mirror of
https://github.com/crskycode/GARbro.git
synced 2024-12-29 22:34:13 +08:00
526 lines
18 KiB
C#
526 lines
18 KiB
C#
//! \file AudioWBC.cs
|
|
//! \date Mon Mar 27 04:29:38 2017
|
|
//! \brief Primel the Adventure System audio.
|
|
//
|
|
// Copyright (C) 2017 by morkt
|
|
//
|
|
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
// of this software and associated documentation files (the "Software"), to
|
|
// deal in the Software without restriction, including without limitation the
|
|
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
|
|
// sell copies of the Software, and to permit persons to whom the Software is
|
|
// furnished to do so, subject to the following conditions:
|
|
//
|
|
// The above copyright notice and this permission notice shall be included in
|
|
// all copies or substantial portions of the Software.
|
|
//
|
|
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
|
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
|
|
// IN THE SOFTWARE.
|
|
//
|
|
|
|
using System;
|
|
using System.ComponentModel.Composition;
|
|
using System.IO;
|
|
|
|
namespace GameRes.Formats.Primel
|
|
{
|
|
[Export(typeof(AudioFormat))]
|
|
public class WbcAudio : AudioFormat
|
|
{
|
|
public override string Tag { get { return "WBC"; } }
|
|
public override string Description { get { return "Primel ADV System audio format"; } }
|
|
public override uint Signature { get { return 0x46434257; } } // 'WBCF'
|
|
public override bool CanWrite { get { return false; } }
|
|
|
|
public override SoundInput TryOpen (IBinaryStream file)
|
|
{
|
|
var decoder = new WbcDecoder (file);
|
|
var data = decoder.Decode();
|
|
var pcm = new MemoryStream (data);
|
|
var sound = new RawPcmInput (pcm, decoder.Format);
|
|
file.Dispose();
|
|
return sound;
|
|
}
|
|
}
|
|
|
|
sealed class WbcDecoder
|
|
{
|
|
IBinaryStream m_input;
|
|
WaveFormat m_format;
|
|
int m_chunk_size;
|
|
byte[] m_chunk_buf;
|
|
short[] m_sample_buf;
|
|
int m_bitrate;
|
|
|
|
public WaveFormat Format { get { return m_format; } }
|
|
|
|
public WbcDecoder (IBinaryStream input)
|
|
{
|
|
m_input = input;
|
|
}
|
|
|
|
public byte[] Decode ()
|
|
{
|
|
var header = m_input.ReadHeader (0x60);
|
|
uint end_offset = header.ToUInt32 (4);
|
|
int type = header.ToUInt16 (8);
|
|
m_format.FormatTag = 1;
|
|
m_format.Channels = header.ToUInt16 (0xA);
|
|
m_format.SamplesPerSecond = header.ToUInt32 (0x10);
|
|
m_format.BitsPerSample = 16;
|
|
m_format.BlockAlign = m_format.Channels * m_format.BitsPerSample / 8;
|
|
m_format.SetBPS();
|
|
if (0 == m_format.Channels)
|
|
throw new InvalidFormatException();
