits.GetBits (8);
output[dst++] = frame[frame_pos++ & 0xFFF] = b;
}
else
{
int count_len = 4;
if (bits.GetNextBit() != 0)
count_len = 6;
int offset = bits.GetBits (12);
int count = bits.GetBits (count_len);
count = Math.Min (count + 3, unpacked_size - dst);
while (count --> 0)
{
byte b = frame[offset++ & 0xFFF];
output[dst++] = frame[frame_pos++ & 0xFFF] = b;
}
}
}
return output;
}
}
}
}