mirror of
https://github.com/crskycode/GARbro.git
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713 lines
23 KiB
C#
713 lines
23 KiB
C#
//! \file DirectorFile.cs
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//! \date 2023 Aug 21
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//! \brief Macromedia Director container deserialization.
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//
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// Copyright (C) 2023 by morkt
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to
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// deal in the Software without restriction, including without limitation the
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// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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// sell copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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//
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using GameRes.Utility;
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Text;
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namespace GameRes.Formats.Macromedia
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{
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internal enum ByteOrder
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{
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LittleEndian, BigEndian
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}
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internal enum DataType
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{
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Null = 0,
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Bitmap = 1,
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FilmLoop = 2,
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Text = 3,
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Palette = 4,
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Picture = 5,
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Sound = 6,
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Button = 7,
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Shape = 8,
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Movie = 9,
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DigitalVideo = 10,
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Script = 11,
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RTE = 12,
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}
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internal class SerializationContext
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{
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public int Version;
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public Encoding Encoding;
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public SerializationContext ()
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{
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Encoding = Encodings.cp932;
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}
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}
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internal class DirectorFile
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{
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MemoryMap m_mmap = new MemoryMap();
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KeyTable m_keyTable = new KeyTable();
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DirectorConfig m_config = new DirectorConfig();
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List<Cast> m_casts = new List<Cast>();
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public MemoryMap MMap => m_mmap;
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public KeyTable KeyTable => m_keyTable;
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public DirectorConfig Config => m_config;
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public List<Cast> Casts => m_casts;
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public bool Deserialize (SerializationContext context, Reader reader)
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{
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reader.Position = 8;
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string codec = reader.ReadFourCC();
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if (codec != "MV93" && codec != "MC95")
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return false;
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return ReadMMap (context, reader)
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&& ReadKeyTable (context, reader)
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&& ReadConfig (context, reader)
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&& ReadCasts (context, reader);
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}
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bool ReadMMap (SerializationContext context, Reader reader)
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{
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if (reader.ReadFourCC() != "imap")
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return false;
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reader.Skip (8);
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uint mmap_pos = reader.ReadU32();
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reader.Position = mmap_pos;
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if (reader.ReadFourCC() != "mmap")
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return false;
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reader.Position = mmap_pos + 8;
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MMap.Deserialize (context, reader);
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return true;
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}
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bool ReadKeyTable (SerializationContext context, Reader reader)
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{
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var key_chunk = MMap.Find ("KEY*");
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if (null == key_chunk)
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return false;
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reader.Position = key_chunk.Offset;
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KeyTable.Deserialize (context, reader);
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return true;
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}
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bool ReadConfig (SerializationContext context, Reader reader)
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{
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var config_chunk = MMap.Find ("VWCF") ?? MMap.Find ("DRCF");
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if (null == config_chunk)
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return false;
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reader.Position = config_chunk.Offset;
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Config.Deserialize (context, reader);
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context.Version = Config.Version;
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return true;
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}
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bool ReadCasts (SerializationContext context, Reader reader)
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{
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if (context.Version > 1200)
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{
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var mcsl = MMap.Find ("MCsL");
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if (mcsl != null)
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{
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reader.Position = mcsl.Offset;
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var cast_list = new CastList();
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cast_list.Deserialize (context, reader);
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foreach (var entry in cast_list.Entries)
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{
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var key_entry = KeyTable.FindByCast (entry.Id, "CAS*");
