GARbro-mirror/Legacy/Ponytail/ImageTSZ.cs
morkt f90e2e851c updated legacy formats.
(BIZ): moved to Adviz folder.
(GIZ, GIZ2, BIZ2, PR1): new PC-98 image formats.
(DATA, BGM, SED): MyHarvest resource formats.
(HTF): compressed image format.
(PAK): Mina resource archives.
(GCmp): read palette from external resource.
(NCG): Nekotaro image format.
(BND, TCZ, TSZ): Ponytail Soft PC-98 formats.
(NOR): Sophia resource archive.
(SDA, PLA): Squadra D resource archives.
(UCA): added checks to avoid false positives.
2023-10-11 19:03:45 +04:00

331 lines
11 KiB
C#

//! \file ImageTSZ.cs
//! \date 2023 Sep 27
//! \brief Ponytail NMI 2.05 image format (PC-98).
//
// Copyright (C) 2023 by morkt
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//
using System;
using System.ComponentModel.Composition;
using System.IO;
using System.Windows.Media;
using System.Windows.Media.Imaging;
// [930413][Ponytail Soft] Yougen Doumu
namespace GameRes.Formats.Ponytail
{
[Export(typeof(ImageFormat))]
public class TszFormat : ImageFormat
{
public override string Tag => "TSZ";
public override string Description => "Ponytail Soft NMI image format";
public override uint Signature => 0x20494D4E; // 'NMI '
public override ImageMetaData ReadMetaData (IBinaryStream file)
{
var header = file.ReadHeader (0x10);
if (!header.AsciiEqual (4, "2.05"))
return null;
return new ImageMetaData {
Width = (uint)header.ToUInt16 (0xC) << 2,
Height = header.ToUInt16 (0xE),
BPP = 4,
};
}
public override ImageData Read (IBinaryStream file, ImageMetaData info)
{
var reader = new TszReader (file, info);
return reader.Unpack();
}
public override void Write (Stream file, ImageData image)
{
throw new System.NotImplementedException ("TszFormat.Write not implemented");
}
}
internal class TszReader
{
protected IBinaryStream m_input;
protected ImageMetaData m_info;
protected int m_stride;
protected TszReader () { }
public TszReader (IBinaryStream input, ImageMetaData info)
{
m_input = input;
m_info = info;
m_stride = m_info.iWidth >> 1;
}
private int m_previous_row;
private ushort[] m_linebuffer;
private int m_dst;
public ImageData Unpack ()
{
m_input.Position = 0x10;
var palette = ReadPalette();
var output = new byte[m_stride * m_info.iHeight];
m_linebuffer = new ushort[m_info.iHeight * 2];
m_previous_row = m_info.iHeight;
int width = m_info.iWidth >> 2;
int dst_x = 0;
int x = 0;
ResetBitReader();
while (x < width)
{
int y = 0;
m_dst = 0;
if ((x & 1) != 0)
m_dst += m_info.iHeight;
while (y < m_info.iHeight)
{
int ctl = 0;
while (GetNextBit())
{
++ctl;
}
int count; // bx
switch (ctl)
{
case 0: count = CopyMethod0(); break;
case 1: count = CopyMethod1(); break;
case 2:
m_linebuffer[m_dst] = m_input.ReadUInt16();
count = 1;
break;
case 3: count = CopyMethod3(); break;
case 4: count = CopyMethod4(); break;
default: throw new InvalidFormatException();
}
m_dst += count;
y += count;
}
if ((x & 1) != 0)
{
CopyScanline (output, dst_x);
dst_x += 4;
}
m_previous_row = -m_previous_row;
++x;
}
return ImageData.Create (m_info, PixelFormats.Indexed4, palette, output, m_stride);
}
void CopyScanline (byte[] output, int dst)
{
for (int i = 0; i < m_info.iHeight; ++i)
{
ushort px1 = m_linebuffer[i];
ushort px2 = m_linebuffer[i + m_info.iHeight];
// these bytes contain 8 pixels that are being put into 4 planes
int b0 = (px1 << 4) & 0xF0 | (px2 ) & 0x0F;
int b1 = (px1 ) & 0xF0 | (px2 >> 4) & 0x0F;
int b2 = (px1 >> 4) & 0xF0 | (px2 >> 8) & 0x0F;
int b3 = (px1 >> 8) & 0xF0 | (px2 >> 12) & 0x0F;
// repack pixels into flat surface, 2 pixels per byte
for (int j = 0; j < 8; j += 2)
{
byte px = (byte)((((b0 << j) & 0x80) >> 3)
