mirror of
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88 lines
3.3 KiB
C#
88 lines
3.3 KiB
C#
//! \file ScriptDSM.cs
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//! \date 2023 Sep 03
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//! \brief Decrypt data.dsm script.
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//
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// Copyright (C) 2023 by morkt
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to
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// deal in the Software without restriction, including without limitation the
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// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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// sell copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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//
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using System;
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using System.ComponentModel.Composition;
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using System.IO;
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using System.Security.Cryptography;
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using System.Text;
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namespace GameRes.Formats.NScripter
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{
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[Export(typeof(ScriptFormat))]
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public class DsmConverter : GenericScriptFormat
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{
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public override string Tag { get => "DSM/UTAGE"; }
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public override string Description { get => "UTAGE Unity engine script file"; }
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public override uint Signature { get => 0; }
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public override bool IsScript (IBinaryStream file)
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{
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return VFS.IsPathEqualsToFileName (file.Name, "data.dsm");
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}
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public override Stream ConvertFrom (IBinaryStream file)
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{
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using (var reader = new StreamReader (file.AsStream))
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{
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var sourceString = reader.ReadToEnd();
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var text = DsmDecryptor.DecryptString (sourceString, "pass");
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return new BinMemoryStream (text, file.Name);
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}
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}
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public override Stream ConvertBack (IBinaryStream file)
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{
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throw new NotSupportedException();
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}
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}
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internal static class DsmDecryptor
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{
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internal static void GenerateKeyFromPassword (string password, int keySize, out byte[] key, int blockSize, out byte[] iv)
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{
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var bytes = Encoding.UTF8.GetBytes ("saltは必ず8バイト以上");
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var derive = new Rfc2898DeriveBytes (password, bytes);
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derive.IterationCount = 1000;
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key = derive.GetBytes (keySize / 8);
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iv = derive.GetBytes (blockSize / 8);
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}
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internal static byte[] DecryptString (string sourceString, string password)
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{
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var rij = new RijndaelManaged();
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byte[] key, iv;
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GenerateKeyFromPassword (password, rij.KeySize, out key, rij.BlockSize, out iv);
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rij.Key = key;
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rij.IV = iv;
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var array = Convert.FromBase64String (sourceString);
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using (var cryptoTransform = rij.CreateDecryptor())
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{
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return cryptoTransform.TransformFinalBlock (array, 0, array.Length);
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}
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}
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}
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}
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