mirror of
https://github.com/crskycode/GARbro.git
synced 2024-12-12 22:36:58 +08:00
56 lines
2.2 KiB
C#
56 lines
2.2 KiB
C#
//! \file AudioBGM.cs
|
|
//! \date Sat Feb 13 12:57:50 2016
|
|
//! \brief Audio container used in Softpal PAC archives.
|
|
//
|
|
// Copyright (C) 2016 by morkt
|
|
//
|
|
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
// of this software and associated documentation files (the "Software"), to
|
|
// deal in the Software without restriction, including without limitation the
|
|
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
|
|
// sell copies of the Software, and to permit persons to whom the Software is
|
|
// furnished to do so, subject to the following conditions:
|
|
//
|
|
// The above copyright notice and this permission notice shall be included in
|
|
// all copies or substantial portions of the Software.
|
|
//
|
|
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
|
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
|
|
// IN THE SOFTWARE.
|
|
//
|
|
|
|
using System.Collections.Generic;
|
|
using System.ComponentModel.Composition;
|
|
using System.IO;
|
|
using GameRes.Utility;
|
|
|
|
namespace GameRes.Formats.Softpal
|
|
{
|
|
[Export(typeof(AudioFormat))]
|
|
public class BgmAudio : AudioFormat
|
|
{
|
|
public override string Tag { get { return "BGM/SOFTPAL"; } }
|
|
public override string Description { get { return "Softpal BGM format (Ogg/Vorbis)"; } }
|
|
public override uint Signature { get { return 0x204D4742; } } // 'BGM '
|
|
|
|
public BgmAudio ()
|
|
{
|
|
Extensions = new string[] { "ogg" };
|
|
}
|
|
|
|
public override SoundInput TryOpen (IBinaryStream file)
|
|
{
|
|
var header = file.ReadHeader (0x10); // header contains music loop timing
|
|
if (!header.AsciiEqual (0xC, "OggS"))
|
|
return null;
|
|
var input = new StreamRegion (file.AsStream, 12);
|
|
return new OggInput (input);
|
|
// input is [intentionally] left undisposed in case of exception.
|
|
}
|
|
}
|
|
}
|