mirror of
https://github.com/crskycode/GARbro.git
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f90e2e851c
(BIZ): moved to Adviz folder. (GIZ, GIZ2, BIZ2, PR1): new PC-98 image formats. (DATA, BGM, SED): MyHarvest resource formats. (HTF): compressed image format. (PAK): Mina resource archives. (GCmp): read palette from external resource. (NCG): Nekotaro image format. (BND, TCZ, TSZ): Ponytail Soft PC-98 formats. (NOR): Sophia resource archive. (SDA, PLA): Squadra D resource archives. (UCA): added checks to avoid false positives.
674 lines
28 KiB
C#
674 lines
28 KiB
C#
//! \file ImageGCmp.cs
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//! \date 2017 Dec 01
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//! \brief Nekotaro Game System compressed image format.
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//
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// Copyright (C) 2017 by morkt
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to
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// deal in the Software without restriction, including without limitation the
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// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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// sell copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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//
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using System;
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using System.Collections.Generic;
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using System.ComponentModel.Composition;
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using System.IO;
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using System.Text.RegularExpressions;
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using System.Windows.Media;
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using System.Windows.Media.Imaging;
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using GameRes.Utility;
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namespace GameRes.Formats.Nekotaro
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{
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internal class GCmpMetaData : ImageMetaData
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{
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public bool IsCompressed;
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}
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[Export(typeof(ImageFormat))]
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public class GCmpFormat : ImageFormat
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{
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public override string Tag { get { return "GCMP"; } }
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public override string Description { get { return "Nekotaro Game System image format"; } }
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public override uint Signature { get { return 0x706D4347; } } // 'GCmp'
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public GCmpFormat ()
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{
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Extensions = new[] { "GCMP", "AIG" };
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}
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public override ImageMetaData ReadMetaData (IBinaryStream file)
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{
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var header = file.ReadHeader (0x10);
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int format = (sbyte)header[12];
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int bpp = Math.Abs (format);
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if (bpp != 24 && bpp != 8 && bpp != 1)
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return null;
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return new GCmpMetaData {
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Width = header.ToUInt16 (8),
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Height = header.ToUInt16 (10),
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BPP = bpp,
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IsCompressed = format > 0,
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};
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}
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public override ImageData Read (IBinaryStream file, ImageMetaData info)
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{
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using (var reader = new GCmpDecoder (file, (GCmpMetaData)info, this, true))
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return reader.Image;
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}
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public override void Write (Stream file, ImageData image)
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{
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throw new System.NotImplementedException ("GCmpFormat.Write not implemented");
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}
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}
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internal sealed class GCmpDecoder : IImageDecoder
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{
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IBinaryStream m_input;
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ImageData m_image;
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GCmpMetaData m_info;
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bool m_should_dispose;
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public Stream Source { get { return m_input.AsStream; } }
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public ImageFormat SourceFormat { get; private set; }