| (((b1 << j) & 0x80) >> 2)
| (((b2 << j) & 0x80) >> 1)
| (((b3 << j) & 0x80) ));
px |= (byte)((((b0 << j) & 0x40) >> 6)
| (((b1 << j) & 0x40) >> 5)
| (((b2 << j) & 0x40) >> 4)
| (((b3 << j) & 0x40) >> 3));
output[dst+j/2] = px;
}
dst += m_stride;
}
}
int CopyMethod0 ()
{
int count = GetBitLength();
int offset = GetBits (4);
offset += m_previous_row - 8;
CopyOverlapped (m_linebuffer, m_dst + offset, m_dst, count);
return count;
}
int CopyMethod1 ()
{
int count = GetBitLength();
int offset = m_input.ReadUInt8();
offset += m_previous_row - 0x80;
CopyOverlapped (m_linebuffer, m_dst + offset, m_dst, count);
return count;
}
int CopyMethod3 ()
{
int count = GetBitLength();
int offset = GetBits (4);
offset -= 0x10;
CopyOverlapped (m_linebuffer, m_dst + offset, m_dst, count);
return count;
}
int CopyMethod4 ()
{
byte al = m_input.ReadUInt8();
int nibble = al >> 4;
ushort mask1 = s_pattern1[al >> 4];
ushort mask2 = s_pattern2[al & 0xF];
ushort pixel = m_linebuffer[m_dst + m_previous_row];
pixel &= mask1;
for (int i = 0; i < 4; ++i)
{
short carry = (short)(nibble & 1);
nibble >>= 1;
pixel |= (ushort)(-carry & mask2);
pixel = RotU16R (pixel, 1);
}
pixel = RotU16L (pixel, 4);
m_linebuffer[m_dst] = pixel;
return 1;
}
static readonly ushort[] s_pattern1 = new ushort[] {
0xFFFF, 0xEEEE, 0xDDDD, 0xCCCC, 0xBBBB, 0xAAAA, 0x9999, 0x8888,
0x7777, 0x6666, 0x5555, 0x4444, 0x3333, 0x2222, 0x1111, 0x0000,
};
static readonly ushort[] s_pattern2 = new ushort[] {
0x0000, 0x0001, 0x0010, 0x0011, 0x0100, 0x0101, 0x0110, 0x0111,
0x1000, 0x1001, 0x1010, 0x1011, 0x1100, 0x1101, 0x1110, 0x1111,
};
ushort m_bits;
int m_bit_count;
protected void ResetBitReader ()
{
m_bits = 0;
m_bit_count = 0;
}
protected int GetBitLength ()
{
if (!GetNextBit())
return 1;
int count = 1;
while (GetNextBit())
{
++count;
}
return GetBits (count) | 1 << count;
}
protected bool GetNextBit ()
{
if (--m_bit_count < 0)
{
m_bits = m_input.ReadUInt16();
m_bit_count = 15;
}
bool bit = (m_bits & 0x8000) != 0;
m_bits <<= 1;
return bit;
}
static readonly ushort[] s_bit_mask = new ushort[] {
0, 1, 3, 7, 0xF, 0x1F, 0x3F, 0x7F, 0xFF, 0x1FF, 0x3FF, 0x7FF, 0xFFF, 0x1FFF, 0x3FFF, 0x7FFF, 0xFFFF,
};
protected int GetBits (int count)
{
m_bit_count -= count;
if (m_bit_count < 0)
{
m_bits = RotU16L (m_bits, count);
int cl = -m_bit_count;
ushort bits = m_input.ReadUInt16();
bits = RotU16L (bits, cl);
ushort mask = s_bit_mask[cl];
ushort new_bits = (ushort)(bits & ~mask);
bits &= mask;
bits |= m_bits;
m_bits = new_bits;
m_bit_count = 16 - cl;
return bits;
}
else
{
m_bits = RotU16L (m_bits, count);
ushort mask = s_bit_mask[count];
int bits = m_bits & mask;
m_bits &= (ushort)~mask;
return bits;
}
}
protected BitmapPalette ReadPalette ()
{
const int count = 16;
var colors = new Color[count];
for (int i = 0; i < count; ++i)
{
byte r = m_input.ReadUInt8();
byte g = m_input.ReadUInt8();
byte b = m_input.ReadUInt8();
colors[i] = Color.FromRgb ((byte)(r * 0x11), (byte)(g * 0x11), (byte)(b * 0x11));
}
return new BitmapPalette (colors);
}
static internal ushort RotU16L (ushort val, int count)
{
return (ushort)(val << count | val >> (16 - count));
}
static internal ushort RotU16R (ushort val, int count)
{
return (ushort)(val >> count | val << (16 - count));
}
static internal void CopyOverlapped (ushort[] data, int src, int dst, int count)
{
src <<= 1;
dst <<= 1;
count <<= 1;
if (dst > src)
{
while (count > 0)
{
int preceding = Math.Min (dst - src, count);
Buffer.BlockCopy (data, src, data, dst, preceding);
dst += preceding;
count -= preceding;
}
}
else
{
Buffer.BlockCopy (data, src, data, dst, count);
}
}
}
}