mirror of
https://github.com/crskycode/GARbro.git
synced 2024-11-30 17:05:37 +08:00
419a5f4e31
(GSX): K5 archives + K4 images. (HyperWorks): G images. (IDA): better support packed entries. (Logg): ARF, MBM archives, FRM images. (Omi): DAT archives. (Rare): X archives. (RHSS): 'CRG' archives. (SplushWave): better SWG images support.
266 lines
9.8 KiB
C#
266 lines
9.8 KiB
C#
//! \file ImageK4.cs
|
|
//! \date 2023 Aug 27
|
|
//! \brief GSX engine image format.
|
|
//
|
|
// Copyright (C) 2023 by morkt
|
|
//
|
|
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
// of this software and associated documentation files (the "Software"), to
|
|
// deal in the Software without restriction, including without limitation the
|
|
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
|
|
// sell copies of the Software, and to permit persons to whom the Software is
|
|
// furnished to do so, subject to the following conditions:
|
|
//
|
|
// The above copyright notice and this permission notice shall be included in
|
|
// all copies or substantial portions of the Software.
|
|
//
|
|
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
|
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
|
|
// IN THE SOFTWARE.
|
|
//
|
|
|
|
using GameRes.Utility;
|
|
using System;
|
|
using System.ComponentModel.Composition;
|
|
using System.IO;
|
|
using System.Windows.Media;
|
|
|
|
// [030825][Mirai] Hoshi no Oujo
|
|
|
|
namespace GameRes.Formats.Gsx
|
|
{
|
|
internal class K4MetaData : ImageMetaData
|
|
{
|
|
public byte AlphaMode;
|
|
public int FrameCount;
|
|
}
|
|
|
|
[Export(typeof(ImageFormat))]
|
|
public class K4Format : ImageFormat
|
|
{
|
|
public override string Tag => "K4";
|
|
public override string Description => "GSX engine image format";
|
|
public override uint Signature => 0x0201344B; // 'K4'
|
|
|
|
public override ImageMetaData ReadMetaData (IBinaryStream file)
|
|
{
|
|
var header = file.ReadHeader (0x10);
|
|
if (!header.AsciiEqual ("K4"))
|
|
return null;
|
|
if (header[2] != 1 || header[3] != 2)
|
|
return null;
|
|
int frame_count = header.ToInt16 (0xC);
|
|
if (frame_count <= 0)
|
|
return null;
|
|
return new K4MetaData {
|
|
Width = header.ToUInt16 (4),
|
|
Height = header.ToUInt16 (6),
|
|
BPP = header[0xF],
|
|
AlphaMode = header[0xB],
|
|
FrameCount = frame_count,
|
|
};
|
|
}
|
|
|
|
public override ImageData Read (IBinaryStream file, ImageMetaData info)
|
|
{
|
|
var reader = new K4Reader (file, (K4MetaData)info);
|
|
return reader.Unpack();
|
|
}
|
|
|
|
public override void Write (Stream file, ImageData image)
|
|
{
|
|
throw new System.NotImplementedException ("K4Format.Write not implemented");
|
|
}
|
|
}
|
|
|
|
internal sealed class K4Reader
|
|
{
|
|
IBinaryStream m_input;
|
|
K4MetaData m_info;
|
|
|
|
public K4Reader (IBinaryStream input, K4MetaData info)
|
|
{
|
|
m_input = input;
|
|
m_info = info;
|
|
}
|
|
|
|
int m_stride;
|
|
int m_pixel_size;
|
|
|
|
public ImageData Unpack ()
|
|
{
|
|
uint base_offset = 0x30;
|
|
m_input.Position = base_offset;
|
|
m_info.Width = m_input.ReadUInt16();
|
|
m_info.Height = m_input.ReadUInt16();
|
|
m_input.Seek (8, SeekOrigin.Current);
|
|
int bpp = m_input.ReadUInt16();
|
|
int flags = m_input.ReadUInt16();
|
|
m_input.Seek (4, SeekOrigin.Current);
|
|
uint alpha_pos = m_input.ReadUInt32();
|
|
m_input.Seek (12, SeekOrigin.Current);
|
|
int ctl_length = m_input.ReadInt32();
|
|
|
|
m_pixel_size = bpp / 8;
|
|
m_stride = (m_info.iWidth * m_pixel_size + 3) & ~3;
|
|
var pixels = new byte[m_info.iHeight * m_stride];
|
|
int dst = 0;
|
|
bool do_delta = (flags & 1) != 0;
|
|
var control_bytes = m_input.ReadBytes (ctl_length - 0x10);
|
|
using (var mem = new MemoryStream (control_bytes))
|
|
using (var ctl = new MsbBitStream (mem))
