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mirror of https://github.com/crskycode/GARbro.git synced 2024-12-24 03:44:13 +08:00
2019-03-13 12:53:29 +04:00

75 lines
3.1 KiB
C#

//! \file ArcFLK.cs
//! \date 2019 Mar 12
//! \brief Liddell resource archive.
//
// Copyright (C) 2019 by morkt
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//
using System.Collections.Generic;
using System.ComponentModel.Composition;
using GameRes.Utility;
// [020726][Liddell] Garasu no Yakata ~Kimi ga Inai Yoru~
namespace GameRes.Formats.Liddell
{
[Export(typeof(ArchiveFormat))]
public class FlkOpener : ArchiveFormat
{
public override string Tag { get { return "FLK"; } }
public override string Description { get { return "Liddell resource archive"; } }
public override uint Signature { get { return 0; } }
public override bool IsHierarchic { get { return false; } }
public override bool CanWrite { get { return false; } }
public override ArcFile TryOpen (ArcView file)
{
if (!file.Name.HasExtension (".flk"))
return null;
uint index_pos = 0;
var buffer = file.View.ReadBytes (index_pos, 0x10);
int base_offset = buffer[3] << 8;
int next_offset = ((buffer[1] << 8 | buffer[0]) << 4) + base_offset;
var dir = new List<Entry>();
while (buffer[4] != 0)
{
uint tail_size = buffer[2];
var name = Binary.GetCString (buffer, 4, 12);
var entry = Create<Entry> (name);
entry.Offset = next_offset;
index_pos += 0x10;
if (file.View.Read (index_pos, buffer, 0, 0x10) != 0x10)
return null;
next_offset = ((buffer[3] << 16 | buffer[1] << 8 | buffer[0]) << 4) + base_offset;
entry.Size = (uint)(next_offset - entry.Offset);
if (tail_size != 0)
entry.Size += tail_size - 0x10;
if (!entry.CheckPlacement (file.MaxOffset))
return null;
dir.Add (entry);
}
if (0 == dir.Count)
return null;
return new ArcFile (file, this, dir);
}
}
}