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if (key_entry != null)
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{
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var mmap_entry = MMap[key_entry.Id];
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var cast = new Cast (context, reader, mmap_entry);
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if (!PopulateCast (cast, context, reader, entry))
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return false;
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Casts.Add (cast);
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}
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}
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return true;
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}
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}
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var cas_chunk = MMap.Find ("CAS*");
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if (null == cas_chunk)
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return false;
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var new_entry = new CastListEntry { Name = "internal", Id = 0x400, MinMember = Config.MinMember };
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var new_cast = new Cast (context, reader, cas_chunk);
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if (!PopulateCast (new_cast, context, reader, new_entry))
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return false;
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Casts.Add (new_cast);
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return true;
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}
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public bool PopulateCast (Cast cast, SerializationContext context, Reader reader, CastListEntry entry)
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{
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cast.Name = entry.Name;
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/*
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var lctx_ref = KeyTable.Table.Find (e => e.CastId == entry.Id && (e.FourCC == "Lctx" || e.FourCC == "LctX"));
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MemoryMapEntry lctx_chunk = null;
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if (lctx_ref != null)
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lctx_chunk = MMap[lctx_ref.Id];
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else
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lctx_chunk = MMap.Dir.Find (e => e.FourCC == "Lctx" || e.FourCC == "LctX");
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if (null == lctx_chunk)
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return false;
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reader.Position = lctx_chunk.Offset;
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var lctx = new ScriptContext();
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lctx.Deserialize (context, reader);
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cast.Context = lctx;
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*/
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for (int i = 0; i < cast.Index.Length; ++i)
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{
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int chunk_id = cast.Index[i];
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if (chunk_id > 0)
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{
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var chunk = MMap[chunk_id];
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var member = new CastMember();
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member.Id = chunk_id;
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reader.Position = chunk.Offset;
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member.Deserialize (context, reader);
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cast.Members[member.Id] = member;
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}
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}
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return true;
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}
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}
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internal class CastMember
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{
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public DataType Type;
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public CastInfo Info = new CastInfo();
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public byte[] SpecificData;
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public byte Flags;
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public int Id;
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public void Deserialize (SerializationContext context, Reader reader)
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{
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reader = reader.CloneUnless (ByteOrder.BigEndian);
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if (context.Version > 1200)
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{
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Type = (DataType)reader.ReadI32();
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int info_length = reader.ReadI32();
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int data_length = reader.ReadI32();
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if (info_length > 0)
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{
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Info.Deserialize (context, reader);
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}
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SpecificData = reader.ReadBytes (data_length);
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}
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else
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{
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int data_length = reader.ReadU16();
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int info_length = reader.ReadI32();
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Type = (DataType)reader.ReadU8();
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--data_length;
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if (data_length > 0)
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{
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Flags = reader.ReadU8();
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--data_length;
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}
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SpecificData = reader.ReadBytes (data_length);
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if (info_length > 0)
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{
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Info.Deserialize (context, reader);
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}
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}
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}
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}
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internal class CastInfo
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{
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public uint DataOffset;
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public uint ScriptKey;
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public uint Flags;
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public int ScriptId;
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public string Name;
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public string SourceText;
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public List<byte[]> Items = new List<byte[]>();
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public void Deserialize (SerializationContext context, Reader reader)
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{
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long base_offset = reader.Position;
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DataOffset = reader.ReadU32();
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ScriptKey = reader.ReadU32();
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reader.Skip (4);
