mirror of
https://github.com/crskycode/GARbro.git
synced 2024-12-29 22:34:13 +08:00
76 lines
3.1 KiB
C#
76 lines
3.1 KiB
C#
//! \file ImageBMZ.cs
|
|
//! \date Wed Mar 04 11:48:31 2015
|
|
//! \brief Compressed bitmap image format.
|
|
//
|
|
// Copyright (C) 2015 by morkt
|
|
//
|
|
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
// of this software and associated documentation files (the "Software"), to
|
|
// deal in the Software without restriction, including without limitation the
|
|
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
|
|
// sell copies of the Software, and to permit persons to whom the Software is
|
|
// furnished to do so, subject to the following conditions:
|
|
//
|
|
// The above copyright notice and this permission notice shall be included in
|
|
// all copies or substantial portions of the Software.
|
|
//
|
|
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
|
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
|
|
// IN THE SOFTWARE.
|
|
//
|
|
|
|
using System.ComponentModel.Composition;
|
|
using System.IO;
|
|
using System.Text;
|
|
using GameRes.Utility;
|
|
using GameRes.Compression;
|
|
|
|
namespace GameRes.Formats.BlackRainbow
|
|
{
|
|
[Export(typeof(ImageFormat))]
|
|
public class BmzFormat : ImageFormat
|
|
{
|
|
public override string Tag { get { return "BMZ"; } }
|
|
public override string Description { get { return "Compressed bitmap format"; } }
|
|
public override uint Signature { get { return 0x33434c5au; } } // 'ZLC3'
|
|
public override bool CanWrite { get { return true; } }
|
|
|
|
public override void Write (Stream file, ImageData image)
|
|
{
|
|
using (var bmp = new MemoryStream())
|
|
{
|
|
Bmp.Write (bmp, image);
|
|
using (var output = new BinaryWriter (file, Encoding.ASCII, true))
|
|
{
|
|
output.Write (Signature);
|
|
output.Write ((uint)bmp.Length);
|
|
}
|
|
bmp.Position = 0;
|
|
using (var zstream = new ZLibStream (file, CompressionMode.Compress, CompressionLevel.Level9, true))
|
|
bmp.CopyTo (zstream);
|
|
}
|
|
}
|
|
|
|
public override ImageMetaData ReadMetaData (IBinaryStream file)
|
|
{
|
|
var header = file.ReadHeader (8);
|
|
using (var zstream = new ZLibStream (file.AsStream, CompressionMode.Decompress, true))
|
|
using (var bmp = new BinaryStream (zstream, file.Name))
|
|
return Bmp.ReadMetaData (bmp);
|
|
}
|
|
|
|
public override ImageData Read (IBinaryStream file, ImageMetaData info)
|
|
{
|
|
file.Seek (8, SeekOrigin.Current);
|
|
using (var zstream = new ZLibStream (file.AsStream, CompressionMode.Decompress, true))
|
|
using (var input = new SeekableStream (zstream))
|
|
using (var bmp = new BinaryStream (input, file.Name))
|
|
return Bmp.Read (bmp, info);
|
|
}
|
|
}
|
|
}
|