|
|
using (var data = new MsbBitStream (m_input.AsStream, true))
|
|
{
|
|
while (dst < pixels.Length)
|
|
{
|
|
int b = ctl.GetNextBit();
|
|
if (-1 == b)
|
|
break;
|
|
if (b != 0)
|
|
{
|
|
if (!do_delta)
|
|
{
|
|
pixels[dst++] = (byte)data.GetBits (8);
|
|
}
|
|
else if (dst >= m_pixel_size)
|
|
{
|
|
pixels[dst] = (byte)(pixels[dst - m_pixel_size] + data.GetBits (9) + 1);
|
|
++dst;
|
|
}
|
|
else
|
|
{
|
|
pixels[dst++] = (byte)data.GetBits (9);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
int pos, count;
|
|
if (ctl.GetNextBit() != 0)
|
|
{
|
|
pos = data.GetBits (14);
|
|
count = data.GetBits (4) + 3;
|
|
}
|
|
else
|
|
{
|
|
pos = data.GetBits (9);
|
|
count = data.GetBits (3) + 2;
|
|
}
|
|
int src = dst - pos - 1;
|
|
count = Math.Min (count, pixels.Length - dst);
|
|
if (!do_delta || dst < m_pixel_size)
|
|
{
|
|
Binary.CopyOverlapped (pixels, src, dst, count);
|
|
dst += count;
|
|
}
|
|
else
|
|
{
|
|
while (count --> 0)
|
|
{
|
|
pixels[dst++] = (byte)(pixels[src] + pixels[src + pos - m_pixel_size + 1] - pixels[src - m_pixel_size]);
|
|
++src;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
if (0 == alpha_pos)
|
|
{
|
|
if (24 == bpp)
|
|
return ImageData.CreateFlipped (m_info, PixelFormats.Bgr24, null, pixels, m_stride);
|
|
else
|
|
return ImageData.CreateFlipped (m_info, PixelFormats.Bgr32, null, pixels, m_stride);
|
|
}
|
|
if (0xFF == m_info.AlphaMode)
|
|
pixels = UnpackAlphaFF (alpha_pos + base_offset, pixels);
|
|
else if (0xFE == m_info.AlphaMode)
|
|
pixels = UnpackAlphaFE (alpha_pos + base_offset, pixels);
|
|
else
|
|
throw new NotSupportedException (string.Format ("Not supported alpha channel mode 0x{0:X2}", m_info.AlphaMode));
|
|
m_stride = m_info.iWidth * 4;
|
|
return ImageData.Create (m_info, PixelFormats.Bgra32, null, pixels, m_stride);
|
|
}
|
|
|
|
byte[] UnpackAlphaFF (uint alpha_pos, byte[] pixels)
|
|
{
|
|
m_input.Position = alpha_pos;
|
|
var offsets = new int[m_info.iHeight];
|
|
for (int i = 0; i < offsets.Length; ++i)
|
|
offsets[i] = m_input.ReadInt32();
|
|
|
|
var output = new byte[m_info.iWidth * m_info.iHeight * 4];
|
|
int dst = 0;
|
|
for (int y = 0; y < m_info.iHeight; y++)
|
|
{
|
|
m_input.Position = alpha_pos + offsets[y];
|
|
int src = (m_info.iHeight - y - 1) * m_stride;
|
|
int dst_a = dst + 3;
|
|
for (int x = 0; x < m_info.iWidth; ++x)
|
|
{
|
|
output[dst ] = pixels[src ];
|
|
output[dst+1] = pixels[src+1];
|
|
output[dst+2] = pixels[src+2];
|
|
dst += 4;
|
|
src += m_pixel_size;
|
|
}
|
|
for (int x = 0; x < m_info.iWidth; )
|
|
{
|
|
byte alpha = m_input.ReadUInt8();
|
|
int count = m_input.ReadUInt8();
|
|
count = Math.Min (count, m_info.iWidth - x);
|
|
x += count;
|
|
if (alpha > 0)
|
|
{
|
|
alpha = (byte)((alpha * 0xFF) >> 7);
|
|
while (count --> 0)
|
|
{
|
|
output[dst_a] = alpha;
|
|
dst_a += 4;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
dst_a += 4 * count;
|
|
}
|
|
}
|
|
}
|
|
return output;
|
|
}
|
|
|
|
byte[] UnpackAlphaFE (uint alpha_pos, byte[] pixels)
|
|
{
|
|
m_input.Position = alpha_pos;
|
|
var output = new byte[m_info.iWidth * m_info.iHeight * 4];
|
|
int dst = 0;
|
|
for (int y = 0; y < m_info.iHeight; y++)
|
|
{
|
|
int src = (m_info.iHeight - y - 1) * m_stride;
|
|
int dst_a = dst + 3;
|
|
for (int x = 0; x < m_info.iWidth; ++x)
|
|
{
|
|
output[dst ] = pixels[src ];
|
|
output[dst+1] = pixels[src+1];
|
|
output[dst+2] = pixels[src+2];
|
|
dst += 4;
|
|
src += m_pixel_size;
|
|
}
|
|
for (int x = 0; x < m_info.iWidth; x += 8)
|
|
{
|
|
byte alpha = m_input.ReadUInt8();
|
|
int count = Math.Min (8, m_info.iWidth - x);
|
|
for (int i = 0; i < count; ++i)
|
|
{
|
|
output[dst_a] = (byte)-(alpha & 1);
|
|
dst_a += 4;
|
|
alpha >>= 1;
|
|
}
|
|
}
|
|
}
|
|
return output;
|
|
}
|
|
}
|
|
}
|