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public ImageMetaData Info { get { return m_info; } }
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public PixelFormat Format { get; private set; }
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public BitmapPalette Palette { get; private set; }
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public int Stride { get; private set; }
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public ImageData Image { get { return m_image ?? (m_image = Unpack()); } }
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public GCmpDecoder (IBinaryStream input, GCmpMetaData info, ImageFormat source, bool leave_open = false)
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{
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m_input = input;
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m_info = info;
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SourceFormat = source;
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m_should_dispose = !leave_open;
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if (info.BPP > 1)
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Stride = info.iWidth * info.BPP / 8;
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else
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Stride = (info.iWidth + 7) / 8;
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}
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static BitmapPalette LastUsedPalette = null;
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public ImageData Unpack ()
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{
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m_input.Position = 0x10;
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byte[] pixels;
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if (24 == Info.BPP)
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pixels = Unpack24bpp();
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else
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pixels = Unpack8bpp();
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if (8 == Info.BPP)
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Palette = LastUsedPalette ?? (LastUsedPalette = RetrievePalette() ?? DefaultPalette);
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return ImageData.CreateFlipped (Info, Format, Palette, pixels, Stride);
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}
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byte[] Unpack24bpp ()
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{
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Format = PixelFormats.Bgr24;
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int pixel_count = Info.iWidth * Info.iHeight;
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var output = new byte[pixel_count * Info.BPP / 8 + 1];
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var frame = new byte[384];
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int dst = 0;
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int chunk_length = 0;
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while (pixel_count > 0)
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{
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int count, frame_pos, pixel;
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if (chunk_length != 0)
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{
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pixel = m_input.ReadInt24();
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count = 1;
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frame_pos = 127;
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--chunk_length;
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}
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else
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{
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count = m_input.ReadUInt8();
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int lo = count & 0x1F;
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if (0 != (count & 0x80))
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{
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count = ((byte)count >> 5) & 3;
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if (count != 0)
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{
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frame_pos = lo;
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}
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else
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{
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count = lo << 1;
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frame_pos = m_input.ReadUInt8();
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if (0 != (frame_pos & 0x80))
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++count;
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frame_pos &= 0x7F;
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}
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if (0 == count)
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{
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count = m_input.ReadInt32();
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}
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int fpos = 3 * frame_pos;
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pixel = frame[fpos] | frame[fpos+1] << 8 | frame[fpos+2] << 16;
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}
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else
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{
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if (1 == count)
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{
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chunk_length = m_input.ReadUInt8() - 1;
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}
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else if (0 == count)
