mirror of
https://github.com/crskycode/GARbro.git
synced 2024-11-27 15:44:00 +08:00
255 lines
8.7 KiB
C#
255 lines
8.7 KiB
C#
//! \file ImageG00.cs
|
|
//! \date Mon Apr 18 14:06:48 2016
|
|
//! \brief RealLive engine image format.
|
|
//
|
|
// Copyright (C) 2016 by morkt
|
|
//
|
|
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
// of this software and associated documentation files (the "Software"), to
|
|
// deal in the Software without restriction, including without limitation the
|
|
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
|
|
// sell copies of the Software, and to permit persons to whom the Software is
|
|
// furnished to do so, subject to the following conditions:
|
|
//
|
|
// The above copyright notice and this permission notice shall be included in
|
|
// all copies or substantial portions of the Software.
|
|
//
|
|
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
|
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
|
|
// IN THE SOFTWARE.
|
|
//
|
|
|
|
using System;
|
|
using System.Collections.Generic;
|
|
using System.ComponentModel.Composition;
|
|
using System.IO;
|
|
using System.Linq;
|
|
using System.Windows.Media;
|
|
using System.Windows.Media.Imaging;
|
|
using GameRes.Utility;
|
|
|
|
namespace GameRes.Formats.RealLive
|
|
{
|
|
internal class G00MetaData : ImageMetaData
|
|
{
|
|
public int Type;
|
|
}
|
|
|
|
[Export(typeof(ImageFormat))]
|
|
public class G00Format : ImageFormat
|
|
{
|
|
public override string Tag { get { return "G00"; } }
|
|
public override string Description { get { return "RealLive engine image format"; } }
|
|
public override uint Signature { get { return 0; } }
|
|
|
|
public override ImageMetaData ReadMetaData (IBinaryStream file)
|
|
{
|
|
int type = file.ReadByte();
|
|
if (type > 2)
|
|
return null;
|
|
uint width = file.ReadUInt16();
|
|
uint height = file.ReadUInt16();
|
|
if (0 == width || width > 0x8000 || 0 == height || height > 0x8000)
|
|
return null;
|
|
if (2 == type)
|
|
{
|
|
int count = file.ReadInt32();
|
|
if (count <= 0 || count > 0x1000)
|
|
return null;
|
|
}
|
|
else
|
|
{
|
|
uint length = file.ReadUInt32();
|
|
if (length + 5 != file.Length)
|
|
return null;
|
|
}
|
|
return new G00MetaData {
|
|
Width = width,
|
|
Height = height,
|
|
BPP = 1 == type ? 8 : 24,
|
|
Type = type,
|
|
};
|
|
}
|
|
|
|
public override ImageData Read (IBinaryStream stream, ImageMetaData info)
|
|
{
|
|
using (var reader = new G00Reader (stream, (G00MetaData)info))
|
|
{
|
|
reader.Unpack();
|
|
return ImageData.Create (info, reader.Format, reader.Palette, reader.Data);
|
|
}
|
|
}
|
|
|
|
public override void Write (Stream file, ImageData image)
|
|
{
|
|
throw new NotImplementedException ("G00Format.Write not implemented");
|
|
}
|
|
}
|
|
|
|
internal class Tile
|
|
{
|
|
public int X;
|
|
public int Y;
|
|
public uint Offset;
|
|
public int Length;
|
|
}
|
|
|
|
internal sealed class G00Reader : IDisposable
|
|
{
|
|
IBinaryStream m_input;
|
|
byte[] m_output;
|
|
int m_width;
|
|
int m_height;
|
|
int m_type;
|
|
|
|
public byte[] Data { get { return m_output; } }
|
|
public PixelFormat Format { get; private set; }
|
|
public BitmapPalette Palette { get; private set; }
|
|
|
|
public G00Reader (IBinaryStream input, G00MetaData info)
|
|
{
|
|
m_width = (int)info.Width;
|
|
m_height = (int)info.Height;
|
|
m_type = info.Type;
|
|
m_input = input;
|
|
}
|
|
|
|
public void Unpack ()
|
|
{
|