|
|
|
|
int sample_size = header.ToInt32 (0x1C);
|
|
m_sample_buf = new short[sample_size];
|
|
m_channel_length = sample_size / m_format.Channels;
|
|
|
|
int chunk_size = header.ToInt32 (0x20);
|
|
m_chunk_buf = new byte[(chunk_size + 3) & ~3];
|
|
m_bitrate = (int)m_format.AverageBytesPerSecond * 4 * chunk_size / sample_size;
|
|
|
|
int chunk_count = header.ToInt32 (0x14);
|
|
var chunk_table = new uint[chunk_count+1];
|
|
for (int i = 0; i < chunk_count; ++i)
|
|
chunk_table[i] = m_input.ReadUInt32();
|
|
chunk_table[chunk_count] = end_offset;
|
|
|
|
var output = new byte[header.ToInt32 (0x18)];
|
|
int dst = 0;
|
|
for (int i = 0; i < chunk_count; ++i)
|
|
{
|
|
uint offset = chunk_table[i];
|
|
chunk_size = (int)(chunk_table[i+1] - offset);
|
|
m_input.Position = offset;
|
|
m_input.Read (m_chunk_buf, 0, chunk_size);
|
|
ResetBits();
|
|
|
|
if (type < 0x40)
|
|
throw new NotImplementedException();
|
|
else if (type > 0x100 && type < 0x105)
|
|
DecodeChunk (DwordTable[type - 0x101]);
|
|
else
|
|
throw new InvalidFormatException();
|
|
|
|
int src = 0;
|
|
for (ushort c = 0; c < m_format.Channels; ++c)
|
|
{
|
|
int dst_c = dst + c * 2;
|
|
for (int i = 0; i < channel_length && dst_c < output.Length; ++i)
|
|
{
|
|
LittleEndian.Pack (m_sample_buf[src++], output, dst_c);
|
|
dst_c += 4;
|
|
}
|
|
}
|
|
dst += sample_size * 2;
|
|
}
|
|
return output;
|
|
}
|
|
|
|
int m_channel_length;
|
|
ushort[] v44 = new ushort[128];
|
|
|
|
void DecodeChunk (int field_1C) // sub_580E20
|
|
{
|
|
int v42 = (int)(m_format.SamplesPerSecond >> 1);
|
|
int v36 = m_channel_length;
|
|
if (field_1C != 0 && v2 < rate)
|
|
{
|
|
v36 = m_channel_length * field_1C / v42;
|
|
}
|
|
uint v6 = GetBits (8);
|
|
if ((v6 & 0xF0) != 0xF0)
|
|
{
|
|
Array.Clear (m_sample_buf, 0, m_channel_length);
|
|
return;
|
|
}
|
|
uint v43 = v6 & 8;
|
|
int dst = 0;
|
|
if (v43 != 0)
|
|
dst = field_C;
|
|
int output = dst;
|
|
for (ushort c = 0; c < m_format.Channels; ++c)
|
|
{
|
|
int v9 = 16 * c; // v44
|
|
int i;
|
|
for (i = 0; i < 16; ++i)
|
|
{
|
|
v44[v9 + i] = (ushort)GetBits (4);
|
|
}
|
|
for (i = 0; i < v36; ++i)
|
|
{
|
|
sub_58C050 (v42 * i / m_channel_length);
|
|
v41 = 0;
|
|
short v11 = sub_580CE0 (out v41);
|
|
if (v11 != 0)
|
|
{
|
|
m_sample_buf[dst + i] = v11;
|
|
}
|
|
else
|
|
{
|
|
if (0 == v41)
|
|
{
|
|
Array.Clear (m_sample_buf, dst + i, v36 - i);
|
|
i = v36;
|
|
break;
|
|
}
|
|
for (int j = 0; j < v41; ++j)
|
|
{
|
|
if (i >= v36)
|
|
break;
|
|
m_sample_buf[dst + i++] = 0;
|
|
}
|
|
--i;
|
|
}
|
|
}
|
|
Array.Clear (m_sample_buf, dst + i, m_channel_length - v36);