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Flags = reader.ReadU32();
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ScriptId = reader.ReadI32();
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reader.Position = base_offset + DataOffset;
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int table_len = reader.ReadU16();
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var offsets = new int[table_len];
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for (int i = 0; i < table_len; ++i)
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offsets[i] = reader.ReadI32();
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int data_length = reader.ReadI32();
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long list_offset = reader.Position;
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Items.Clear();
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Items.Capacity = offsets.Length;
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for (int i = 0; i < offsets.Length; ++i)
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{
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int offset = offsets[i];
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int next_offset = (i + 1 < offsets.Length) ? offsets[i+1] : data_length;
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reader.Position = list_offset + offset;
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Items.Add (reader.ReadBytes (next_offset - offset));
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}
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SourceText = Items.Count > 0 ? Binary.GetCString (Items[0], 0) : string.Empty;
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Name = GetString (1, context.Encoding);
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}
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string GetString (int item_idx, Encoding enc)
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{
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if (item_idx >= Items.Count)
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return string.Empty;
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var src = Items[item_idx];
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if (src.Length <= 1 || 0 == src[0])
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return string.Empty;
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int len = src[0];
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return enc.GetString (src, 1, len);
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}
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}
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internal class Cast
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{
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public int[] Index;
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public string Name;
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public Dictionary<int, CastMember> Members = new Dictionary<int, CastMember>();
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public Cast (SerializationContext context, Reader reader, MemoryMapEntry entry)
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{
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int count = (int)(entry.Size / 4);
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Index = new int[count];
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reader.Position = entry.Offset;
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Deserialize (context, reader);
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}
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public void Deserialize (SerializationContext context, Reader reader)
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{
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reader = reader.CloneUnless (ByteOrder.BigEndian);
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for (int i = 0; i < Index.Length; ++i)
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Index[i] = reader.ReadI32();
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}
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}
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internal class CastList
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{
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public uint DataOffset;
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public int OffsetCount;
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public int[] OffsetTable;
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public int ItemsLength;
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public int CastCount;
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public int ItemsPerCast;
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public List<byte[]> Items = new List<byte[]>();
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public readonly List<CastListEntry> Entries = new List<CastListEntry>();
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public void Deserialize (SerializationContext context, Reader reader)
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{
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long base_offset = reader.Position;
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reader = reader.CloneUnless (ByteOrder.BigEndian);
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DataOffset = reader.ReadU32();
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reader.Skip (2);
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CastCount = reader.ReadU16();
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ItemsPerCast = reader.ReadU16();
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reader.Skip (2);
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reader.Position = base_offset + DataOffset;
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OffsetCount = reader.ReadU16();
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OffsetTable = new int[OffsetCount];
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for (int i = 0; i < OffsetCount; ++i)
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{
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OffsetTable[i] = reader.ReadI32();
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}
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ItemsLength = reader.ReadI32();
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long items_offset = reader.Position;
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Items.Clear();
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Items.Capacity = OffsetCount;
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for (int i = 0; i < OffsetCount; ++i)
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{
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int offset = OffsetTable[i];
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int next_offset = (i + 1 < OffsetCount) ? OffsetTable[i + 1] : ItemsLength;
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int item_size = next_offset - offset;
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Items.Add (reader.ReadBytes (item_size));
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}
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Entries.Clear();
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Entries.Capacity = CastCount;
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int item_idx = 0;
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for (int i = 0; i < CastCount; ++i)
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{
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var entry = new CastListEntry();
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if (ItemsPerCast >= 1)
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entry.Name = GetString (item_idx + 1, context.Encoding);
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if (ItemsPerCast >= 2)
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entry.Path = GetString (item_idx + 2, context.Encoding);
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if (ItemsPerCast >= 3 && Items[item_idx + 3].Length >= 2)
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entry.Flags = BigEndian.ToUInt16 (Items[item_idx + 3], 0);
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if (ItemsPerCast >= 4 && Items[item_idx + 4].Length >= 8)
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{
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entry.MinMember = BigEndian.ToUInt16 (Items[item_idx + 4], 0);
