mirror of
https://github.com/crskycode/GARbro.git
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193 lines
6.8 KiB
C#
193 lines
6.8 KiB
C#
//! \file AudioVOC.cs
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//! \date 2023 Oct 19
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//! \brief AyPio ADPCM-compressed audio.
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//
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// Copyright (C) 2023 by morkt
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to
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// deal in the Software without restriction, including without limitation the
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// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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// sell copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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//
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using GameRes.Utility;
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using System.ComponentModel.Composition;
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namespace GameRes.Formats.AyPio
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{
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[Export(typeof(AudioFormat))]
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public class VocAudio : AudioFormat
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{
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public override string Tag => "VOC/UK2";
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public override string Description => "UK2 engine compressed audio";
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public override uint Signature => 0x81564157; // 'WAV\x81'
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public override bool CanWrite => false;
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public override SoundInput TryOpen (IBinaryStream file)
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{
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var header = file.ReadHeader (0x3C);
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if (!header.AsciiEqual (0x38, "RIFF"))
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return null;
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var decoder = new VocDecoder (file);
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var samples = decoder.Decode();
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var stream = new BinMemoryStream (samples, file.Name);
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file.Dispose();
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return new RawPcmInput (stream, decoder.Format);
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}
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}
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internal sealed class VocDecoder
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{
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IBinaryStream m_input;
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int m_sample_count;
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byte m_channels;
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byte m_bits_per_sample;
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byte[] m_prev_sample = new byte[2];
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long m_start_pos;
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public WaveFormat Format { get; private set; }
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public VocDecoder (IBinaryStream input)
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{
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m_input = input;
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var header = input.ReadHeader (0x38);
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Format = new WaveFormat {
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FormatTag = header.ToUInt16 (0x21),
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Channels = header.ToUInt16 (0x23),
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SamplesPerSecond = header.ToUInt32 (0x25),
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AverageBytesPerSecond = header.ToUInt32 (0x29),
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BlockAlign = header.ToUInt16 (0x2D),
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BitsPerSample = header.ToUInt16 (0x2F),
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};
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m_sample_count = header.ToInt32 (0x18);
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m_channels = header[8];
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m_prev_sample[0] = header[0xC];
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m_prev_sample[1] = header[0x10];
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m_bits_per_sample = header[0x20];
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m_output = new byte[m_sample_count << 1];
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m_output[0] = header[0xA];
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m_output[1] = header[0xB];
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m_output[2] = header[0xE];
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m_output[3] = header[0xF];
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m_start_pos = header.ToUInt32 (4) + header.ToUInt32 (0x14);
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}
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byte[] m_output;
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int[] m_samples;
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int m_src;
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public byte[] Decode ()
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{
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m_input.Position = m_start_pos;
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m_src = 0;
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BuildSamples();
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int count = m_sample_count - m_channels;
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int src = 0;
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int pos = 0;
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while (src < count)
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{
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byte sample = GetSample();
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int v7 = sample & 7;
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int channel;
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if (m_channels == 1 || (src & 1) == 0)
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channel = 0;
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else
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channel = 1;
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byte prev = m_prev_sample[channel];
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int s = m_samples[89 * v7 + prev];
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if ((sample & 8) != 0)
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s = -s;
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s += m_output.ToInt16 (pos);
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pos += 2;
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LittleEndian.Pack (Clamp (s), m_output, pos);
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int p = IndexTable[v7] + prev;
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if (p < 0)
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p = 0;
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else if (p > 88)
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p = 88;
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m_prev_sample[channel] = (byte)p;
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++src;
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}
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return m_output;
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}
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byte m_current_sample;
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byte GetSample ()
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{
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if (0 == (m_src & 1))
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m_current_sample = m_input.ReadUInt8();
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++m_src;
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byte sample = m_current_sample;
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m_current_sample >>= 4;
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return sample &= 0xF;
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}
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short Clamp (int sample)
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{
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if (sample > 0x7FFF)
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sample = 0x7FFF;
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else if (sample < -0x8000)
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sample = -0x8000;
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return (short)sample;
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}
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void BuildSamples ()
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{
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int b = 1 << (m_bits_per_sample - 1);
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int i = 0;
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m_samples = new int[89 * b];
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while (i < 89)
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{
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int ii = i;
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int j = 0;
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while (j < b)
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{
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double d = 0.0;
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int a = 1;
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int c = b;
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do
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{
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if (j % a >= a / 2)
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{
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d += (double)StepTable[ii] / (double)c;
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}
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a <<= 1;
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c >>= 1;
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}
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while (a <= b);
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++j;
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m_samples[i] = (int)d;
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i += 89;
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}
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i = ii + 1;
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}
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}
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static readonly short[] StepTable = {
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0x07, 0x08, 0x09, 0x0A, 0x0B, 0x0C, 0x0D, 0x0E, 0x10, 0x11, 0x13, 0x15, 0x17, 0x19, 0x1C, 0x1F,
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0x22, 0x25, 0x29, 0x2D, 0x32, 0x37, 0x3C, 0x42, 0x49, 0x50, 0x58, 0x61, 0x6B, 0x76, 0x82, 0x8F,
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0x9D, 0x0AD, 0x0BE, 0x0D1, 0x0E6, 0x0FD, 0x117, 0x133, 0x151, 0x173, 0x198, 0x1C1, 0x1EE, 0x220,
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0x256, 0x292, 0x2D4, 0x31C, 0x36C, 0x3C3, 0x424, 0x48E, 0x502, 0x583, 0x610, 0x6AB, 0x756, 0x812,
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0x8E0, 0x9C3, 0x0ABD, 0x0BD0, 0x0CFF, 0x0E4C, 0x0FBA, 0x114C, 0x1307, 0x14EE, 0x1706, 0x1954,
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0x1BDC, 0x1EA5, 0x21B6, 0x2515, 0x28CA, 0x2CDF, 0x315B, 0x364B, 0x3BB9, 0x41B2, 0x4844, 0x4F7E,
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0x5771, 0x602F, 0x69CE, 0x7462, 0x7FFF,
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};
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static readonly sbyte[] IndexTable = { -1, -1, -1, -1, 1, 2, 3, 4 };
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}
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}
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