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{
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count = m_input.ReadInt32();
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}
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pixel = m_input.ReadInt24();
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frame_pos = 127;
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}
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}
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if (count > pixel_count)
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count = pixel_count;
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pixel_count -= count;
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LittleEndian.Pack (pixel, output, dst);
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dst += 3;
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if (--count > 0)
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{
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count *= 3;
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Binary.CopyOverlapped (output, dst - 3, dst, count);
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dst += count;
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}
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if (frame_pos != 0)
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Buffer.BlockCopy (frame, 0, frame, 3, 3 * frame_pos);
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frame[0] = (byte)pixel;
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frame[1] = (byte)(pixel >> 8);
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frame[2] = (byte)(pixel >> 16);
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}
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return output;
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}
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byte[] Unpack8bpp ()
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{
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if (8 == Info.BPP)
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Format = PixelFormats.Indexed8;
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else
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Format = PixelFormats.BlackWhite;
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int pixel_count = Info.iHeight * Stride;
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if (!m_info.IsCompressed)
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return m_input.ReadBytes (pixel_count);
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var output = new byte[pixel_count];
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int dst = 0;
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byte[] frame = { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 0xFF };
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int count = pixel_count;
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int extra_count = pixel_count;
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while (pixel_count > 0)
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{
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byte pixel;
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int frame_pos;
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byte ctl = m_input.ReadUInt8();
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int hi = ctl >> 4;
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int lo = ctl & 0xF;
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if (hi != 0)
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{
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frame_pos = hi - 1;
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pixel = frame[frame_pos];
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count = lo + 1;
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}
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else
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{
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switch (lo)
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{
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default:
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count = lo + 1;
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break;
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case 10:
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count = m_input.ReadUInt8() + 11;
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break;
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case 11:
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count = m_input.ReadUInt16() + 267;
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break;
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case 12:
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count = m_input.ReadInt32() + 65803;
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break;
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case 13:
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extra_count = 0x10;
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count = m_input.ReadUInt8();
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break;
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case 14:
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extra_count = 0x120;
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count = m_input.ReadUInt16();
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break;
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case 15:
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extra_count = 0x10130;
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count = m_input.ReadInt32();
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break;
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}
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pixel = m_input.ReadUInt8();
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if (lo < 13)