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entry.MaxMember = BigEndian.ToUInt16 (Items[item_idx + 4], 2);
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entry.Id = BigEndian.ToInt32 (Items[item_idx + 4], 4);
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}
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Entries.Add (entry);
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}
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}
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string GetString (int item_idx, Encoding enc)
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{
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var src = Items[item_idx];
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if (src.Length <= 1 || 0 == src[0])
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return string.Empty;
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int len = src[0];
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return enc.GetString (src, 1, len);
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}
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}
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internal class CastListEntry
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{
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public string Name;
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public string Path;
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public ushort Flags;
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public int MinMember;
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public int MaxMember;
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public int Id;
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}
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internal class ScriptContext
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{
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public int EntriesOffset;
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public int LnamChunkId;
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public int ValidCount;
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public ushort Flags;
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public short FreePtr;
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public List<ScriptContextMap> ChunkMap = new List<ScriptContextMap>();
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public void Deserialize (SerializationContext context, Reader reader)
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{
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long base_offset = reader.Position;
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reader = reader.CloneUnless (ByteOrder.BigEndian);
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reader.Skip (8);
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int count = reader.ReadI32();
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reader.Skip (4);
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EntriesOffset = reader.ReadU16();
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reader.Skip (14);
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LnamChunkId = reader.ReadI32();
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ValidCount = reader.ReadU16();
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Flags = reader.ReadU16();
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FreePtr = reader.ReadI16();
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reader.Position = base_offset + EntriesOffset;
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ChunkMap.Clear();
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ChunkMap.Capacity = count;
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for (int i = 0; i < count; ++i)
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{
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var entry = new ScriptContextMap();
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entry.Deserialize (context, reader);
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ChunkMap.Add (entry);
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}
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}
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}
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internal class ScriptContextMap
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{
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public int Key;
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public int ChunkId;
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public void Deserialize (SerializationContext context, Reader reader)
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{
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Key = reader.ReadI32();
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ChunkId = reader.ReadI32();
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reader.Skip (4);
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}
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}
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internal class DirectorConfig
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{
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public short Length;
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public short FileVersion;
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public short StageTop;
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public short StageLeft;
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public short StageBottom;
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public short StageRight;
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public short MinMember;
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public short MaxMember;
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public ushort StageColor;
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public ushort BitDepth;
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public int Version;
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public int FrameRate;
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public int Platform;
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public int Protection;
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public uint CheckSum;
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public int DefaultPalette;
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public void Deserialize (SerializationContext context, Reader reader)
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{
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long base_offset = reader.Position;
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reader = reader.CloneUnless (ByteOrder.BigEndian);
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reader.Position = base_offset + 0x24;
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Version = reader.ReadU16();
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reader.Position = base_offset;
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Length = reader.ReadI16();
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FileVersion = reader.ReadI16();
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StageTop = reader.ReadI16();
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StageLeft = reader.ReadI16();
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StageBottom = reader.ReadI16();
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StageRight = reader.ReadI16();
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MinMember = reader.ReadI16();
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MaxMember = reader.ReadI16();
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reader.Skip (0x0A);
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StageColor = reader.ReadU16();
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BitDepth = reader.ReadU16();
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reader.Skip (0x18);
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FrameRate = reader.ReadU16();
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Platform = reader.ReadI16();
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Protection = reader.ReadI16();
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reader.Skip (4);
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CheckSum = reader.ReadU32();