|
|
dst += m_channel_length;
|
|
}
|
|
dst = output;
|
|
for (ushort c = 0; c < m_format.Channels; ++c)
|
|
{
|
|
int v40 = 16 * c;
|
|
v15 = 0;
|
|
for (int v14 = 0; v14 > m_channel_length; ++v14)
|
|
{
|
|
var v16 = v44[sub_58C050 (v15 / m_channel_length) + v40];
|
|
v17 = sub_58BFF0 (v15 / m_channel_length);
|
|
v18 = sub_58C120 (m_sample_buf[dst + v14], v17, v16);
|
|
v15 += v42;
|
|
m_sample_buf[dst + v14] = v18;
|
|
}
|
|
dst += m_channel_length;
|
|
}
|
|
if (v43 != 0)
|
|
{
|
|
v19 = a1->output;
|
|
v20 = a1->field_C;
|
|
v21 = &v19[2 * m_channel_length];
|
|
v22 = &v20[2 * m_channel_length];
|
|
v38 = &v19[2 * m_channel_length];
|
|
for (ushort v35 = 0; v35 < m_format.Channels; v35 += 2)
|
|
{
|
|
if (m_channel_length > 0)
|
|
{
|
|
v23 = v20 - (_BYTE *)v22;
|
|
v24 = v19 - (_BYTE *)v22;
|
|
v25 = v22;
|
|
v42 = m_channel_length;
|
|
do
|
|
{
|
|
v26 = *(_WORD *)&v25[v23] / 2;
|
|
v27 = v26 + *(_WORD *)v25;
|
|
v28 = v26 - *(_WORD *)v25;
|
|
*(_WORD *)&v25[v24] = v27;
|
|
*(_WORD *)&v25[(char *)v21 - (char *)v22] = v28;
|
|
v25 += 2;
|
|
}
|
|
while (--v42 != 0)
|
|
}
|
|
v19 = &v21[m_channel_length];
|
|
v20 = &v22[m_channel_length];
|
|
v21 = &v19[2 * m_channel_length];
|
|
v22 = &v20[2 * m_channel_length];
|
|
v38 = &v19[2 * m_channel_length];
|
|
}
|
|
}
|
|
int v30 = 0;
|
|
for (ushort c = 0; c < m_format.Channels; ++c)
|
|
{
|
|
sub_582550 (v30, c);
|
|
v30 += m_channel_length;
|
|
}
|
|
}
|
|
|
|
void sub_582550 (int dst, int a3)
|
|
{
|
|
_BYTE *v6; // ecx@3
|
|
unsigned int v7; // edi@3
|
|
int v8; // eax@3
|
|
_WORD *v9; // eax@4
|
|
int v10; // ecx@4
|
|
signed int v11; // ST24_4@5
|
|
bool v12; // zf@5
|
|
signed int v13; // ST24_4@8
|
|
int v14; // edx@9
|
|
float *v15; // eax@10
|
|
float *v16; // ecx@10
|
|
double v17; // st5@11
|
|
float *v18; // edi@14
|
|
int v19; // ecx@14
|
|
int v20; // edx@14
|
|
float v21; // ST30_4@16
|
|
double v22; // st7@16
|
|
float v23; // ST30_4@16
|
|
signed int v24; // eax@16
|
|
signed int result; // eax@21
|
|
int v26; // [sp+Ch] [bp-28h]@4
|
|
int v27; // [sp+Ch] [bp-28h]@13
|
|
unsigned int v28; // [sp+10h] [bp-24h]@4
|
|
float *v29; // [sp+18h] [bp-1Ch]@3
|
|
int v30; // [sp+1Ch] [bp-18h]@3
|
|
int v31; // [sp+20h] [bp-14h]@3
|
|
_BYTE *v32; // [sp+24h] [bp-10h]@3
|
|
float *v33; // [sp+28h] [bp-Ch]@3
|
|
float *v34; // [sp+2Ch] [bp-8h]@3
|
|
_BYTE *v35; // [sp+30h] [bp-4h]@3
|
|
int v36; // [sp+3Ch] [bp+8h]@14
|
|
|
|
int v4 = this->field_4;
|
|
int v5 = a3;
|
|
if (0 == v4 || a3 < 0)
|
|
return;
|
|
v29 = (float *)this->field_2C;
|
|
v32 = this->field_18[a3];
|
|