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{
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frame_pos = 14;
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}
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else
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{
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lo = pixel & 0xF;
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frame_pos = (pixel >> 4) - 1;
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pixel = frame[frame_pos];
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count = extra_count + 16 * count + lo + 1;
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}
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}
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if (count > pixel_count)
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count = pixel_count;
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pixel_count -= count;
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for (int i = 0; i < count; ++i)
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output[dst++] = pixel;
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Buffer.BlockCopy (frame, 0, frame, 1, frame_pos);
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frame[0] = pixel;
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}
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return output;
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}
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static void LzssUnpack (IBinaryStream input, byte[] output)
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{
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int dst = 0;
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int mask = 0;
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int ctl = 0;
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while (dst < output.Length)
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{
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mask >>= 1;
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if (0 == mask)
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{
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ctl = input.ReadUInt8();
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mask = 0x80;
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}
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if ((ctl & mask) != 0)
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{
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int off = input.ReadUInt16();
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int count = (off & 0xF) + 3;
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off >>= 4;
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int src = dst - off - 1;
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Binary.CopyOverlapped (output, src, dst, count);
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dst += count;
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}
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else
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{
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output[dst++] = input.ReadUInt8();
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}
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}
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}
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BitmapPalette RetrievePalette ()
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{
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// find SYSTEM.LZS file, decompress and read it as text file
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// find 'P' line that denotes archive name and entry number
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// if entry number is zero, then it's just a file (possibly compressed)
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// open referenced file and retrieve palette
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try
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{
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string system_name = "SYSTEM.LZS";
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if (!File.Exists (system_name))
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{
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system_name = @"..\SYSTEM.LZS";
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if (!File.Exists (system_name))
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return null;
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}
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byte[] system_bin;
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using (var input = BinaryStream.FromFile (system_name))
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{
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int unpacked_size = input.ReadUInt16();
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input.ReadUInt16();
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system_bin = new byte[unpacked_size];
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LzssUnpack (input, system_bin);
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}
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string line;
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using (var mem = new MemoryStream (system_bin))
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using (var text = new StreamReader (mem, Encodings.cp932))
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{
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while ((line = text.ReadLine()) != null)
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{
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if (line.Length > 3 && line.StartsWith ("P:"))
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break;
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}
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if (null == line)