|
m_input.Position = 5;
|
|
if (0 == m_type)
|
|
UnpackV0();
|
|
else if (1 == m_type)
|
|
UnpackV1();
|
|
else
|
|
UnpackV2();
|
|
}
|
|
|
|
void UnpackV0 ()
|
|
{
|
|
m_output = LzDecompress (m_input, 1, 3);
|
|
Format = PixelFormats.Bgr24;
|
|
}
|
|
|
|
void UnpackV1 ()
|
|
{
|
|
m_output = LzDecompress (m_input, 2, 1);
|
|
int colors = LittleEndian.ToUInt16 (m_output, 0);
|
|
int src = 2;
|
|
var palette = new Color[colors];
|
|
for (int i = 0; i < colors; ++i)
|
|
{
|
|
palette[i] = Color.FromArgb (m_output[src+3], m_output[src+2], m_output[src+1], m_output[src]);
|
|
src += 4;
|
|
}
|
|
Palette = new BitmapPalette (palette);
|
|
Format = PixelFormats.Indexed8;
|
|
Buffer.BlockCopy (m_output, src, m_output, 0, m_output.Length-src);
|
|
}
|
|
|
|
void UnpackV2 ()
|
|
{
|
|
Format = PixelFormats.Bgra32;
|
|
int tile_count = m_input.ReadInt32();
|
|
var tiles = new List<Tile> (tile_count);
|
|
for (int i = 0; i < tile_count; ++i)
|
|
{
|
|
var tile = new Tile();
|
|
tile.X = m_input.ReadInt32();
|
|
tile.Y = m_input.ReadInt32();
|
|
tiles.Add (tile);
|
|
m_input.Seek (0x10, SeekOrigin.Current);
|
|
}
|
|
using (var input = new BinMemoryStream (LzDecompress (m_input, 2, 1)))
|
|
{
|
|
if (input.ReadInt32() != tile_count)
|
|
throw new InvalidFormatException();
|
|
int dst_stride = m_width * 4;
|
|
m_output = new byte[m_height * dst_stride];
|
|
for (int i = 0; i < tile_count; ++i)
|
|
{
|
|
tiles[i].Offset = input.ReadUInt32();
|
|
tiles[i].Length = input.ReadInt32();
|
|
}
|
|
var tile = tiles.First (t => t.Length != 0);
|
|
|
|
input.Position = tile.Offset;
|
|
int tile_type = input.ReadUInt16();
|
|
int count = input.ReadUInt16();
|
|
if (tile_type != 1)
|
|
throw new InvalidFormatException();
|
|
input.Seek (0x70, SeekOrigin.Current);
|
|
for (int i = 0; i < count; ++i)
|
|
{
|
|
int tile_x = input.ReadUInt16();
|
|
int tile_y = input.ReadUInt16();
|
|
input.ReadInt16();
|
|
int tile_width = input.ReadUInt16();
|
|
int tile_height = input.ReadUInt16();
|
|
input.Seek (0x52, SeekOrigin.Current);
|
|
|
|
tile_x += tile.X;
|
|
tile_y += tile.Y;
|
|
if (tile_x + tile_width > m_width || tile_y + tile_height > m_height)
|
|
throw new InvalidFormatException();
|
|
int dst = tile_y * dst_stride + tile_x * 4;
|
|
int tile_stride = tile_width * 4;
|
|
for (int row = 0; row < tile_height; ++row)
|
|
{
|
|
input.Read (m_output, dst, tile_stride);
|
|
dst += dst_stride;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
public static byte[] LzDecompress (IBinaryStream input, int min_count, int bytes_pp)
|
|
{
|
|
int packed_size = input.ReadInt32() - 8;
|
|
int output_size = input.ReadInt32();
|
|
var output = new byte[output_size];
|
|
int dst = 0;
|
|
int bits = 2;
|
|
while (dst < output.Length && packed_size > 0)
|
|
{
|
|
bits >>= 1;
|
|
if (1 == bits)
|
|
{
|
|
bits = input.ReadUInt8() | 0x100;
|
|
--packed_size;
|
|
}
|
|
if (0 != (bits & 1))
|
|
{
|
|
input.Read (output, dst, bytes_pp);
|
|
dst += bytes_pp;
|
|
packed_size -= bytes_pp;
|
|
}
|
|
else
|
|
{
|
|
if (packed_size < 2)
|
|
break;
|
|
int offset = input.ReadUInt16();
|
|
packed_size -= 2;
|
|
int count = (offset & 0xF) + min_count;
|
|
offset >>= 4;
|
|
offset *= bytes_pp;
|
|
count *= bytes_pp;
|
|
Binary.CopyOverlapped (output, dst-offset, dst, count);
|
|
dst += count;
|
|
}
|
|
}
|
|
return output;
|
|
}
|
|
|
|
#region IDisposable Members
|
|
public void Dispose ()
|
|
{
|
|
}
|
|
#endregion
|
|
}
|
|
}
|