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177 lines
6.1 KiB
C#
177 lines
6.1 KiB
C#
//! \file ArcRGSS3.cs
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//! \date 2017 Nov 18
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//! \brief RPG Maker resource archive implementation.
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//
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// Copyright (C) 2017 by morkt
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to
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// deal in the Software without restriction, including without limitation the
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// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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// sell copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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//
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using System;
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using System.Collections.Generic;
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using System.ComponentModel.Composition;
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using System.IO;
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using System.Text;
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namespace GameRes.Formats.RPGMaker
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{
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[Export(typeof(ArchiveFormat))]
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public class RgssOpener : ArchiveFormat
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{
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public override string Tag { get { return "RGSSAD"; } }
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public override string Description { get { return "RPG Maker engine resource archive"; } }
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public override uint Signature { get { return 0x53534752; } } // 'RGSS'
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public override bool IsHierarchic { get { return true; } }
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public override bool CanWrite { get { return false; } }
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public RgssOpener ()
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{
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Extensions = new string[] { "rgss3a", "rgss2a", "rgssad" };
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}
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public override ArcFile TryOpen (ArcView file)
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{
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if (!file.View.AsciiEqual (4, "AD\0"))
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return null;
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int version = file.View.ReadByte (7);
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using (var index = file.CreateStream())
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{
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List<Entry> dir = null;
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if (3 == version)
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dir = ReadIndexV3 (index);
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else if (1 == version)
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dir = ReadIndexV1 (index);
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if (null == dir || 0 == dir.Count)
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return null;
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return new ArcFile (file, this, dir);
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}
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}
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List<Entry> ReadIndexV1 (IBinaryStream file)
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{
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var max_offset = file.Length;
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file.Position = 8;
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var key_gen = new KeyGenerator (0xDEADCAFE);
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var dir = new List<Entry>();
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while (file.PeekByte() != -1)
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{
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uint name_length = file.ReadUInt32() ^ key_gen.GetNext();
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var name_bytes = file.ReadBytes ((int)name_length);
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var name = DecryptName (name_bytes, key_gen);
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var entry = FormatCatalog.Instance.Create<RgssEntry> (name);
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entry.Size = file.ReadUInt32() ^ key_gen.GetNext();
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entry.Offset = file.Position;
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entry.Key = key_gen.Current;
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if (!entry.CheckPlacement (max_offset))
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return null;
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dir.Add (entry);
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file.Seek (entry.Size, SeekOrigin.Current);
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}
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return dir;
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}
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List<Entry> ReadIndexV3 (IBinaryStream file)
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{
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var max_offset = file.Length;
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file.Position = 8;
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uint key = file.ReadUInt32() * 9 + 3;
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var dir = new List<Entry>();
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while (file.PeekByte() != -1)
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{
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uint offset = file.ReadUInt32() ^ key;
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if (0 == offset)
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break;
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uint size = file.ReadUInt32() ^ key;
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uint entry_key = file.ReadUInt32() ^ key;
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uint name_length = file.ReadUInt32() ^ key;
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var name_bytes = file.ReadBytes ((int)name_length);
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var name = DecryptName (name_bytes, key);
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var entry = FormatCatalog.Instance.Create<RgssEntry> (name);
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entry.Offset = offset;
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entry.Size = size;
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entry.Key = entry_key;
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if (!entry.CheckPlacement (max_offset))
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return null;
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dir.Add (entry);
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}
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return dir;
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}
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public override Stream OpenEntry (ArcFile arc, Entry entry)
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{
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var rent = (RgssEntry)entry;
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var data = arc.File.View.ReadBytes (rent.Offset, rent.Size);
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var key_gen = new KeyGenerator (rent.Key);
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uint key = key_gen.GetNext();
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for (int i = 0; i < data.Length; )
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{
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data[i] ^= (byte)(key >> (i << 3));
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++i;
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if (0 == (i & 3))
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{
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key = key_gen.GetNext();
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}
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}
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return new BinMemoryStream (data);
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}
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string DecryptName (byte[] name, KeyGenerator key_gen)
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{
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for (int i = 0; i < name.Length; ++i)
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{
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name[i] ^= (byte)key_gen.GetNext();
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}
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return Encoding.UTF8.GetString (name);
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}
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string DecryptName (byte[] name, uint key)
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{
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for (int i = 0; i < name.Length; ++i)
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{
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name[i] ^= (byte)(key >> (i << 3));
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}
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return Encoding.UTF8.GetString (name);
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}
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}
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internal class RgssEntry : Entry
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{
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public uint Key;
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}
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internal class KeyGenerator
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{
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uint m_seed;
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public KeyGenerator (uint seed)
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{
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m_seed = seed;
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}
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public uint Current { get { return m_seed; } }
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public uint GetNext ()
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{
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uint key = m_seed;
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m_seed = m_seed * 7 + 3;
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return key;
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}
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}
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}
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