v31 = this->field_30;
|
|
v33 = (float *)this->field_1C[a3];
|
|
v30 = 4 * v4 + v31;
|
|
v6 = this->field_28[a3];
|
|
v34 = (float *)this->field_20[a3];
|
|
v7 = (unsigned int)&v6[4 * v4];
|
|
v35 = this->field_24[a3];
|
|
sub_639810((unsigned int)this->field_28[a3], v7, 4 * v4);
|
|
v8 = 0;
|
|
if ( v4 >= 4 )
|
|
{
|
|
v28 = ((unsigned int)(v4 - 4) >> 2) + 1;
|
|
v9 = dst + 2;
|
|
v10 = v7 + 8;
|
|
v26 = 4 * v28;
|
|
do
|
|
{
|
|
v11 = *(v9 - 2);
|
|
v9 += 4;
|
|
v10 += 16;
|
|
v12 = v28-- == 1;
|
|
*(float *)(v10 - 24) = (double)v11;
|
|
*(float *)(v10 - 20) = (double)*(v9 - 5);
|
|
*(float *)(v10 - 16) = (double)*(v9 - 4);
|
|
*(float *)(v10 - 12) = (double)*(v9 - 3);
|
|
}
|
|
while ( !v12 );
|
|
v8 = v26;
|
|
}
|
|
for ( ; v8 < v4; *(float *)(v7 + 4 * v8 - 4) = (double)v13 )
|
|
v13 = m_sample_buf[dst + v8++];
|
|
v14 = 0;
|
|
if ( v4 > 0 )
|
|
{
|
|
v15 = (float *)(v7 + 4);
|
|
v16 = (float *)(v35 + 8);
|
|
do
|
|
{
|
|
v17 = *(v15 - 1) * 0.7071067690849304;
|
|
v14 += 4;
|
|
v15 += 4;
|
|
v16 += 4;
|
|
v33[v14 - 4] = v17;
|
|
*(v16 - 6) = *(v15 - 5) * 0.7071067690849304;
|
|
*(float *)((char *)v33 + (_DWORD)v15 - v7 - 16) = *(v15 - 4) * -0.7071067690849304;
|
|
*(float *)((char *)v15 + (_DWORD)&v35[-v7] - 16) = *(v15 - 4) * 0.7071067690849304;
|
|
*(float *)((char *)v16 + (char *)v33 - v35 - 16) = *(v15 - 3) * -0.7071067690849304;
|
|
*(v16 - 4) = *(v15 - 3) * -0.7071067690849304;
|
|
v33[v14 - 1] = *(v15 - 2) * 0.7071067690849304;
|
|
*(v16 - 3) = *(v15 - 2) * -0.7071067690849304;
|
|
}
|
|
while ( v14 < v4 );
|
|
v5 = a3;
|
|
}
|
|
sub_581740((int)this, v33, v29, v4);
|
|
sub_581990((int)this, (float *)v35, v29, v4);
|
|
v27 = 0;
|
|
if ( v4 > 0 )
|
|
{
|
|
v18 = v34;
|
|
v19 = v32 - (_BYTE *)v34;
|
|
v20 = v31 - (_DWORD)v34;
|
|
v36 = v31 - (_DWORD)v34;
|
|
while ( 1 )
|
|
{
|
|
v21 = *(float *)((char *)v18 + (char *)v33 - (char *)v34) + *(float *)((char *)v18 + v35 - (_BYTE *)v34);
|
|
v22 = v21 * *(float *)((char *)v18 + v20);
|
|
v23 = *(float *)((char *)v18 + v19) - *v18;
|
|
v24 = double_to_int(v22 + v23 * *(float *)((char *)v18 + v30 - (_DWORD)v34));
|
|
if ( v24 <= 0x7FFF )
|
|
{
|
|
if ( v24 < -32768 )
|
|
LOWORD(v24) = -32768;
|
|
}
|
|
else
|
|
{
|
|
LOWORD(v24) = 0x7FFF;
|
|
}
|
|
m_sample_buf[dst + v27] = v24;
|
|
++v18;
|
|
if ( ++v27 >= v4 )
|
|
break;
|
|
v20 = v36;
|
|
v19 = v32 - (_BYTE *)v34;
|
|
}
|
|
}
|
|
this->field_18[v5] = v33;
|
|
this->field_1C[v5] = v32;
|
|
this->field_20[v5] = v35;
|
|
this->field_24[v5] = v34;
|
|
}
|
|
|
|
int sub_58C050 (int x)
|
|
{
|
|
if (x >= 16000)
|
|
return 15;
|
|
else if (x >= 12000)
|