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return null;
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}
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var match = PLineRe.Match (line);
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if (!match.Success)
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return null;
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int id;
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if (!Int32.TryParse (match.Groups[2].Value, out id))
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return null;
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var arc_name = Path.Combine (Path.GetDirectoryName (system_name), match.Groups[1].Value);
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if (0 == id)
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{
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using (var file = BinaryStream.FromFile (arc_name))
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{
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Stream pal_stream;
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int unpacked_size = file.ReadUInt16();
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int packed_size = file.ReadUInt16();
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if (packed_size + 4 == file.Length)
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{
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var pal_data = new byte[unpacked_size];
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LzssUnpack (file, pal_data);
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pal_stream = new MemoryStream (pal_data);
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}
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else
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{
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file.Position = 0;
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pal_stream = file.AsStream;
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}
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int colors = (int)pal_stream.Length / 3;
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using (pal_stream)
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return ImageFormat.ReadPalette (pal_stream, colors, PaletteFormat.Rgb);
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}
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}
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else
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{
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using (var file = new ArcView (arc_name))
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{
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var arc = Nsc.Value.TryOpen (file);
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if (null == arc)
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return null;
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var entry = ((List<Entry>)arc.Dir)[id-1];
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using (var input = arc.OpenEntry (entry))
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return ImageFormat.ReadPalette (input, 0x100, PaletteFormat.Rgb);
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}
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}
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}
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catch
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{
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return null;
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}
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}
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static readonly Regex PLineRe = new Regex (@"^P:([^,]+),(\d+),(\d+)", RegexOptions.Compiled);
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static readonly ResourceInstance<ArchiveFormat> Nsc = new ResourceInstance<ArchiveFormat> ("NSC");
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static readonly BitmapPalette DefaultPalette = new BitmapPalette (
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// [000317][PIL] Seek -remasters-
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#region colors
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new Color[] {
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Color.FromRgb (0x00, 0x00, 0x00),
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Color.FromRgb (0xFF, 0xFF, 0xFF),
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Color.FromRgb (0x22, 0x22, 0x22),
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Color.FromRgb (0x44, 0x44, 0x44),
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Color.FromRgb (0x55, 0x55, 0x55),
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Color.FromRgb (0x66, 0x66, 0x66),
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Color.FromRgb (0x77, 0x77, 0x77),
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Color.FromRgb (0x88, 0x88, 0x88),
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Color.FromRgb (0x99, 0x99, 0x99),
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Color.FromRgb (0xAA, 0xAA, 0xAA),
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Color.FromRgb (0xBB, 0xBB, 0xBB),
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Color.FromRgb (0xCC, 0xCC, 0xCC),
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Color.FromRgb (0xDD, 0xDD, 0xDD),
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Color.FromRgb (0xEE, 0xEE, 0xEE),
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Color.FromRgb (0x00, 0xFF, 0x00),
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Color.FromRgb (0xFF, 0x00, 0x00),
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Color.FromRgb (0xFF, 0xFF, 0x00),
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Color.FromRgb (0x00, 0x00, 0xFF),
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Color.FromRgb (0x01, 0x01, 0x01),