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if (Version > 1200)
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{
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reader.Position = base_offset + 0x4E;
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}
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else
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{
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reader.Position = base_offset + 0x46;
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}
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DefaultPalette = reader.ReadU16();
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}
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}
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internal class KeyTable
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{
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public int EntrySize;
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public int TotalCount;
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public int UsedCount;
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public readonly List<KeyTableEntry> Table = new List<KeyTableEntry>();
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public KeyTableEntry this[int index] => Table[index];
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public KeyTableEntry FindByCast (int cast_id, string four_cc)
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{
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return Table.Find (e => e.CastId == cast_id && e.FourCC == four_cc);
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}
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public void Deserialize (SerializationContext context, Reader reader)
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{
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EntrySize = reader.ReadU16();
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reader.Skip(2);
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TotalCount = reader.ReadI32();
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UsedCount = reader.ReadI32();
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Table.Clear();
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Table.Capacity = TotalCount;
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for (int i = 0; i < TotalCount; ++i)
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{
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var entry = new KeyTableEntry();
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entry.Deserialize (context, reader);
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Table.Add (entry);
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}
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}
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}
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internal class KeyTableEntry
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{
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public int Id;
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public int CastId;
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public string FourCC;
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public void Deserialize (SerializationContext context, Reader input)
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{
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Id = input.ReadI32();
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CastId = input.ReadI32();
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FourCC = input.ReadFourCC();
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}
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}
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internal class MemoryMap
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{
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public ushort HeaderLength;
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public ushort EntryLength;
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public int ChunkCountMax;
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public int ChunkCountUsed;
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public int FreeHead;
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public readonly List<MemoryMapEntry> Dir = new List<MemoryMapEntry>();
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public MemoryMapEntry this[int index] => Dir[index];
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public MemoryMapEntry Find (string four_cc) => Dir.Find (e => e.FourCC == four_cc);
|
|
|
|
public void Deserialize (SerializationContext context, Reader reader)
|
|
{
|
|
long header_pos = reader.Position;
|
|
HeaderLength = reader.ReadU16();
|
|
if (HeaderLength < 0x18)
|
|
throw new InvalidFormatException ("Invalid <mmap> header length.");
|
|
EntryLength = reader.ReadU16();
|
|
if (EntryLength < 0x14)
|
|
throw new InvalidFormatException ("Invalid <mmap> entry length.");
|
|
ChunkCountMax = reader.ReadI32();
|
|
ChunkCountUsed = reader.ReadI32();
|
|
reader.Skip (8);
|
|
FreeHead = reader.ReadI32();
|
|
|
|
Dir.Clear();
|
|
Dir.Capacity = ChunkCountUsed;
|
|
long entry_pos = header_pos + HeaderLength;
|
|
for (int i = 0; i < ChunkCountUsed; ++i)
|
|
{
|
|
reader.Position = entry_pos;
|
|
var entry = new MemoryMapEntry (i);
|
|
entry.Deserialize (context, reader);
|
|
Dir.Add (entry);
|
|
entry_pos += EntryLength;
|
|
}
|
|
}
|
|
}
|
|
|
|
internal class MemoryMapEntry : Entry
|
|
{
|
|
public int Id;
|
|
public string FourCC;
|
|
public ushort Flags;
|
|
|
|
public MemoryMapEntry (int id = 0)
|
|
{
|
|
Id = id;
|
|
}
|
|
|
|
public void Deserialize (SerializationContext context, Reader reader)
|
|
{
|
|
FourCC = reader.ReadFourCC();
|
|
Size = reader.ReadU32();
|
|
Offset = reader.ReadU32() + 8;
|
|
Flags = reader.ReadU16();
|
|
int Next = reader.ReadI32();
|
|
}
|
|
}
|
|
|
|
internal class Reader
|
|
{
|
|
Stream m_input;
|
|
byte[] m_buffer = new byte[4];
|
|
|
|
public Reader (Stream input, ByteOrder e = ByteOrder.LittleEndian) : this (input, Encodings.cp932, e)
|
|
{
|
|
}
|
|
|
|
public Reader (Stream input, Encoding enc, ByteOrder e = ByteOrder.LittleEndian)
|
|
{
|
|
m_input = input;
|
|
Encoding = enc;
|
|
SetByteOrder (e);
|
|
}
|
|
|
|
public Stream Source { get => m_input; }
|
|
|
|
public ByteOrder ByteOrder { get; private set; }
|
|
|
|
public Encoding Encoding { get; set; }
|
|
|
|
public long Position
|
|
{
|
|
get => m_input.Position;
|
|
set => m_input.Position = value;
|
|
}
|
|
|
|
private Func<ushort> ToU16;
|
|
private Func<uint> ToU32;
|
|
|
|
public void SetByteOrder (ByteOrder e)
|
|
{
|
|
this.ByteOrder = e;
|
|
if (ByteOrder.LittleEndian == e)
|
|
{
|
|
ToU16 = () => LittleEndian.ToUInt16 (m_buffer, 0);
|
|
ToU32 = () => LittleEndian.ToUInt32 (m_buffer, 0);
|
|
}
|
|
else
|
|
{
|
|
ToU16 = () => BigEndian.ToUInt16 (m_buffer, 0);
|
|
ToU32 = () => BigEndian.ToUInt32 (m_buffer, 0);
|
|
}
|
|
}
|
|
|
|
static Dictionary<uint, string> KnownFourCC = new Dictionary<uint, string>();
|
|
|
|
public string ReadFourCC ()
|
|
{
|
|
uint signature = ReadU32();
|
|
string four_cc;
|
|
if (KnownFourCC.TryGetValue (signature, out four_cc))
|
|
return four_cc;
|
|
BigEndian.Pack (signature, m_buffer, 0);
|
|
return KnownFourCC[signature] = Encoding.GetString (m_buffer, 0, 4);
|
|
}
|
|
|
|
public void Skip (int amount) => m_input.Seek (amount, SeekOrigin.Current);
|
|
|
|
public byte ReadU8 ()
|
|
{
|
|
int b = m_input.ReadByte();
|
|
if (-1 == b)
|
|
throw new EndOfStreamException();
|
|
return (byte)b;
|
|
}
|
|
|
|
public sbyte ReadI8 () => (sbyte)ReadU8();
|
|
|
|
public ushort ReadU16 ()
|
|
{
|
|
if (m_input.Read (m_buffer, 0, 2) < 2)
|
|
throw new EndOfStreamException();
|
|
return ToU16();
|
|
}
|
|
|
|
public short ReadI16 () => (short)ReadU16();
|
|
|
|
public uint ReadU32 ()
|
|
{
|
|
if (m_input.Read (m_buffer, 0, 4) < 4)
|
|
throw new EndOfStreamException();
|
|
return ToU32();
|
|
}
|
|
|
|
public int ReadI32 () => (int)ReadU32();
|
|
|
|
public byte[] ReadBytes (int length)
|
|
{
|
|
if (0 == length)
|
|
return Array.Empty<byte>();
|
|
var buffer = new byte[length];
|
|
if (m_input.Read (buffer, 0, length) < length)
|
|
throw new EndOfStreamException();
|
|
return buffer;
|
|
}
|
|
|
|
public Reader CloneUnless (ByteOrder order)
|
|
{
|
|
if (this.ByteOrder != order)
|
|
return new Reader (this.Source, this.Encoding, order);
|
|
else
|
|
return this;
|
|
}
|
|
}
|
|
}
|