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https://github.com/crskycode/GARbro.git
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249 lines
8.7 KiB
C#
249 lines
8.7 KiB
C#
//! \file AudioWWA.cs
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//! \date Mon Aug 10 11:48:29 2015
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//! \brief Wild Bug compressed audio format.
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//
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// Copyright (C) 2015-2016 by morkt
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to
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// deal in the Software without restriction, including without limitation the
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// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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// sell copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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//
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using System;
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using System.ComponentModel.Composition;
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using System.IO;
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using GameRes.Utility;
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namespace GameRes.Formats.WildBug
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{
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[Export(typeof(AudioFormat))]
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public class WwaAudio : AudioFormat
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{
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public override string Tag { get { return "WWA"; } }
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public override string Description { get { return "Wild Bug's compressed audio format"; } }
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public override uint Signature { get { return 0x1A585057; } } // 'WPX'
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public override SoundInput TryOpen (Stream file)
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{
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var header = new byte[0x10];
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if (header.Length != file.Read (header, 0, header.Length))
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return null;
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if (!Binary.AsciiEqual (header, 4, "WAV"))
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return null;
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int count = header[0xE];
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int dir_size = header[0xF];
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if (1 != header[0xC] || 0 == count || 0 == dir_size)
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return null;
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file.Position = 0x10;
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header = new byte[count * dir_size];
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if (header.Length != file.Read (header, 0, header.Length))
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throw new InvalidFormatException();
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var section = WpxSection.Find (header, 0x20, count, dir_size);
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if (null == section || section.UnpackedSize < 0x10 || section.DataFormat != 0x80)
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throw new InvalidFormatException();
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var fmt = new byte[section.UnpackedSize];
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file.Position = section.Offset;
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file.Read (fmt, 0, section.UnpackedSize);
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section = WpxSection.Find (header, 0x21, count, dir_size);
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if (null == section)
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throw new InvalidFormatException();
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var reader = new WwaReader (file, section);
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var data = reader.Unpack (section.DataFormat);
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if (null == data)
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throw new InvalidFormatException();
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int total_size = 20 + fmt.Length + data.Length;
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using (var wav_file = new MemoryStream (20 + fmt.Length))
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using (var wav = new BinaryWriter (wav_file))
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{
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wav.Write (Wav.Signature);
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wav.Write (total_size);
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wav.Write (0x45564157); // 'WAVE'
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wav.Write (0x20746d66); // 'fmt '
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wav.Write (fmt.Length);
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wav.Write (fmt);
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wav.Write (0x61746164); // 'data'
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wav.Write (data.Length);
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var wav_header = wav_file.ToArray();
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var data_stream = new MemoryStream (data);
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var source = new PrefixStream (wav_header, data_stream);
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var sound = new WaveInput (source);
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file.Dispose();
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return sound;
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}
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}
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public override void Write (SoundInput source, Stream output)
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{
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throw new System.NotImplementedException ("WwaFormat.Write not implemenented");
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}
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}
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internal class WwaReader : WpxDecoder
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{
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public WwaReader (Stream input, WpxSection section) : base (input, section)
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{
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ResetInput();
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}
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public byte[] Unpack (int flags) // sub_46B16C
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{
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if (0 == (flags & 0x80) && 0 != PackedSize)
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{
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if (0 != (flags & 8))
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{
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if (0 != (flags & 4))
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throw new NotImplementedException ();
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else if (0 != (flags & 2))
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return UnpackVB(); // sub_461B34
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}
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else if (0 != (flags & 4))
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throw new NotImplementedException ();
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else if (0 != (flags & 2))
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return UnpackV2();
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throw new NotImplementedException ();
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}
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else
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return ReadUncompressed();
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}
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byte[] UnpackV2 () // 0x02 format
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{
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m_available = FillBuffer();
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if (0 == m_available)
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return null;
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int step = 4;
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if (m_available < step + 0x80)
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return null;
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int v9 = 3;
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int dst = 0;
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m_output[dst++] = m_buffer[0];
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int remaining = m_output.Length - 1;
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m_current = 1 + v9 + 128; // within m_buffer
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var ref_table = new byte[0x10000];
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if (!FillRefTable (ref_table, 1 + v9))
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return null;
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while (remaining > 0)
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{
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while (0 != GetNextBit())
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{
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int v20 = 0;
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int v21 = 0;
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v9 = 16384;
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for (;;)
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{
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++v20;
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if (0 != GetNextBit())
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v21 |= v9;
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if (ref_table[2 * v21] == v20)
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break;
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v9 >>= 1;
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if (0 == v9)
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return null;
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}
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m_output[dst++] = ref_table[2 * v21 + 1];
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--remaining;
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if (0 == remaining)
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return m_output;
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}
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int offset;
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int count = 2;
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if (0 != GetNextBit())
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{
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offset = ReadNext();
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}
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else
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{
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offset = ReadNext();
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offset |= ReadNext() << 8;
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count = 3;
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}
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if (0 == GetNextBit())
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{
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count += ReadCount();
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}
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if (remaining < count)
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return null;
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Binary.CopyOverlapped (m_output, dst - offset - 1, dst, count);
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dst += count;
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remaining -= count;
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}
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return m_output;
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}
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byte[] UnpackVB ()
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{
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m_available = FillBuffer();
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if (0 == m_available)
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return null;
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int v6 = 3;
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int dst = 0;
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m_output[dst++] = m_buffer[0];
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int remaining = m_output.Length - 1;
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m_current = 1 + v6 + 128;
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var ref_table = new byte[0x10000];
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if (!FillRefTable (ref_table, 1 + v6))
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return null;
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while (remaining > 0)
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{
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while (0 != GetNextBit())
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{
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int v23 = 0;
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int v24 = 0;
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int v25 = 16384;
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for (;;)
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{
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++v23;
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if (0 != GetNextBit())
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v24 |= v25;
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if (ref_table[2 * v24] == v23)
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break;
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v25 >>= 1;
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if (0 == v25)
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return null;
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}
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m_output[dst++] = ref_table[2 * v24 + 1];
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--remaining;
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if (0 == remaining)
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return m_output;
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}
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int v26 = ReadNext();
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int src_offset = dst - v26 - 1;
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int count = 2;
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if (0 == GetNextBit())
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{
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count += ReadCount();
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}
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if (remaining < count)
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return null;
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Binary.CopyOverlapped (m_output, src_offset, dst, count);
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dst += count;
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remaining -= count;
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}
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return m_output;
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}
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}
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}
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