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Color.FromRgb (0x04, 0x07, 0x17),
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Color.FromRgb (0x0D, 0x07, 0x05),
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Color.FromRgb (0x18, 0x03, 0x01),
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Color.FromRgb (0x1A, 0x0D, 0x09),
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Color.FromRgb (0x0F, 0x11, 0x15),
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Color.FromRgb (0x07, 0x14, 0x25),
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Color.FromRgb (0x2A, 0x09, 0x04),
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Color.FromRgb (0x37, 0x03, 0x02),
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Color.FromRgb (0x23, 0x14, 0x0D),
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Color.FromRgb (0x4C, 0x03, 0x01),
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Color.FromRgb (0x18, 0x19, 0x20),
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Color.FromRgb (0x3F, 0x0C, 0x07),
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Color.FromRgb (0x06, 0x13, 0x67),
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Color.FromRgb (0x0B, 0x20, 0x2E),
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Color.FromRgb (0x2E, 0x19, 0x0F),
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Color.FromRgb (0x5E, 0x03, 0x02),
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Color.FromRgb (0x02, 0x2D, 0x2D),
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Color.FromRgb (0x22, 0x21, 0x2C),
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Color.FromRgb (0x4E, 0x12, 0x08),
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Color.FromRgb (0x40, 0x0E, 0x4D),
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Color.FromRgb (0x3A, 0x1E, 0x10),
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Color.FromRgb (0x71, 0x04, 0x02),
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Color.FromRgb (0x16, 0x32, 0x1C),
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Color.FromRgb (0x11, 0x2B, 0x4F),
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Color.FromRgb (0x28, 0x29, 0x38),
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Color.FromRgb (0x86, 0x03, 0x03),
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Color.FromRgb (0x64, 0x15, 0x0B),
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Color.FromRgb (0x41, 0x26, 0x17),
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Color.FromRgb (0x50, 0x20, 0x0E),
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Color.FromRgb (0x03, 0x40, 0x44),
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Color.FromRgb (0x9C, 0x02, 0x00),
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Color.FromRgb (0x04, 0x34, 0x80),
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Color.FromRgb (0x2C, 0x30, 0x43),
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Color.FromRgb (0x00, 0x00, 0xFB),
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Color.FromRgb (0x56, 0x1C, 0x43),
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Color.FromRgb (0x7E, 0x13, 0x0B),
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Color.FromRgb (0x3A, 0x30, 0x2F),
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Color.FromRgb (0x70, 0x1E, 0x02),
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Color.FromRgb (0x5B, 0x27, 0x10),
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Color.FromRgb (0x4F, 0x2E, 0x1C),
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Color.FromRgb (0x1C, 0x48, 0x1D),
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Color.FromRgb (0x31, 0x35, 0x53),
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Color.FromRgb (0x24, 0x24, 0x9E),
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Color.FromRgb (0xB7, 0x02, 0x01),
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Color.FromRgb (0x78, 0x22, 0x05),
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Color.FromRgb (0x3A, 0x37, 0x3D),
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Color.FromRgb (0x0A, 0x4B, 0x68),
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Color.FromRgb (0x9A, 0x0E, 0x34),
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Color.FromRgb (0x92, 0x1A, 0x0B),
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Color.FromRgb (0x5A, 0x33, 0x25),
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Color.FromRgb (0x81, 0x04, 0xBA),
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Color.FromRgb (0x7B, 0x28, 0x18),
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Color.FromRgb (0x68, 0x33, 0x18),
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Color.FromRgb (0x3B, 0x3E, 0x58),
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Color.FromRgb (0x45, 0x3F, 0x42),
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Color.FromRgb (0xD0, 0x04, 0x04),
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Color.FromRgb (0x67, 0x27, 0x77),
|
|
Color.FromRgb (0x8C, 0x2B, 0x12),
|
|
Color.FromRgb (0x2E, 0x5D, 0x11),
|
|
Color.FromRgb (0x66, 0x3D, 0x29),
|
|
Color.FromRgb (0x2F, 0x53, 0x49),
|
|
Color.FromRgb (0xED, 0x01, 0x01),
|
|
Color.FromRgb (0x75, 0x39, 0x1C),
|
|
Color.FromRgb (0x45, 0x45, 0x61),
|
|
Color.FromRgb (0x29, 0x43, 0xA2),
|
|
Color.FromRgb (0xA3, 0x27, 0x1A),
|
|
Color.FromRgb (0x5D, 0x46, 0x42),
|
|
Color.FromRgb (0x15, 0x64, 0x6A),
|
|
Color.FromRgb (0x78, 0x35, 0x62),
|
|
Color.FromRgb (0x76, 0x44, 0x1C),
|
|
Color.FromRgb (0x92, 0x37, 0x20),
|
|
Color.FromRgb (0xB0, 0x0C, 0xB3),
|
|
Color.FromRgb (0x51, 0x50, 0x5B),
|
|
Color.FromRgb (0x79, 0x47, 0x33),
|
|
Color.FromRgb (0xE6, 0x11, 0x29),
|
|
Color.FromRgb (0x0F, 0x62, 0xB7),
|
|
Color.FromRgb (0x4F, 0x51, 0x79),
|
|
Color.FromRgb (0xA6, 0x37, 0x25),
|
|
Color.FromRgb (0x86, 0x49, 0x21),
|
|
Color.FromRgb (0x44, 0x6C, 0x20),
|
|
Color.FromRgb (0x3C, 0x56, 0xA5),
|
|
Color.FromRgb (0x20, 0x72, 0x7B),
|
|
Color.FromRgb (0x71, 0x53, 0x49),
|
|
Color.FromRgb (0xA1, 0x3F, 0x3A),
|
|
Color.FromRgb (0x7F, 0x44, 0x7D),