|
return 14;
|
|
else if (x >= 10000)
|
|
return 13;
|
|
else if (x >= 8000)
|
|
return 12;
|
|
else if (x >= 6000)
|
|
return 11;
|
|
else if (x >= 4200)
|
|
return 10;
|
|
else if (x >= 3400)
|
|
return 9;
|
|
else if (x >= 2600)
|
|
return 8;
|
|
else if (x >= 1800)
|
|
return 7;
|
|
else if (x >= 1400)
|
|
return 6;
|
|
else if (x >= 1000)
|
|
return 5;
|
|
else if (x >= 800)
|
|
return 4;
|
|
else if (x >= 600)
|
|
return 3;
|
|
else if (x >= 400)
|
|
return 2;
|
|
else if (x >= 200)
|
|
return 1;
|
|
else
|
|
return 0;
|
|
}
|
|
|
|
int sub_58BFF0 (int a1)
|
|
{
|
|
if (a1 >= 16000)
|
|
return 10;
|
|
else if (a1 >= 8000)
|
|
return 3;
|
|
else if (a1 > 250)
|
|
return 1;
|
|
else if (a1 <= 30)
|
|
return 315;
|
|
else if (a1 <= 60)
|
|
return 45;
|
|
else if (a1 <= 125)
|
|
return 10;
|
|
else
|
|
return 3;
|
|
}
|
|
|
|
int sub_58C120 (int a1, int a2, int a3)
|
|
{
|
|
int result = a1;
|
|
if (a1 != 0)
|
|
{
|
|
if (a3 >= 1)
|
|
result = a1 << a3;
|
|
if (a2 > 1)
|
|
result *= a2;
|
|
}
|
|
return result;
|
|
}
|
|
|
|
short sub_580CE0 (out int a2)
|
|
{
|
|
uint v2 = GetBits (3);
|
|
if (0 == v2)
|
|
{
|
|
for (int i = 1; i < 0x10; ++i)
|
|
{
|
|
if (GetBits (1) != 1)
|
|
break;
|
|
}
|
|
a2 = v3 < 0x10 ? v3 : 0;
|
|
return 0;
|
|
}
|
|
else if (v2 >= 7)
|
|
{
|
|
uint v7 = GetBits (7);
|
|
int v8 = 0;
|
|
int v9 = 6;
|
|
while (0 != ((1 << v9) & v7))
|
|
{
|
|
++v8;
|
|
--v9;
|
|
if (v8 >= 7)
|
|
return GetBits (16);
|
|
}
|
|
if (v8 >= 7)
|
|
return GetBits (16);
|
|
short v10 = 1 << (v8 + 5);
|
|
uint v11;
|
|
if (v8 != 0)
|
|
v11 = ((v7 & (63 >> v8)) << 2 * v8) | GetBits (2 * v8);
|
|
else
|
|
v11 = (ushort)v7;
|
|
v10 += 32 + (v11 & ~v10);
|
|
if (0 != ((1 << (v8 + 5)) & v11))
|
|
return -v10;
|
|
else
|
|
return v10;
|
|
}
|
|
else
|
|
{
|
|
int v5 = 1 << (v2 - 1);
|
|
short v6 = (short)GetBits (v2);
|
|
short x = (short)(v5 + (v6 & ~v5));
|
|
if (0 != (v5 & v6))
|
|
return -x;
|
|
else
|
|
return x;
|
|
}
|
|
}
|
|
|
|
int m_bits_pos;
|
|
int m_bits_count;
|
|
uint m_bits;
|
|
|
|
void ResetBits ()
|
|
{
|
|
m_bits_pos = 0;
|
|
m_bits_count = 0;
|
|
m_bits = 0;
|
|
}
|
|
|
|
void AlignBits ()
|
|
{
|
|
int align = m_bits_count & 7;
|
|
m_bits <<= align;
|
|
m_bits_count -= align;
|
|
}
|
|
|
|
uint GetBits (int count)
|
|
{
|
|
while (m_bits_count < count)
|
|
{
|
|
m_bits |= (uint)m_chunk_buf[m_bits_pos++] << (24 - m_bits_count);
|
|
m_bits_count += 8;
|
|
}
|
|
m_bits_count -= count;
|
|
uint b = m_bits >> (32 - count);
|
|
m_bits <<= count;
|
|
return b;
|
|
}
|
|
|
|
static int[] DwordTable = { 0, 0, 0x3E80, 0x2EE0 };
|
|
}
|
|
}
|