|
|
Color.FromRgb (0x5C, 0x5C, 0x61),
|
|
Color.FromRgb (0xDC, 0x02, 0xE7),
|
|
Color.FromRgb (0x59, 0x57, 0x82),
|
|
Color.FromRgb (0xB7, 0x3B, 0x27),
|
|
Color.FromRgb (0x91, 0x51, 0x26),
|
|
Color.FromRgb (0xED, 0x24, 0x44),
|
|
Color.FromRgb (0x69, 0x61, 0x67),
|
|
Color.FromRgb (0xB9, 0x44, 0x31),
|
|
Color.FromRgb (0x5F, 0x61, 0x88),
|
|
Color.FromRgb (0x92, 0x53, 0x58),
|
|
Color.FromRgb (0xA3, 0x53, 0x3B),
|
|
Color.FromRgb (0x56, 0x7D, 0x2B),
|
|
Color.FromRgb (0x45, 0x74, 0x89),
|
|
Color.FromRgb (0x8F, 0x66, 0x13),
|
|
Color.FromRgb (0x25, 0x87, 0x84),
|
|
Color.FromRgb (0x69, 0x68, 0x70),
|
|
Color.FromRgb (0xBA, 0x4F, 0x3A),
|
|
Color.FromRgb (0x69, 0x69, 0x94),
|
|
Color.FromRgb (0xE9, 0x3B, 0x35),
|
|
Color.FromRgb (0x90, 0x53, 0xA6),
|
|
Color.FromRgb (0x9E, 0x60, 0x43),
|
|
Color.FromRgb (0xC1, 0x3A, 0xAD),
|
|
Color.FromRgb (0x5B, 0x67, 0xBA),
|
|
Color.FromRgb (0x06, 0x95, 0xC7),
|
|
Color.FromRgb (0x6D, 0x71, 0x7E),
|
|
Color.FromRgb (0xC8, 0x51, 0x46),
|
|
Color.FromRgb (0x84, 0x6E, 0x6C),
|
|
Color.FromRgb (0x29, 0xAA, 0x28),
|
|
Color.FromRgb (0xA2, 0x6D, 0x2F),
|
|
Color.FromRgb (0x74, 0x74, 0x96),
|
|
Color.FromRgb (0xC1, 0x5E, 0x44),
|
|
Color.FromRgb (0x43, 0x92, 0x8B),
|
|
Color.FromRgb (0xA8, 0x6D, 0x57),
|
|
Color.FromRgb (0xF3, 0x45, 0x60),
|
|
Color.FromRgb (0xE8, 0x5A, 0x28),
|
|
Color.FromRgb (0x71, 0x94, 0x34),
|
|
Color.FromRgb (0x7D, 0x7E, 0x8E),
|
|
Color.FromRgb (0xD1, 0x61, 0x51),
|
|
Color.FromRgb (0x75, 0x7E, 0xBC),
|
|
Color.FromRgb (0xA9, 0x74, 0x72),
|
|
Color.FromRgb (0xC5, 0x6C, 0x51),
|
|
Color.FromRgb (0xA1, 0x87, 0x38),
|
|
Color.FromRgb (0x9E, 0x70, 0xB7),
|
|
Color.FromRgb (0x84, 0x85, 0x96),
|
|
Color.FromRgb (0xEC, 0x5C, 0x5D),
|
|
Color.FromRgb (0xD1, 0x70, 0x5E),
|
|
Color.FromRgb (0x40, 0xAD, 0xAC),
|
|
Color.FromRgb (0x8A, 0x8B, 0x99),
|
|
Color.FromRgb (0xB0, 0x83, 0x69),
|
|
Color.FromRgb (0xE5, 0x54, 0xD2),
|
|
Color.FromRgb (0x7D, 0xA3, 0x51),
|
|
Color.FromRgb (0xA3, 0x7E, 0xB2),
|
|
Color.FromRgb (0xF3, 0x6A, 0x5D),
|
|
Color.FromRgb (0x86, 0x8B, 0xC9),
|
|
Color.FromRgb (0x91, 0x92, 0x9D),
|
|
Color.FromRgb (0xD7, 0x7A, 0x67),
|
|
Color.FromRgb (0x00, 0xFD, 0x01),
|
|
Color.FromRgb (0xC9, 0x85, 0x73),
|
|
Color.FromRgb (0xAD, 0x93, 0x80),
|
|
Color.FromRgb (0xB9, 0x96, 0x58),
|
|
Color.FromRgb (0x98, 0x99, 0xA1),
|
|
Color.FromRgb (0xF5, 0x74, 0x69),
|
|
Color.FromRgb (0xA2, 0xB1, 0x1B),
|
|
Color.FromRgb (0xE4, 0x82, 0x6B),
|
|
Color.FromRgb (0x90, 0x98, 0xCD),
|
|
Color.FromRgb (0xB7, 0x8A, 0xBE),
|
|
Color.FromRgb (0xE1, 0x89, 0x76),
|
|
Color.FromRgb (0xA0, 0xA2, 0xAD),
|
|
Color.FromRgb (0xD3, 0x92, 0x85),
|
|
Color.FromRgb (0x7C, 0xA5, 0xF5),
|
|
Color.FromRgb (0xF9, 0x84, 0x77),
|
|
Color.FromRgb (0xC0, 0xA2, 0x77),
|
|
Color.FromRgb (0xF8, 0x99, 0x1F),
|
|
Color.FromRgb (0xE9, 0x8F, 0x84),
|
|
Color.FromRgb (0x9D, 0xA3, 0xDC),
|
|
Color.FromRgb (0xAB, 0xAB, 0xAA),
|
|
Color.FromRgb (0xF9, 0x90, 0x7D),
|
|
Color.FromRgb (0xB0, 0xC6, 0x24),
|
|
Color.FromRgb (0xCD, 0xA1, 0xB0),
|
|
Color.FromRgb (0xDE, 0x9E, 0x90),
|
|
Color.FromRgb (0xAE, 0xAF, 0xB9),
|
|
Color.FromRgb (0xEE, 0x99, 0x86),
|
|
Color.FromRgb (0xA9, 0xAB, 0xE4),
|
|
Color.FromRgb (0xF8, 0x9B, 0x89),
|
|
Color.FromRgb (0xB4, 0xB6, 0xB9),
|
|
Color.FromRgb (0xAD, 0xB5, 0xE3),
|
|
Color.FromRgb (0xF9, 0xA3, 0x88),
|
|
Color.FromRgb (0xE4, 0xAA, 0x9F),
|
|
Color.FromRgb (0xF9, 0xA6, 0x95),
|
|
Color.FromRgb (0xD5, 0xCE, 0x29),
|
|
Color.FromRgb (0xD3, 0xB5, 0xBC),
|
|
Color.FromRgb (0xBC, 0xBF, 0xC4),
|
|
Color.FromRgb (0xBA, 0xB9, 0xE9),
|
|
Color.FromRgb (0xFB, 0xAC, 0x9A),
|
|
Color.FromRgb (0xEB, 0xB4, 0xA9),
|
|
Color.FromRgb (0xFC, 0xB0, 0xA0),
|
|
Color.FromRgb (0xBD, 0xC3, 0xEA),
|
|
Color.FromRgb (0xFB, 0xBB, 0x74),
|
|
Color.FromRgb (0xC6, 0xC6, 0xCA),
|
|
Color.FromRgb (0xEE, 0xBA, 0xAF),
|
|
Color.FromRgb (0xFD, 0xB5, 0xA4),
|
|
Color.FromRgb (0xFC, 0xB8, 0xA9),
|
|
Color.FromRgb (0xFC, 0xBC, 0xAC),
|
|
Color.FromRgb (0xC7, 0xCA, 0xEF),
|
|
Color.FromRgb (0xCE, 0xCD, 0xD2),
|
|
Color.FromRgb (0xEF, 0xC3, 0xC0),
|
|
Color.FromRgb (0xFC, 0xC0, 0xB3),
|
|
Color.FromRgb (0xD4, 0xED, 0x38),
|
|
Color.FromRgb (0xFC, 0xC5, 0xB9),
|
|
Color.FromRgb (0xD0, 0xD3, 0xE8),
|
|
Color.FromRgb (0xFC, 0xD5, 0x78),
|
|
Color.FromRgb (0xFC, 0xC9, 0xBF),
|
|
Color.FromRgb (0xD8, 0xD9, 0xE2),
|
|
Color.FromRgb (0xFC, 0xCD, 0xC4),
|
|
Color.FromRgb (0xFC, 0xD1, 0xC9),
|
|
Color.FromRgb (0xDB, 0xDE, 0xE9),
|
|
Color.FromRgb (0xFD, 0xD5, 0xD0),
|
|
Color.FromRgb (0xFE, 0xFD, 0x04),
|
|
Color.FromRgb (0xFD, 0xD8, 0xD4),
|
|
Color.FromRgb (0xFB, 0xE0, 0xB9),
|
|
Color.FromRgb (0xE2, 0xE5, 0xEE),
|
|
Color.FromRgb (0xFD, 0xDD, 0xD9),
|
|
Color.FromRgb (0xFD, 0xE3, 0xE0),
|
|
Color.FromRgb (0xFC, 0xF4, 0x91),
|
|
Color.FromRgb (0xEB, 0xED, 0xF1),
|
|
Color.FromRgb (0xFD, 0xE8, 0xE4),
|
|
Color.FromRgb (0xFD, 0xEC, 0xE8),
|
|
Color.FromRgb (0xF1, 0xF3, 0xF6),
|
|
Color.FromRgb (0xFD, 0xF0, 0xED),
|
|
Color.FromRgb (0xFD, 0xF6, 0xF4),
|
|
Color.FromRgb (0xFD, 0xFB, 0xF9),
|
|
Color.FromRgb (0xFF, 0xFF, 0xFF),
|
|
Color.FromRgb (0x00, 0x00, 0x00),
|
|
Color.FromRgb (0x00, 0x00, 0x00),
|
|
Color.FromRgb (0x00, 0x00, 0x00),
|
|
Color.FromRgb (0x00, 0x00, 0x00),
|
|
Color.FromRgb (0x00, 0x00, 0x00),
|
|
Color.FromRgb (0x00, 0x00, 0x00),
|
|
Color.FromRgb (0x00, 0x00, 0x00),
|
|
Color.FromRgb (0x00, 0x00, 0x00),
|
|
Color.FromRgb (0x00, 0x00, 0x00),
|
|
Color.FromRgb (0x00, 0x00, 0x00),
|
|
Color.FromRgb (0x00, 0x00, 0x00),
|
|
Color.FromRgb (0x00, 0x00, 0x00),
|
|
Color.FromRgb (0x00, 0x00, 0x00),
|
|
Color.FromRgb (0x00, 0x00, 0x00),
|
|
Color.FromRgb (0x00, 0x00, 0x00),
|
|
Color.FromRgb (0x00, 0x00, 0x00),
|
|
Color.FromRgb (0x00, 0x00, 0x00),
|
|
Color.FromRgb (0x00, 0x00, 0x00),
|
|
Color.FromRgb (0x00, 0x00, 0x00),
|
|
Color.FromRgb (0x00, 0x00, 0x00),
|
|
}
|
|
#endregion
|
|
);
|
|
|
|
bool m_disposed = false;
|
|
public void Dispose ()
|
|
{
|
|
if (!m_disposed && m_should_dispose)
|
|
{
|
|
m_input.Dispose();
|
|
m_disposed = true;
|
|
}
|
|
}
|
|
}
|
|
}
|